Divine Continent(神灵大陆)
Shenling Continent (Initial Chapter)
Spawn codes, cheat commands, and configs for Divine Continent(神灵大陆) Dinos
Class Name:
SL_F2_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/F/SL_F2_Character_BP.SL_F2_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_F2_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/F/SL_F2_Character_BP.SL_F2_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_F2_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_F2",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/F/SL_F2_Character_BP.SL_F2_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/F/SL_F2_Character_BP.SL_F2_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_F2_Character_BP_C",ToClassName="")
Class Name:
SL_F2_Character_BP_Child_CBlueprint Path:
/shenlingdalu/Dino/F/SL_F2_Character_BP_Child.SL_F2_Character_BP_ChildCommand to Spawn Wild (random level):
Cheat Summon SL_F2_Character_BP_Child_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/F/SL_F2_Character_BP_Child.SL_F2_Character_BP_Child'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_F2_Character_BP_Child_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_F2_Child",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/F/SL_F2_Character_BP_Child.SL_F2_Character_BP_Child_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/F/SL_F2_Character_BP_Child.SL_F2_Character_BP_Child_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_F2_Character_BP_Child_C",ToClassName="")
Class Name:
SL_F_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/F/SL_F_Character_BP.SL_F_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_F_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/F/SL_F_Character_BP.SL_F_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_F_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_F",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/F/SL_F_Character_BP.SL_F_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/F/SL_F_Character_BP.SL_F_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_F_Character_BP_C",ToClassName="")
Class Name:
SL_Z_Character_BP_Child_CBlueprint Path:
/shenlingdalu/Dino/F/SL_Z_Character_BP_Child.SL_Z_Character_BP_ChildCommand to Spawn Wild (random level):
Cheat Summon SL_Z_Character_BP_Child_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/F/SL_Z_Character_BP_Child.SL_Z_Character_BP_Child'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_Z_Character_BP_Child_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_Z_Child",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/F/SL_Z_Character_BP_Child.SL_Z_Character_BP_Child_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/F/SL_Z_Character_BP_Child.SL_Z_Character_BP_Child_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_Z_Character_BP_Child_C",ToClassName="")
Class Name:
0309MFDino_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/F/0309MFDino_Character_BP.0309MFDino_Character_BPCommand to Spawn Wild (random level):
Cheat Summon 0309MFDino_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/F/0309MFDino_Character_BP.0309MFDino_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "0309MFDino_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="0309MFDino",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/F/0309MFDino_Character_BP.0309MFDino_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/F/0309MFDino_Character_BP.0309MFDino_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="0309MFDino_Character_BP_C",ToClassName="")
Class Name:
0309MFDino_Character_BP_Child_CBlueprint Path:
/shenlingdalu/Dino/Mons/F/0309MFDino_Character_BP_Child.0309MFDino_Character_BP_ChildCommand to Spawn Wild (random level):
Cheat Summon 0309MFDino_Character_BP_Child_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/F/0309MFDino_Character_BP_Child.0309MFDino_Character_BP_Child'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "0309MFDino_Character_BP_Child_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="0309MFDino_Child",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/F/0309MFDino_Character_BP_Child.0309MFDino_Character_BP_Child_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/F/0309MFDino_Character_BP_Child.0309MFDino_Character_BP_Child_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="0309MFDino_Character_BP_Child_C",ToClassName="")
Class Name:
SL_ZQ_KTM_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/ZuoQ/KAITIMAO/SL_ZQ_KTM_Character_BP.SL_ZQ_KTM_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_ZQ_KTM_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/ZuoQ/KAITIMAO/SL_ZQ_KTM_Character_BP.SL_ZQ_KTM_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_ZQ_KTM_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_ZQ_KTM",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/ZuoQ/KAITIMAO/SL_ZQ_KTM_Character_BP.SL_ZQ_KTM_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/ZuoQ/KAITIMAO/SL_ZQ_KTM_Character_BP.SL_ZQ_KTM_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_ZQ_KTM_Character_BP_C",ToClassName="")
Class Name:
SL_YN_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/ZuoQ/younuo/SL_YN_Character_BP.SL_YN_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_YN_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/ZuoQ/younuo/SL_YN_Character_BP.SL_YN_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_YN_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_YN",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/ZuoQ/younuo/SL_YN_Character_BP.SL_YN_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/ZuoQ/younuo/SL_YN_Character_BP.SL_YN_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_YN_Character_BP_C",ToClassName="")
Class Name:
