Author: MrParadise
Downloads: 18,527
File Size: 64.3 MB
Created:
Updated:
Mod ID: 1546695
Categories:
Paradise Tranq
Paradise Tranq Weapon applies torpor over time, Food drain and Aura Speed.
Spawn codes, cheat commands, and configs for Paradise Tranq Items
Class Name:
PrimalItemStructure_ParadiseTranqWorkbench_CBlueprint Path:
/GotTranq000001/Structere/PrimalItemStructure_ParadiseTranqWorkbench.PrimalItemStructure_ParadiseTranqWorkbenchGFI Command:
Cheat GFI PrimalItemStructure_ParadiseTranqWorkbench_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GotTranq000001/Structere/PrimalItemStructure_ParadiseTranqWorkbench.PrimalItemStructure_ParadiseTranqWorkbench'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_ParadiseTranqWorkbench_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_ParadiseTranqWorkbench_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_ParadiseTArrow_CBlueprint Path:
/GotTranq000001/Weapon/Paradise_Bow/PrimalItemAmmo_ParadiseTArrow.PrimalItemAmmo_ParadiseTArrowGFI Command:
Cheat GFI PrimalItemAmmo_ParadiseTArrow_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GotTranq000001/Weapon/Paradise_Bow/PrimalItemAmmo_ParadiseTArrow.PrimalItemAmmo_ParadiseTArrow'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_ParadiseTArrow_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_ParadiseTArrow_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponParadiseBow_CBlueprint Path:
/GotTranq000001/Weapon/Paradise_Bow/PrimalItem_WeaponParadiseBow.PrimalItem_WeaponParadiseBowGFI Command:
Cheat GFI PrimalItem_WeaponParadiseBow_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GotTranq000001/Weapon/Paradise_Bow/PrimalItem_WeaponParadiseBow.PrimalItem_WeaponParadiseBow'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponParadiseBow_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponParadiseBow_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_Paradise_Dart_CBlueprint Path:
/GotTranq000001/Weapon/Paradise_Rifle/PrimalItemAmmo_Paradise_Dart.PrimalItemAmmo_Paradise_DartGFI Command:
Cheat GFI PrimalItemAmmo_Paradise_Dart_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GotTranq000001/Weapon/Paradise_Rifle/PrimalItemAmmo_Paradise_Dart.PrimalItemAmmo_Paradise_Dart'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_Paradise_Dart_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_Paradise_Dart_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TranqRifle_CBlueprint Path:
/GotTranq000001/Weapon/Paradise_Rifle/PrimalItem_TranqRifle.PrimalItem_TranqRifleGFI Command:
Cheat GFI PrimalItem_TranqRifle_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GotTranq000001/Weapon/Paradise_Rifle/PrimalItem_TranqRifle.PrimalItem_TranqRifle'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TranqRifle_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TranqRifle_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_ParadiseTranqRocket_CBlueprint Path:
/GotTranq000001/Weapon/Paradise_RocketLauncher/PrimalItemAmmo_ParadiseTranqRocket.PrimalItemAmmo_ParadiseTranqRocketGFI Command:
Cheat GFI PrimalItemAmmo_ParadiseTranqRocket_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GotTranq000001/Weapon/Paradise_RocketLauncher/PrimalItemAmmo_ParadiseTranqRocket.PrimalItemAmmo_ParadiseTranqRocket'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_ParadiseTranqRocket_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_ParadiseTranqRocket_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponParadiseTranqLauncher_CBlueprint Path:
/GotTranq000001/Weapon/Paradise_RocketLauncher/PrimalItem_WeaponParadiseTranqLauncher.PrimalItem_WeaponParadiseTranqLauncherGFI Command:
Cheat GFI PrimalItem_WeaponParadiseTranqLauncher_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GotTranq000001/Weapon/Paradise_RocketLauncher/PrimalItem_WeaponParadiseTranqLauncher.PrimalItem_WeaponParadiseTranqLauncher'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponParadiseTranqLauncher_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponParadiseTranqLauncher_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_ParadiseSniperBullet_CBlueprint Path:
/GotTranq000001/Weapon/Paradise_SniperRifle/PrimalItemAmmo_ParadiseSniperBullet.PrimalItemAmmo_ParadiseSniperBulletGFI Command:
Cheat GFI PrimalItemAmmo_ParadiseSniperBullet_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GotTranq000001/Weapon/Paradise_SniperRifle/PrimalItemAmmo_ParadiseSniperBullet.PrimalItemAmmo_ParadiseSniperBullet'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_ParadiseSniperBullet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_ParadiseSniperBullet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponParadiseSniperRifle_CBlueprint Path:
/GotTranq000001/Weapon/Paradise_SniperRifle/PrimalItem_WeaponParadiseSniperRifle.PrimalItem_WeaponParadiseSniperRifleGFI Command:
Cheat GFI PrimalItem_WeaponParadiseSniperRifle_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GotTranq000001/Weapon/Paradise_SniperRifle/PrimalItem_WeaponParadiseSniperRifle.PrimalItem_WeaponParadiseSniperRifle'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponParadiseSniperRifle_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponParadiseSniperRifle_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponTorporSpear_CBlueprint Path:
/GotTranq000001/Weapon/Paradise_Spear/PrimalItem_WeaponTorporSpear.PrimalItem_WeaponTorporSpearGFI Command:
Cheat GFI PrimalItem_WeaponTorporSpear_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GotTranq000001/Weapon/Paradise_Spear/PrimalItem_WeaponTorporSpear.PrimalItem_WeaponTorporSpear'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponTorporSpear_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponTorporSpear_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemWeaponAttachment_ParadiseSniperScope_CBlueprint Path:
/GotTranq000001/Weapon/Paradise_SniperRifle/Scope/PrimalItemWeaponAttachment_ParadiseSniperScope.PrimalItemWeaponAttachment_ParadiseSniperScopeGFI Command:
Cheat GFI PrimalItemWeaponAttachment_ParadiseSniperScope_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GotTranq000001/Weapon/Paradise_SniperRifle/Scope/PrimalItemWeaponAttachment_ParadiseSniperScope.PrimalItemWeaponAttachment_ParadiseSniperScope'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemWeaponAttachment_ParadiseSniperScope_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemWeaponAttachment_ParadiseSniperScope_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))