Genesis_New
This is Genesis Mod from ASE
Spawn codes, cheat commands, and configs for Genesis_New Dinos
Class Name:
CelestialDodorex_Character_BP_CBlueprint Path:
/Trex/CelestialDodorex_Character_BP.CelestialDodorex_Character_BPCommand to Spawn Wild (random level):
Cheat Summon CelestialDodorex_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/CelestialDodorex_Character_BP.CelestialDodorex_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CelestialDodorex_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CelestialDodorex",EntryWeight=0.1,NPCsToSpawn=("/Trex/CelestialDodorex_Character_BP.CelestialDodorex_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Trex/CelestialDodorex_Character_BP.CelestialDodorex_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CelestialDodorex_Character_BP_C",ToClassName="")
Class Name:
Evolution_Dino_Character_BP_CBlueprint Path:
/Trex/Evolution_Dino_Character_BP.Evolution_Dino_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Evolution_Dino_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Evolution_Dino_Character_BP.Evolution_Dino_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Evolution_Dino_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Evolution_Dino",EntryWeight=0.1,NPCsToSpawn=("/Trex/Evolution_Dino_Character_BP.Evolution_Dino_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Trex/Evolution_Dino_Character_BP.Evolution_Dino_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Evolution_Dino_Character_BP_C",ToClassName="")
Class Name:
Deinonychus_Character_BP_ADO_CBlueprint Path:
/Trex/deino_copy/Deinonychus_Character_BP_ADO.Deinonychus_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Deinonychus_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/deino_copy/Deinonychus_Character_BP_ADO.Deinonychus_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Deinonychus_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Deinonychus_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/deino_copy/Deinonychus_Character_BP_ADO.Deinonychus_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/deino_copy/Deinonychus_Character_BP_ADO.Deinonychus_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Deinonychus_Character_BP_ADO_C",ToClassName="")
Class Name:
BaseIndom_Character_BP_ADO_CBlueprint Path:
/Trex/IndomRex/BaseIndom_Character_BP_ADO.BaseIndom_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon BaseIndom_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/IndomRex/BaseIndom_Character_BP_ADO.BaseIndom_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BaseIndom_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BaseIndom_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/IndomRex/BaseIndom_Character_BP_ADO.BaseIndom_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/IndomRex/BaseIndom_Character_BP_ADO.BaseIndom_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BaseIndom_Character_BP_ADO_C",ToClassName="")
Class Name:
Indom_Character_BP_CBlueprint Path:
/Trex/IndomRex/Indom_Character_BP.Indom_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Indom_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/IndomRex/Indom_Character_BP.Indom_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Indom_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Indom",EntryWeight=0.1,NPCsToSpawn=("/Trex/IndomRex/Indom_Character_BP.Indom_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Trex/IndomRex/Indom_Character_BP.Indom_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Indom_Character_BP_C",ToClassName="")
Class Name:
Indom_Character_BP_Tamed_CBlueprint Path:
/Trex/IndomRex/Indom_Character_BP_Tamed.Indom_Character_BP_TamedCommand to Spawn Wild (random level):
Cheat Summon Indom_Character_BP_Tamed_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/IndomRex/Indom_Character_BP_Tamed.Indom_Character_BP_Tamed'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Indom_Character_BP_Tamed_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Indom_Tamed",EntryWeight=0.1,NPCsToSpawn=("/Trex/IndomRex/Indom_Character_BP_Tamed.Indom_Character_BP_Tamed_C"))),NPCSpawnLimits=((NPCClass="/Trex/IndomRex/Indom_Character_BP_Tamed.Indom_Character_BP_Tamed_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Indom_Character_BP_Tamed_C",ToClassName="")
Class Name:
IndoRaptor_Character_BP_CBlueprint Path:
/Trex/IndoRaptor/IndoRaptor_Character_BP.IndoRaptor_Character_BPCommand to Spawn Wild (random level):