SL_FYS_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/1/SLfengYS/SL_FYS_Character_BP.SL_FYS_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_FYS_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/1/SLfengYS/SL_FYS_Character_BP.SL_FYS_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_FYS_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_FYS",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/1/SLfengYS/SL_FYS_Character_BP.SL_FYS_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/1/SLfengYS/SL_FYS_Character_BP.SL_FYS_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_FYS_Character_BP_C",ToClassName="")
Class Name:
SL_HWC_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/1/SLheiWC/SL_HWC_Character_BP.SL_HWC_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_HWC_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/1/SLheiWC/SL_HWC_Character_BP.SL_HWC_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_HWC_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_HWC",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/1/SLheiWC/SL_HWC_Character_BP.SL_HWC_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/1/SLheiWC/SL_HWC_Character_BP.SL_HWC_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_HWC_Character_BP_C",ToClassName="")
Class Name:
SL_HYS_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/1/SLhuoYS/SL_HYS_Character_BP.SL_HYS_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_HYS_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/1/SLhuoYS/SL_HYS_Character_BP.SL_HYS_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_HYS_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_HYS",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/1/SLhuoYS/SL_HYS_Character_BP.SL_HYS_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/1/SLhuoYS/SL_HYS_Character_BP.SL_HYS_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_HYS_Character_BP_C",ToClassName="")
Class Name:
SL_SANGS_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/1/SLsangshi/SL_SANGS_Character_BP.SL_SANGS_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_SANGS_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/1/SLsangshi/SL_SANGS_Character_BP.SL_SANGS_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_SANGS_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_SANGS",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/1/SLsangshi/SL_SANGS_Character_BP.SL_SANGS_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/1/SLsangshi/SL_SANGS_Character_BP.SL_SANGS_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_SANGS_Character_BP_C",ToClassName="")
Class Name:
SL_SYS_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/1/SLshuiYS/SL_SYS_Character_BP.SL_SYS_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_SYS_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/1/SLshuiYS/SL_SYS_Character_BP.SL_SYS_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_SYS_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_SYS",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/1/SLshuiYS/SL_SYS_Character_BP.SL_SYS_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/1/SLshuiYS/SL_SYS_Character_BP.SL_SYS_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_SYS_Character_BP_C",ToClassName="")
Class Name:
SL_TYS_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/1/SLtuYS/SL_TYS_Character_BP.SL_TYS_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_TYS_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/1/SLtuYS/SL_TYS_Character_BP.SL_TYS_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_TYS_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_TYS",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/1/SLtuYS/SL_TYS_Character_BP.SL_TYS_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/1/SLtuYS/SL_TYS_Character_BP.SL_TYS_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_TYS_Character_BP_C",ToClassName="")
Class Name:
SL_WLCQ_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/1/SLwanglingCQ/SL_WLCQ_Character_BP.SL_WLCQ_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_WLCQ_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/1/SLwanglingCQ/SL_WLCQ_Character_BP.SL_WLCQ_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_WLCQ_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_WLCQ",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/1/SLwanglingCQ/SL_WLCQ_Character_BP.SL_WLCQ_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/1/SLwanglingCQ/SL_WLCQ_Character_BP.SL_WLCQ_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_WLCQ_Character_BP_C",ToClassName="")
Class Name:
SL_WLDJ_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/1/SLwanglingSW/SL_WLDJ_Character_BP.SL_WLDJ_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_WLDJ_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/1/SLwanglingSW/SL_WLDJ_Character_BP.SL_WLDJ_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_WLDJ_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_WLDJ",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/1/SLwanglingSW/SL_WLDJ_Character_BP.SL_WLDJ_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/1/SLwanglingSW/SL_WLDJ_Character_BP.SL_WLDJ_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_WLDJ_Character_BP_C",ToClassName="")
Class Name:
SL_GMCQ_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/1/SLyinjiaCQ/SL_GMCQ_Character_BP.SL_GMCQ_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_GMCQ_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/1/SLyinjiaCQ/SL_GMCQ_Character_BP.SL_GMCQ_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_GMCQ_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_GMCQ",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/1/SLyinjiaCQ/SL_GMCQ_Character_BP.SL_GMCQ_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/1/SLyinjiaCQ/SL_GMCQ_Character_BP.SL_GMCQ_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_GMCQ_Character_BP_C",ToClassName="")
