Genesis_2
This is a dino mod in ASA
Spawn codes, cheat commands, and configs for Genesis_2 Dinos
Class Name:
Enforcer_Character_BP_hx_huang_CBlueprint Path:
/TPart1_K/NewDino_New/Enforcer_Character_BP_hx_huang.Enforcer_Character_BP_hx_huangCommand to Spawn Wild (random level):
Cheat Summon Enforcer_Character_BP_hx_huang_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino_New/Enforcer_Character_BP_hx_huang.Enforcer_Character_BP_hx_huang'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Enforcer_Character_BP_hx_huang_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Enforcer_hx_huang",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino_New/Enforcer_Character_BP_hx_huang.Enforcer_Character_BP_hx_huang_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino_New/Enforcer_Character_BP_hx_huang.Enforcer_Character_BP_hx_huang_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Enforcer_Character_BP_hx_huang_C",ToClassName="")
Class Name:
AB_Ankylo_Character_BP_ADO_BOSS_CBlueprint Path:
/TPart1_K/BOSS/AB_Ankylo_Character_BP_ADO_BOSS/AB_Ankylo_Character_BP_ADO_BOSS.AB_Ankylo_Character_BP_ADO_BOSSCommand to Spawn Wild (random level):
Cheat Summon AB_Ankylo_Character_BP_ADO_BOSS_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/BOSS/AB_Ankylo_Character_BP_ADO_BOSS/AB_Ankylo_Character_BP_ADO_BOSS.AB_Ankylo_Character_BP_ADO_BOSS'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AB_Ankylo_Character_BP_ADO_BOSS_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AB_Ankylo_ADO_BOSS",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/BOSS/AB_Ankylo_Character_BP_ADO_BOSS/AB_Ankylo_Character_BP_ADO_BOSS.AB_Ankylo_Character_BP_ADO_BOSS_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/BOSS/AB_Ankylo_Character_BP_ADO_BOSS/AB_Ankylo_Character_BP_ADO_BOSS.AB_Ankylo_Character_BP_ADO_BOSS_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AB_Ankylo_Character_BP_ADO_BOSS_C",ToClassName="")
Class Name:
AB_Baryonyx_Character_BP_ADO_BOSS_CBlueprint Path:
/TPart1_K/BOSS/AB_Baryonyx_Character_BP_ADO_BOSS/AB_Baryonyx_Character_BP_ADO_BOSS.AB_Baryonyx_Character_BP_ADO_BOSSCommand to Spawn Wild (random level):
Cheat Summon AB_Baryonyx_Character_BP_ADO_BOSS_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/BOSS/AB_Baryonyx_Character_BP_ADO_BOSS/AB_Baryonyx_Character_BP_ADO_BOSS.AB_Baryonyx_Character_BP_ADO_BOSS'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AB_Baryonyx_Character_BP_ADO_BOSS_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AB_Baryonyx_ADO_BOSS",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/BOSS/AB_Baryonyx_Character_BP_ADO_BOSS/AB_Baryonyx_Character_BP_ADO_BOSS.AB_Baryonyx_Character_BP_ADO_BOSS_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/BOSS/AB_Baryonyx_Character_BP_ADO_BOSS/AB_Baryonyx_Character_BP_ADO_BOSS.AB_Baryonyx_Character_BP_ADO_BOSS_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AB_Baryonyx_Character_BP_ADO_BOSS_C",ToClassName="")
Class Name:
AB_Bigfoot_Character_BP_ado_H_CBlueprint Path:
/TPart1_K/BOSS/AB_Bigfoot_Character_BP_ado_BOSS/AB_Bigfoot_Character_BP_ado_H.AB_Bigfoot_Character_BP_ado_HCommand to Spawn Wild (random level):
Cheat Summon AB_Bigfoot_Character_BP_ado_H_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/BOSS/AB_Bigfoot_Character_BP_ado_BOSS/AB_Bigfoot_Character_BP_ado_H.AB_Bigfoot_Character_BP_ado_H'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AB_Bigfoot_Character_BP_ado_H_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AB_Bigfoot_ado_H",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/BOSS/AB_Bigfoot_Character_BP_ado_BOSS/AB_Bigfoot_Character_BP_ado_H.AB_Bigfoot_Character_BP_ado_H_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/BOSS/AB_Bigfoot_Character_BP_ado_BOSS/AB_Bigfoot_Character_BP_ado_H.AB_Bigfoot_Character_BP_ado_H_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AB_Bigfoot_Character_BP_ado_H_C",ToClassName="")
Class Name:
AB_Doed_Character_BP_ADO_BOSS_CBlueprint Path:
/TPart1_K/BOSS/AB_Doed_Character_BP_ADO_BOSS/AB_Doed_Character_BP_ADO_BOSS.AB_Doed_Character_BP_ADO_BOSSCommand to Spawn Wild (random level):