Cheat Summon IndoRaptor_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/IndoRaptor/IndoRaptor_Character_BP.IndoRaptor_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "IndoRaptor_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="IndoRaptor",EntryWeight=0.1,NPCsToSpawn=("/Trex/IndoRaptor/IndoRaptor_Character_BP.IndoRaptor_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Trex/IndoRaptor/IndoRaptor_Character_BP.IndoRaptor_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="IndoRaptor_Character_BP_C",ToClassName="")
Class Name:
Prome_NPC_Character_BP_CBlueprint Path:
/Trex/NPC/Prome_NPC_Character_BP.Prome_NPC_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Prome_NPC_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/NPC/Prome_NPC_Character_BP.Prome_NPC_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Prome_NPC_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Prome_NPC",EntryWeight=0.1,NPCsToSpawn=("/Trex/NPC/Prome_NPC_Character_BP.Prome_NPC_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Trex/NPC/Prome_NPC_Character_BP.Prome_NPC_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Prome_NPC_Character_BP_C",ToClassName="")
Class Name:
Dragon_Character_BP_Uber_ADO_CBlueprint Path:
/Trex/AA_K_Make/Dragon/Dragon_Character_BP_Uber_ADO.Dragon_Character_BP_Uber_ADOCommand to Spawn Wild (random level):
Cheat Summon Dragon_Character_BP_Uber_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/AA_K_Make/Dragon/Dragon_Character_BP_Uber_ADO.Dragon_Character_BP_Uber_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dragon_Character_BP_Uber_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dragon_Uber_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/AA_K_Make/Dragon/Dragon_Character_BP_Uber_ADO.Dragon_Character_BP_Uber_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/AA_K_Make/Dragon/Dragon_Character_BP_Uber_ADO.Dragon_Character_BP_Uber_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dragon_Character_BP_Uber_ADO_C",ToClassName="")
Class Name:
GhostDragon_Character_BP_ADO_CBlueprint Path:
/Trex/AA_K_Make/Dragon/GhostDragon_Character_BP_ADO.GhostDragon_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon GhostDragon_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/AA_K_Make/Dragon/GhostDragon_Character_BP_ADO.GhostDragon_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "GhostDragon_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="GhostDragon_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/AA_K_Make/Dragon/GhostDragon_Character_BP_ADO.GhostDragon_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/AA_K_Make/Dragon/GhostDragon_Character_BP_ADO.GhostDragon_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="GhostDragon_Character_BP_ADO_C",ToClassName="")
Class Name:
CaveWolf_Character_BP_BASE_ADO_CBlueprint Path:
/Trex/Blueprints/DINOBASE/CaveWolf_Character_BP_BASE_ADO.CaveWolf_Character_BP_BASE_ADOCommand to Spawn Wild (random level):
Cheat Summon CaveWolf_Character_BP_BASE_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Blueprints/DINOBASE/CaveWolf_Character_BP_BASE_ADO.CaveWolf_Character_BP_BASE_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CaveWolf_Character_BP_BASE_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CaveWolf_BASE_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Blueprints/DINOBASE/CaveWolf_Character_BP_BASE_ADO.CaveWolf_Character_BP_BASE_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Blueprints/DINOBASE/CaveWolf_Character_BP_BASE_ADO.CaveWolf_Character_BP_BASE_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CaveWolf_Character_BP_BASE_ADO_C",ToClassName="")
Class Name:
Dino_Character_BP_ADO_CBlueprint Path:
/Trex/Blueprints/DINOBASE/Dino_Character_BP_ADO.Dino_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Dino_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Blueprints/DINOBASE/Dino_Character_BP_ADO.Dino_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dino_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dino_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Blueprints/DINOBASE/Dino_Character_BP_ADO.Dino_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Blueprints/DINOBASE/Dino_Character_BP_ADO.Dino_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dino_Character_BP_ADO_C",ToClassName="")
Class Name:
Dino_Character_BP_Pack_BASE_ADO_CBlueprint Path:
/Trex/Blueprints/DINOBASE/Dino_Character_BP_Pack_BASE_ADO.Dino_Character_BP_Pack_BASE_ADOCommand to Spawn Wild (random level):
