Magic Gun
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Spawn codes, cheat commands, and configs for Magic Gun Items
Class Name:
PrimalItem_WeaponFlareGun1z_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z.PrimalItem_WeaponFlareGun1zGFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z.PrimalItem_WeaponFlareGun1z'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponFlareGun1z10_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z10.PrimalItem_WeaponFlareGun1z10GFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z10_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z10.PrimalItem_WeaponFlareGun1z10'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z10_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z10_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponFlareGun1z11_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z11.PrimalItem_WeaponFlareGun1z11GFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z11_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z11.PrimalItem_WeaponFlareGun1z11'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z11_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z11_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponFlareGun1z12_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z12.PrimalItem_WeaponFlareGun1z12GFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z12_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z12.PrimalItem_WeaponFlareGun1z12'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z12_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z12_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponFlareGun1z2_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z2.PrimalItem_WeaponFlareGun1z2GFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z2_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z2.PrimalItem_WeaponFlareGun1z2'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z2_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z2_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponFlareGun1z3_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z3.PrimalItem_WeaponFlareGun1z3GFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z3_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z3.PrimalItem_WeaponFlareGun1z3'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z3_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z3_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponFlareGun1z4_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z4.PrimalItem_WeaponFlareGun1z4GFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z4_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z4.PrimalItem_WeaponFlareGun1z4'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z4_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z4_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponFlareGun1z5_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z5.PrimalItem_WeaponFlareGun1z5GFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z5_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z5.PrimalItem_WeaponFlareGun1z5'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z5_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z5_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponFlareGun1z6_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z6.PrimalItem_WeaponFlareGun1z6GFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z6_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z6.PrimalItem_WeaponFlareGun1z6'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z6_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z6_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponFlareGun1z7_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z7.PrimalItem_WeaponFlareGun1z7GFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z7_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z7.PrimalItem_WeaponFlareGun1z7'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z7_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z7_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponFlareGun1z8_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z8.PrimalItem_WeaponFlareGun1z8GFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z8_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z8.PrimalItem_WeaponFlareGun1z8'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z8_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z8_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponFlareGun1z9_CBlueprint Path:
/1pistol/1pistols/PrimalItem_WeaponFlareGun1z9.PrimalItem_WeaponFlareGun1z9GFI Command:
Cheat GFI PrimalItem_WeaponFlareGun1z9_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/1pistol/1pistols/PrimalItem_WeaponFlareGun1z9.PrimalItem_WeaponFlareGun1z9'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponFlareGun1z9_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponFlareGun1z9_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))