Cheat Summon AB_Doed_Character_BP_ADO_BOSS_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/BOSS/AB_Doed_Character_BP_ADO_BOSS/AB_Doed_Character_BP_ADO_BOSS.AB_Doed_Character_BP_ADO_BOSS'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AB_Doed_Character_BP_ADO_BOSS_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AB_Doed_ADO_BOSS",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/BOSS/AB_Doed_Character_BP_ADO_BOSS/AB_Doed_Character_BP_ADO_BOSS.AB_Doed_Character_BP_ADO_BOSS_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/BOSS/AB_Doed_Character_BP_ADO_BOSS/AB_Doed_Character_BP_ADO_BOSS.AB_Doed_Character_BP_ADO_BOSS_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AB_Doed_Character_BP_ADO_BOSS_C",ToClassName="")
Class Name:
AB_Iguanodon_Character_BP_ADO_H_CBlueprint Path:
/TPart1_K/BOSS/AB_Iguanodon_Character_BP_ADO_BOSS/AB_Iguanodon_Character_BP_ADO_H.AB_Iguanodon_Character_BP_ADO_HCommand to Spawn Wild (random level):
Cheat Summon AB_Iguanodon_Character_BP_ADO_H_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/BOSS/AB_Iguanodon_Character_BP_ADO_BOSS/AB_Iguanodon_Character_BP_ADO_H.AB_Iguanodon_Character_BP_ADO_H'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AB_Iguanodon_Character_BP_ADO_H_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AB_Iguanodon_ADO_H",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/BOSS/AB_Iguanodon_Character_BP_ADO_BOSS/AB_Iguanodon_Character_BP_ADO_H.AB_Iguanodon_Character_BP_ADO_H_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/BOSS/AB_Iguanodon_Character_BP_ADO_BOSS/AB_Iguanodon_Character_BP_ADO_H.AB_Iguanodon_Character_BP_ADO_H_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AB_Iguanodon_Character_BP_ADO_H_C",ToClassName="")
Class Name:
AB_Lystro_Character_BP_ADO_H_CBlueprint Path:
/TPart1_K/BOSS/AB_Lystro_Character_BP_ADO_BOSS/AB_Lystro_Character_BP_ADO_H.AB_Lystro_Character_BP_ADO_HCommand to Spawn Wild (random level):
Cheat Summon AB_Lystro_Character_BP_ADO_H_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/BOSS/AB_Lystro_Character_BP_ADO_BOSS/AB_Lystro_Character_BP_ADO_H.AB_Lystro_Character_BP_ADO_H'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AB_Lystro_Character_BP_ADO_H_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AB_Lystro_ADO_H",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/BOSS/AB_Lystro_Character_BP_ADO_BOSS/AB_Lystro_Character_BP_ADO_H.AB_Lystro_Character_BP_ADO_H_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/BOSS/AB_Lystro_Character_BP_ADO_BOSS/AB_Lystro_Character_BP_ADO_H.AB_Lystro_Character_BP_ADO_H_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AB_Lystro_Character_BP_ADO_H_C",ToClassName="")
Class Name:
AB_Raptor_Character_BP_ADO_H_CBlueprint Path:
/TPart1_K/BOSS/AB_Megalosaurus_Character_BP_ado+BOSS/AB_Raptor_Character_BP_ADO_H.AB_Raptor_Character_BP_ADO_HCommand to Spawn Wild (random level):
Cheat Summon AB_Raptor_Character_BP_ADO_H_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/BOSS/AB_Megalosaurus_Character_BP_ado+BOSS/AB_Raptor_Character_BP_ADO_H.AB_Raptor_Character_BP_ADO_H'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AB_Raptor_Character_BP_ADO_H_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AB_Raptor_ADO_H",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/BOSS/AB_Megalosaurus_Character_BP_ado+BOSS/AB_Raptor_Character_BP_ADO_H.AB_Raptor_Character_BP_ADO_H_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/BOSS/AB_Megalosaurus_Character_BP_ado+BOSS/AB_Raptor_Character_BP_ADO_H.AB_Raptor_Character_BP_ADO_H_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AB_Raptor_Character_BP_ADO_H_C",ToClassName="")
Class Name:
AB_Megalosaurus_Character_BP_ado_H_CBlueprint Path:
/TPart1_K/BOSS/AB_Megalosaurus_Character_BP_ado_BOSS/AB_Megalosaurus_Character_BP_ado_H.AB_Megalosaurus_Character_BP_ado_HCommand to Spawn Wild (random level):