Cheat Summon Dino_Character_BP_Pack_BASE_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Blueprints/DINOBASE/Dino_Character_BP_Pack_BASE_ADO.Dino_Character_BP_Pack_BASE_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dino_Character_BP_Pack_BASE_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dino_Pack_BASE_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Blueprints/DINOBASE/Dino_Character_BP_Pack_BASE_ADO.Dino_Character_BP_Pack_BASE_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Blueprints/DINOBASE/Dino_Character_BP_Pack_BASE_ADO.Dino_Character_BP_Pack_BASE_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dino_Character_BP_Pack_BASE_ADO_C",ToClassName="")
Class Name:
ProfRex_Character_BP_CBlueprint Path:
/Trex/Blueprints/IndomRexNew/ProfRex_Character_BP.ProfRex_Character_BPCommand to Spawn Wild (random level):
Cheat Summon ProfRex_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Blueprints/IndomRexNew/ProfRex_Character_BP.ProfRex_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "ProfRex_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="ProfRex",EntryWeight=0.1,NPCsToSpawn=("/Trex/Blueprints/IndomRexNew/ProfRex_Character_BP.ProfRex_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Trex/Blueprints/IndomRexNew/ProfRex_Character_BP.ProfRex_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="ProfRex_Character_BP_C",ToClassName="")
Class Name:
Allo_Character_BP_ADO_CBlueprint Path:
/Trex/Dinos/Allo/Allo_Character_BP_ADO.Allo_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Allo_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Dinos/Allo/Allo_Character_BP_ADO.Allo_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Allo_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Allo_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Dinos/Allo/Allo_Character_BP_ADO.Allo_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Dinos/Allo/Allo_Character_BP_ADO.Allo_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Allo_Character_BP_ADO_C",ToClassName="")
Class Name:
Angler_Character_BP_ADO_CBlueprint Path:
/Trex/Dinos/Angler/Angler_Character_BP_ADO.Angler_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Angler_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Dinos/Angler/Angler_Character_BP_ADO.Angler_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Angler_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Angler_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Dinos/Angler/Angler_Character_BP_ADO.Angler_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Dinos/Angler/Angler_Character_BP_ADO.Angler_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Angler_Character_BP_ADO_C",ToClassName="")
Class Name:
Ankylo_Character_BP_ADO_CBlueprint Path:
/Trex/Dinos/Ankylo/Ankylo_Character_BP_ADO.Ankylo_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Ankylo_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Dinos/Ankylo/Ankylo_Character_BP_ADO.Ankylo_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ankylo_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ankylo_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Dinos/Ankylo/Ankylo_Character_BP_ADO.Ankylo_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Dinos/Ankylo/Ankylo_Character_BP_ADO.Ankylo_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ankylo_Character_BP_ADO_C",ToClassName="")
Class Name:
EliteFlyingAnt_Character_BP_ADO_CBlueprint Path:
/Trex/Dinos/Ant/EliteFlyingAnt_Character_BP_ADO.EliteFlyingAnt_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon EliteFlyingAnt_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Dinos/Ant/EliteFlyingAnt_Character_BP_ADO.EliteFlyingAnt_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "EliteFlyingAnt_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="EliteFlyingAnt_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Dinos/Ant/EliteFlyingAnt_Character_BP_ADO.EliteFlyingAnt_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Dinos/Ant/EliteFlyingAnt_Character_BP_ADO.EliteFlyingAnt_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="EliteFlyingAnt_Character_BP_ADO_C",ToClassName="")
Class Name:
Archa_Character_BP_ADO_CBlueprint Path:
/Trex/Dinos/Archa/Archa_Character_BP_ADO.Archa_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Archa_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Dinos/Archa/Archa_Character_BP_ADO.Archa_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Archa_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Archa_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Dinos/Archa/Archa_Character_BP_ADO.Archa_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Dinos/Archa/Archa_Character_BP_ADO.Archa_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Archa_Character_BP_ADO_C",ToClassName="")
