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Downloads: 541
File Size: 10.8 MB
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Mod ID: 1458567
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Challenge Ascended : Guarded Crates

Make Supply Crates guarded to make what they give a reward rather than free loot.

This mod is the first part of my Challenge Ascended mods serie.

Its purpose is to change Supply Crates from simply being free loot to being gated by a somewhat challenging encounter.

Supply Crates are now gonna land faster (20s vs 147s), deploy a ForceField on landing and spawn a certain random amount of guards (Wild Dinos), with difficulty scaling with crate's tier.

Supply Crate's Beam will now blink to indicate if the crate is currently being contested, slow blink = no player inside the forcefield, fast blink = player inside and no blink = Guards defeated.

Supply Crates should also now move out of the mesh if meshed. (gotta confirm if current code works in-game)

The mod should be pretty functional in its current state but there're still few things left to implement, such as aquatic enemies for when crates are submerged. I'm also considering making settings and a UI, will see if the mod draws interest.

EDIT Feb. 13th : Could you please confirm that the mod is working for you?