Cheat Summon AB_Megalosaurus_Character_BP_ado_H_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/BOSS/AB_Megalosaurus_Character_BP_ado_BOSS/AB_Megalosaurus_Character_BP_ado_H.AB_Megalosaurus_Character_BP_ado_H'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AB_Megalosaurus_Character_BP_ado_H_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AB_Megalosaurus_ado_H",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/BOSS/AB_Megalosaurus_Character_BP_ado_BOSS/AB_Megalosaurus_Character_BP_ado_H.AB_Megalosaurus_Character_BP_ado_H_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/BOSS/AB_Megalosaurus_Character_BP_ado_BOSS/AB_Megalosaurus_Character_BP_ado_H.AB_Megalosaurus_Character_BP_ado_H_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AB_Megalosaurus_Character_BP_ado_H_C",ToClassName="")
Class Name:
AB_Scorpion_Character_BP_ADO_BOSS_CBlueprint Path:
/TPart1_K/BOSS/AB_Scorpion_Character_BP_ADO_BOSS/AB_Scorpion_Character_BP_ADO_BOSS.AB_Scorpion_Character_BP_ADO_BOSSCommand to Spawn Wild (random level):
Cheat Summon AB_Scorpion_Character_BP_ADO_BOSS_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/BOSS/AB_Scorpion_Character_BP_ADO_BOSS/AB_Scorpion_Character_BP_ADO_BOSS.AB_Scorpion_Character_BP_ADO_BOSS'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AB_Scorpion_Character_BP_ADO_BOSS_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AB_Scorpion_ADO_BOSS",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/BOSS/AB_Scorpion_Character_BP_ADO_BOSS/AB_Scorpion_Character_BP_ADO_BOSS.AB_Scorpion_Character_BP_ADO_BOSS_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/BOSS/AB_Scorpion_Character_BP_ADO_BOSS/AB_Scorpion_Character_BP_ADO_BOSS.AB_Scorpion_Character_BP_ADO_BOSS_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AB_Scorpion_Character_BP_ADO_BOSS_C",ToClassName="")
Class Name:
AlphaCarno_Character_BP_ADO_H_CBlueprint Path:
/TPart1_K/BOSS/AlphaCarno_Character_BP_ADO_BOSS/AlphaCarno_Character_BP_ADO_H.AlphaCarno_Character_BP_ADO_HCommand to Spawn Wild (random level):
Cheat Summon AlphaCarno_Character_BP_ADO_H_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/BOSS/AlphaCarno_Character_BP_ADO_BOSS/AlphaCarno_Character_BP_ADO_H.AlphaCarno_Character_BP_ADO_H'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AlphaCarno_Character_BP_ADO_H_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AlphaCarno_ADO_H",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/BOSS/AlphaCarno_Character_BP_ADO_BOSS/AlphaCarno_Character_BP_ADO_H.AlphaCarno_Character_BP_ADO_H_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/BOSS/AlphaCarno_Character_BP_ADO_BOSS/AlphaCarno_Character_BP_ADO_H.AlphaCarno_Character_BP_ADO_H_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AlphaCarno_Character_BP_ADO_H_C",ToClassName="")
Class Name:
CelestialDodorex_Character_BP_hx_huang_CBlueprint Path:
/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_huang/CelestialDodorex_Character_BP_hx_huang.CelestialDodorex_Character_BP_hx_huangCommand to Spawn Wild (random level):
Cheat Summon CelestialDodorex_Character_BP_hx_huang_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_huang/CelestialDodorex_Character_BP_hx_huang.CelestialDodorex_Character_BP_hx_huang'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialDodorex_Character_BP_hx_huang_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialDodorex_hx_huang",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_huang/CelestialDodorex_Character_BP_hx_huang.CelestialDodorex_Character_BP_hx_huang_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_huang/CelestialDodorex_Character_BP_hx_huang.CelestialDodorex_Character_BP_hx_huang_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialDodorex_Character_BP_hx_huang_C",ToClassName="")
Class Name:
CelestialDodorex_Character_BP_hx_bai_CBlueprint Path:
/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_hx_bai/CelestialDodorex_Character_BP_hx_bai.CelestialDodorex_Character_BP_hx_baiCommand to Spawn Wild (random level):
Cheat Summon CelestialDodorex_Character_BP_hx_bai_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_hx_bai/CelestialDodorex_Character_BP_hx_bai.CelestialDodorex_Character_BP_hx_bai'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialDodorex_Character_BP_hx_bai_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialDodorex_hx_bai",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_hx_bai/CelestialDodorex_Character_BP_hx_bai.CelestialDodorex_Character_BP_hx_bai_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_hx_bai/CelestialDodorex_Character_BP_hx_bai.CelestialDodorex_Character_BP_hx_bai_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialDodorex_Character_BP_hx_bai_C",ToClassName="")
