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Mod ID: 1614214
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Desparia Fantastic Variant Collective

Companion mod for Desparia Variant Collective featuring Fantastic Tames variants.

You must own the Fantastic Tame DLCs to interact with these variants. Removal of DLC locks is prohibited

Desparia Fantastic Variant Collective adds in many variants of existing creatures to your ARK. These variants are naturally able to breed with vanilla versions. This mod exclusively features variants of the Fantastic Tames.

Can be run with any other Desparia Variant mods.

For the full collection of variants run with- https://www.curseforge.com/ark-survival-ascended/mods/desparia-variant-collective

Natural-

Natural variants are inspired by real world animals, some matching closely to their species, others with more creativity. These spawn in place of their vanilla counterparts (Normal) at a 10% chance. Natural creatures make for great utility, being faster, and a bit more bulky and offensive than vanilla creatures.

Current pattern types included in the mod-

  • Fiji Banded- Spring Drakeling
  • Five-Lined- Winter Drakeling
  • Himalayan- Burrowbuck
  • Peninsular Rock- Summer Drakeling
  • Sabino- Dreadmare
  • Tokay- Autumn Drakeling
  • Tuxedo- Pyromane

Desparia-

Our namesake variant, fantastical in appearance, they vibrantly glow. These spawn in place of their vanilla counterparts (Normal and Aberrant) at a 5% chance. Desparia creatures trade off defensive abilities to be agile and offensive.

Currently included-

  • Dreadmare

Forgotten-

A ghostly variant that stalks the ARKs, Forgotten creatures are brutal combatants who focus far more on their offensive skills but making them suffer greatly in defense. These variants spawn in at higher levels than normal (Tek equivalent). Rare to find in the wild, they will spawn in place of their vanilla counterparts (Normal and Aberrant) at a 1% chance, making them quite the prize to obtain.

Currently included-

  • Burrowbuck

Nebula

Nebula spawn in place of their vanilla counterparts at a 1% chance. These will also spawn at higher levels (Tek) Nebula are elegant creatures, with bodies mimicking the night sky. They prefer to take things at their own pace and tend to wait for their prey to move in and admire them. What they lack in speed, they make up for in high defense.

Currently Included-

  • Pyromane

Aberrant-

Similar to vanilla Aberrant creatures, these are designed to add more variety to Aberration. These will replace specific Aberrant creatures at differing %s.

Currently included-

  • Spring Drakeling (R), Summer Drakeling (R), Autumn Drakeling (R), Winter Drakeling (R)

Wraith-

Wraith are formidable creatures, boasting extreme speed and power, a true glass cannon. They spawn exclusively on Lost Colony alongside vanilla counterparts. Beyond being devastating in combat, Wraith passively produce Blood Packs on wander and are able to craft Sanguine Elixirs in their inventory. They do however have a bit of a taste for blood and may desire to eat their share. It has also been observed that some Wraith creatures have had a change in diet.

Currently included-

  • Dreadmare, Elderclaw, Spring Drakeling, Summer Drakeling, Autumn Drakeling, Winter Drakeling.

VR-

VR spawn exclusively on Genesis, these are glitched manifestations of the simulation. VR creatures are nimble and bulky, but lack in offensive abilities. These creatures can be harvested for Element Dust, Scrap Metal, Oil, and Electronics.

Currently included-

  • Burrowbuck, Spring Drakeling, Summer Drakeling, Autumn Drakeling, Winter Drakeling, Elderclaw, Pyromane.

Many more will be added in future updates.

Apex-

These are powerful Alpha tier versions of the variant creatures that will rarely spawn in place of their corresponding variant.

  • Apex creatures will drop loot equivalent to supply drops in tiers, creatures with saddles are guaranteed to drop their own saddle.
  • Killing an Apex is the only way to obtain Sigils (Drops crafted and Blueprint versions)

Sigils-

These will slot into costume slots of their corresponding creature (including vanilla and other modded variants as long as they have a costume slot), these offer additional defense to your tames.

Stat modifiers-

  • Natural- +5% hp/melee, +10% speed
  • Desparia- +10% melee/speed, -5% hp
  • Gilded- +10% melee/hp, -5% speed
  • Forgotten- +20% speed, +10% melee, -10% hp, Radiation Immunity.
  • Nebula- +20% hp, +10% melee, -10% speed, Radiation Immunity.
  • Scorched- +10% hp, -5% speed.
  • Aberrant- +6% melee, -4% hp (Same as vanilla Aberrant)
  • Wraith- +20% melee, +25% Speed, -25% hp
  • VR- +20% hp/speed, -10% melee
  • (R) = Radiation Immunity

Join our discord for updates- http://discord.gg/2sxF8YszSa

Spawn Codes- https://docs.google.com/spreadsheets/d/1NFANm7WJ3pMq6YPUZ3mSHPETGqbzOKV6kC_ieabxoIM/edit?gid=0#gid=0