Class Name:
SL_GMDJ_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/1/SLyinjiaZS/SL_GMDJ_Character_BP.SL_GMDJ_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_GMDJ_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/1/SLyinjiaZS/SL_GMDJ_Character_BP.SL_GMDJ_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_GMDJ_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_GMDJ",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/1/SLyinjiaZS/SL_GMDJ_Character_BP.SL_GMDJ_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/1/SLyinjiaZS/SL_GMDJ_Character_BP.SL_GMDJ_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_GMDJ_Character_BP_C",ToClassName="")
Class Name:
SL_JY_FYS_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/2/JYSLfengYS/SL_JY_FYS_Character_BP.SL_JY_FYS_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_JY_FYS_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/2/JYSLfengYS/SL_JY_FYS_Character_BP.SL_JY_FYS_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_JY_FYS_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_JY_FYS",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/2/JYSLfengYS/SL_JY_FYS_Character_BP.SL_JY_FYS_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/2/JYSLfengYS/SL_JY_FYS_Character_BP.SL_JY_FYS_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_JY_FYS_Character_BP_C",ToClassName="")
Class Name:
SL_JY_FTBoss_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/2/JYSLGuangMingQS/SL_JY_FTBoss_Character_BP.SL_JY_FTBoss_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_JY_FTBoss_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/2/JYSLGuangMingQS/SL_JY_FTBoss_Character_BP.SL_JY_FTBoss_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_JY_FTBoss_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_JY_FTBoss",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/2/JYSLGuangMingQS/SL_JY_FTBoss_Character_BP.SL_JY_FTBoss_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/2/JYSLGuangMingQS/SL_JY_FTBoss_Character_BP.SL_JY_FTBoss_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_JY_FTBoss_Character_BP_C",ToClassName="")
Class Name:
SL_JY_HYS_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/2/JYSLhuoYS/SL_JY_HYS_Character_BP.SL_JY_HYS_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_JY_HYS_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/2/JYSLhuoYS/SL_JY_HYS_Character_BP.SL_JY_HYS_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_JY_HYS_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_JY_HYS",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/2/JYSLhuoYS/SL_JY_HYS_Character_BP.SL_JY_HYS_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/2/JYSLhuoYS/SL_JY_HYS_Character_BP.SL_JY_HYS_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_JY_HYS_Character_BP_C",ToClassName="")
Class Name:
SL_JY_SANGS_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/2/JYSLsangshi/SL_JY_SANGS_Character_BP.SL_JY_SANGS_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_JY_SANGS_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/2/JYSLsangshi/SL_JY_SANGS_Character_BP.SL_JY_SANGS_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_JY_SANGS_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_JY_SANGS",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/2/JYSLsangshi/SL_JY_SANGS_Character_BP.SL_JY_SANGS_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/2/JYSLsangshi/SL_JY_SANGS_Character_BP.SL_JY_SANGS_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_JY_SANGS_Character_BP_C",ToClassName="")
Class Name:
SL_JY_GMCQ_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/2/JYSLshouweiCQ/SL_JY_GMCQ_Character_BP.SL_JY_GMCQ_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_JY_GMCQ_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/2/JYSLshouweiCQ/SL_JY_GMCQ_Character_BP.SL_JY_GMCQ_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_JY_GMCQ_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_JY_GMCQ",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/2/JYSLshouweiCQ/SL_JY_GMCQ_Character_BP.SL_JY_GMCQ_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/2/JYSLshouweiCQ/SL_JY_GMCQ_Character_BP.SL_JY_GMCQ_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_JY_GMCQ_Character_BP_C",ToClassName="")
Class Name:
SL_JY_GMZS_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/2/JYSLshouweiZS/SL_JY_GMZS_Character_BP.SL_JY_GMZS_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_JY_GMZS_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/2/JYSLshouweiZS/SL_JY_GMZS_Character_BP.SL_JY_GMZS_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_JY_GMZS_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_JY_GMZS",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/2/JYSLshouweiZS/SL_JY_GMZS_Character_BP.SL_JY_GMZS_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/2/JYSLshouweiZS/SL_JY_GMZS_Character_BP.SL_JY_GMZS_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_JY_GMZS_Character_BP_C",ToClassName="")
Class Name:
SL_JY_SYS_Character_BP_CBlueprint Path:
/shenlingdalu/Dino/Mons/2/JYSLshuiYS/SL_JY_SYS_Character_BP.SL_JY_SYS_Character_BPCommand to Spawn Wild (random level):
Cheat Summon SL_JY_SYS_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/shenlingdalu/Dino/Mons/2/JYSLshuiYS/SL_JY_SYS_Character_BP.SL_JY_SYS_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SL_JY_SYS_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SL_JY_SYS",EntryWeight=0.1,NPCsToSpawn=("/shenlingdalu/Dino/Mons/2/JYSLshuiYS/SL_JY_SYS_Character_BP.SL_JY_SYS_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/shenlingdalu/Dino/Mons/2/JYSLshuiYS/SL_JY_SYS_Character_BP.SL_JY_SYS_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SL_JY_SYS_Character_BP_C",ToClassName="")