Class Name:
CelestialDodorex_Character_BP_hx_lan_CBlueprint Path:
/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lan/CelestialDodorex_Character_BP_hx_lan.CelestialDodorex_Character_BP_hx_lanCommand to Spawn Wild (random level):
Cheat Summon CelestialDodorex_Character_BP_hx_lan_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lan/CelestialDodorex_Character_BP_hx_lan.CelestialDodorex_Character_BP_hx_lan'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialDodorex_Character_BP_hx_lan_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialDodorex_hx_lan",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lan/CelestialDodorex_Character_BP_hx_lan.CelestialDodorex_Character_BP_hx_lan_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lan/CelestialDodorex_Character_BP_hx_lan.CelestialDodorex_Character_BP_hx_lan_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialDodorex_Character_BP_hx_lan_C",ToClassName="")
Class Name:
CelestialDodorex_Character_BP_hx_lv_CBlueprint Path:
/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lv/CelestialDodorex_Character_BP_hx_lv.CelestialDodorex_Character_BP_hx_lvCommand to Spawn Wild (random level):
Cheat Summon CelestialDodorex_Character_BP_hx_lv_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lv/CelestialDodorex_Character_BP_hx_lv.CelestialDodorex_Character_BP_hx_lv'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialDodorex_Character_BP_hx_lv_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialDodorex_hx_lv",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lv/CelestialDodorex_Character_BP_hx_lv.CelestialDodorex_Character_BP_hx_lv_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lv/CelestialDodorex_Character_BP_hx_lv.CelestialDodorex_Character_BP_hx_lv_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialDodorex_Character_BP_hx_lv_C",ToClassName="")
Class Name:
CelestialDodorex_Character_BP_hx_zi_CBlueprint Path:
/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lv_hx_zi/CelestialDodorex_Character_BP_hx_zi.CelestialDodorex_Character_BP_hx_ziCommand to Spawn Wild (random level):
Cheat Summon CelestialDodorex_Character_BP_hx_zi_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lv_hx_zi/CelestialDodorex_Character_BP_hx_zi.CelestialDodorex_Character_BP_hx_zi'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialDodorex_Character_BP_hx_zi_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialDodorex_hx_zi",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lv_hx_zi/CelestialDodorex_Character_BP_hx_zi.CelestialDodorex_Character_BP_hx_zi_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialDodorex_Character_BP_hx_lv_hx_zi/CelestialDodorex_Character_BP_hx_zi.CelestialDodorex_Character_BP_hx_zi_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialDodorex_Character_BP_hx_zi_C",ToClassName="")
Class Name:
CelestialDragon_Character_BP_ADO_hx_bai_CBlueprint Path:
/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_bai/CelestialDragon_Character_BP_ADO_hx_bai.CelestialDragon_Character_BP_ADO_hx_baiCommand to Spawn Wild (random level):
Cheat Summon CelestialDragon_Character_BP_ADO_hx_bai_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_bai/CelestialDragon_Character_BP_ADO_hx_bai.CelestialDragon_Character_BP_ADO_hx_bai'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialDragon_Character_BP_ADO_hx_bai_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialDragon_ADO_hx_bai",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_bai/CelestialDragon_Character_BP_ADO_hx_bai.CelestialDragon_Character_BP_ADO_hx_bai_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_bai/CelestialDragon_Character_BP_ADO_hx_bai.CelestialDragon_Character_BP_ADO_hx_bai_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialDragon_Character_BP_ADO_hx_bai_C",ToClassName="")