Class Name:
Argent_Character_BP_ADO_CBlueprint Path:
/Trex/Dinos/Argentavis/Argent_Character_BP_ADO.Argent_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Argent_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Dinos/Argentavis/Argent_Character_BP_ADO.Argent_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Argent_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Argent_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Dinos/Argentavis/Argent_Character_BP_ADO.Argent_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Dinos/Argentavis/Argent_Character_BP_ADO.Argent_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Argent_Character_BP_ADO_C",ToClassName="")
Class Name:
Arthro_Character_BP_ADO_CBlueprint Path:
/Trex/Dinos/Arthropluera/Arthro_Character_BP_ADO.Arthro_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Arthro_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Dinos/Arthropluera/Arthro_Character_BP_ADO.Arthro_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Arthro_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Arthro_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Dinos/Arthropluera/Arthro_Character_BP_ADO.Arthro_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Dinos/Arthropluera/Arthro_Character_BP_ADO.Arthro_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Arthro_Character_BP_ADO_C",ToClassName="")
Class Name:
Baryonyx_Character_BP_ADO_CBlueprint Path:
/Trex/Dinos/Bary/Baryonyx_Character_BP_ADO.Baryonyx_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Baryonyx_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Dinos/Bary/Baryonyx_Character_BP_ADO.Baryonyx_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Baryonyx_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Baryonyx_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Dinos/Bary/Baryonyx_Character_BP_ADO.Baryonyx_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Dinos/Bary/Baryonyx_Character_BP_ADO.Baryonyx_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Baryonyx_Character_BP_ADO_C",ToClassName="")
Class Name:
Basilosaurus_Character_BP_ADO_CBlueprint Path:
/Trex/Dinos/Basilo/Basilosaurus_Character_BP_ADO.Basilosaurus_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Basilosaurus_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Dinos/Basilo/Basilosaurus_Character_BP_ADO.Basilosaurus_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Basilosaurus_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Basilosaurus_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Dinos/Basilo/Basilosaurus_Character_BP_ADO.Basilosaurus_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Dinos/Basilo/Basilosaurus_Character_BP_ADO.Basilosaurus_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Basilosaurus_Character_BP_ADO_C",ToClassName="")
Class Name:
Bat_Character_BP_ADO_CBlueprint Path:
/Trex/Dinos/Bat/Bat_Character_BP_ADO.Bat_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Bat_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Dinos/Bat/Bat_Character_BP_ADO.Bat_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bat_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bat_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Dinos/Bat/Bat_Character_BP_ADO.Bat_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Dinos/Bat/Bat_Character_BP_ADO.Bat_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bat_Character_BP_ADO_C",ToClassName="")
Class Name:
Direbear_Character_BP_ADO_CBlueprint Path:
/Trex/Dinos/Bear/Direbear_Character_BP_ADO.Direbear_Character_BP_ADOCommand to Spawn Wild (random level):
Cheat Summon Direbear_Character_BP_ADO_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Trex/Dinos/Bear/Direbear_Character_BP_ADO.Direbear_Character_BP_ADO'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Direbear_Character_BP_ADO_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Direbear_ADO",EntryWeight=0.1,NPCsToSpawn=("/Trex/Dinos/Bear/Direbear_Character_BP_ADO.Direbear_Character_BP_ADO_C"))),NPCSpawnLimits=((NPCClass="/Trex/Dinos/Bear/Direbear_Character_BP_ADO.Direbear_Character_BP_ADO_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Direbear_Character_BP_ADO_C",ToClassName="")