Class Name:
CelestialDragon_Character_BP_ADO_hx_hong_CBlueprint Path:
/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_hong/CelestialDragon_Character_BP_ADO_hx_hong.CelestialDragon_Character_BP_ADO_hx_hongCommand to Spawn Wild (random level):
Cheat Summon CelestialDragon_Character_BP_ADO_hx_hong_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_hong/CelestialDragon_Character_BP_ADO_hx_hong.CelestialDragon_Character_BP_ADO_hx_hong'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialDragon_Character_BP_ADO_hx_hong_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialDragon_ADO_hx_hong",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_hong/CelestialDragon_Character_BP_ADO_hx_hong.CelestialDragon_Character_BP_ADO_hx_hong_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_hong/CelestialDragon_Character_BP_ADO_hx_hong.CelestialDragon_Character_BP_ADO_hx_hong_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialDragon_Character_BP_ADO_hx_hong_C",ToClassName="")
Class Name:
CelestialDragon_Character_BP_ADO_hx_huang_CBlueprint Path:
/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_huang/CelestialDragon_Character_BP_ADO_hx_huang.CelestialDragon_Character_BP_ADO_hx_huangCommand to Spawn Wild (random level):
Cheat Summon CelestialDragon_Character_BP_ADO_hx_huang_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_huang/CelestialDragon_Character_BP_ADO_hx_huang.CelestialDragon_Character_BP_ADO_hx_huang'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialDragon_Character_BP_ADO_hx_huang_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialDragon_ADO_hx_huang",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_huang/CelestialDragon_Character_BP_ADO_hx_huang.CelestialDragon_Character_BP_ADO_hx_huang_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_huang/CelestialDragon_Character_BP_ADO_hx_huang.CelestialDragon_Character_BP_ADO_hx_huang_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialDragon_Character_BP_ADO_hx_huang_C",ToClassName="")
Class Name:
CelestialDragon_Character_BP_ADO_hx_lv_CBlueprint Path:
/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_lv/CelestialDragon_Character_BP_ADO_hx_lv.CelestialDragon_Character_BP_ADO_hx_lvCommand to Spawn Wild (random level):
Cheat Summon CelestialDragon_Character_BP_ADO_hx_lv_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_lv/CelestialDragon_Character_BP_ADO_hx_lv.CelestialDragon_Character_BP_ADO_hx_lv'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialDragon_Character_BP_ADO_hx_lv_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialDragon_ADO_hx_lv",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_lv/CelestialDragon_Character_BP_ADO_hx_lv.CelestialDragon_Character_BP_ADO_hx_lv_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_lv/CelestialDragon_Character_BP_ADO_hx_lv.CelestialDragon_Character_BP_ADO_hx_lv_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialDragon_Character_BP_ADO_hx_lv_C",ToClassName="")
Class Name:
CelestialDragon_Character_BP_ADO_hx_zi_CBlueprint Path:
/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_zi/CelestialDragon_Character_BP_ADO_hx_zi.CelestialDragon_Character_BP_ADO_hx_ziCommand to Spawn Wild (random level):
Cheat Summon CelestialDragon_Character_BP_ADO_hx_zi_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_zi/CelestialDragon_Character_BP_ADO_hx_zi.CelestialDragon_Character_BP_ADO_hx_zi'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialDragon_Character_BP_ADO_hx_zi_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialDragon_ADO_hx_zi",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_zi/CelestialDragon_Character_BP_ADO_hx_zi.CelestialDragon_Character_BP_ADO_hx_zi_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialDragon_Character_BP_ADO_hx_zi/CelestialDragon_Character_BP_ADO_hx_zi.CelestialDragon_Character_BP_ADO_hx_zi_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialDragon_Character_BP_ADO_hx_zi_C",ToClassName="")
Class Name:
CelestialGorilla_Character_BP_ADO2_hx_huang_bai_CBlueprint Path:
/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_bai/CelestialGorilla_Character_BP_ADO2_hx_huang_bai.CelestialGorilla_Character_BP_ADO2_hx_huang_baiCommand to Spawn Wild (random level):
Cheat Summon CelestialGorilla_Character_BP_ADO2_hx_huang_bai_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_bai/CelestialGorilla_Character_BP_ADO2_hx_huang_bai.CelestialGorilla_Character_BP_ADO2_hx_huang_bai'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialGorilla_Character_BP_ADO2_hx_huang_bai_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialGorilla_ADO2_hx_huang_bai",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_bai/CelestialGorilla_Character_BP_ADO2_hx_huang_bai.CelestialGorilla_Character_BP_ADO2_hx_huang_bai_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_bai/CelestialGorilla_Character_BP_ADO2_hx_huang_bai.CelestialGorilla_Character_BP_ADO2_hx_huang_bai_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialGorilla_Character_BP_ADO2_hx_huang_bai_C",ToClassName="")
Class Name:
CelestialGorilla_Character_BP_ADO2_hx_huang_hong_CBlueprint Path:
/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_hong/CelestialGorilla_Character_BP_ADO2_hx_huang_hong.CelestialGorilla_Character_BP_ADO2_hx_huang_hongCommand to Spawn Wild (random level):
Cheat Summon CelestialGorilla_Character_BP_ADO2_hx_huang_hong_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_hong/CelestialGorilla_Character_BP_ADO2_hx_huang_hong.CelestialGorilla_Character_BP_ADO2_hx_huang_hong'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialGorilla_Character_BP_ADO2_hx_huang_hong_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialGorilla_ADO2_hx_huang_hong",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_hong/CelestialGorilla_Character_BP_ADO2_hx_huang_hong.CelestialGorilla_Character_BP_ADO2_hx_huang_hong_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_hong/CelestialGorilla_Character_BP_ADO2_hx_huang_hong.CelestialGorilla_Character_BP_ADO2_hx_huang_hong_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialGorilla_Character_BP_ADO2_hx_huang_hong_C",ToClassName="")
Class Name:
CelestialGorilla_Character_BP_ADO2_hx_huang_CBlueprint Path:
/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_huang/CelestialGorilla_Character_BP_ADO2_hx_huang.CelestialGorilla_Character_BP_ADO2_hx_huangCommand to Spawn Wild (random level):
Cheat Summon CelestialGorilla_Character_BP_ADO2_hx_huang_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_huang/CelestialGorilla_Character_BP_ADO2_hx_huang.CelestialGorilla_Character_BP_ADO2_hx_huang'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialGorilla_Character_BP_ADO2_hx_huang_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialGorilla_ADO2_hx_huang",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_huang/CelestialGorilla_Character_BP_ADO2_hx_huang.CelestialGorilla_Character_BP_ADO2_hx_huang_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_huang/CelestialGorilla_Character_BP_ADO2_hx_huang.CelestialGorilla_Character_BP_ADO2_hx_huang_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialGorilla_Character_BP_ADO2_hx_huang_C",ToClassName="")
Class Name:
CelestialGorilla_Character_BP_ADO2_hx_lan_CBlueprint Path:
/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_lan/CelestialGorilla_Character_BP_ADO2_hx_lan.CelestialGorilla_Character_BP_ADO2_hx_lanCommand to Spawn Wild (random level):
Cheat Summon CelestialGorilla_Character_BP_ADO2_hx_lan_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_lan/CelestialGorilla_Character_BP_ADO2_hx_lan.CelestialGorilla_Character_BP_ADO2_hx_lan'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialGorilla_Character_BP_ADO2_hx_lan_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialGorilla_ADO2_hx_lan",EntryWeight=0.1,NPCsToSpawn=("/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_lan/CelestialGorilla_Character_BP_ADO2_hx_lan.CelestialGorilla_Character_BP_ADO2_hx_lan_C"))),NPCSpawnLimits=((NPCClass="/TPart1_K/NewDino/CelestialGorilla_Character_BP_ADO2_hx_lan/CelestialGorilla_Character_BP_ADO2_hx_lan.CelestialGorilla_Character_BP_ADO2_hx_lan_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialGorilla_Character_BP_ADO2_hx_lan_C",ToClassName="")