Author: kokoukohiro
Downloads: 142
File Size: 173.0 MB
Created:
Updated:
Premium Price: $5.00
Mod ID: 1373713
Categories:
Manor Structure Skins
Manor Structure Custom Cosmetics
Spawn codes, cheat commands, and configs for Manor Structure Skins Items
Class Name:
PrimalItemStructure_BlackBlock_CBlueprint Path:
/MansionStructureSkins/BlackBlock/PrimalItemStructure_BlackBlock.PrimalItemStructure_BlackBlockGFI Command:
Cheat GFI PrimalItemStructure_BlackBlock_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/BlackBlock/PrimalItemStructure_BlackBlock.PrimalItemStructure_BlackBlock'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BlackBlock_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BlackBlock_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Chandelier_CBlueprint Path:
/MansionStructureSkins/Chandelier/PrimalItemStructure_Chandelier.PrimalItemStructure_ChandelierGFI Command:
Cheat GFI PrimalItemStructure_Chandelier_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Chandelier/PrimalItemStructure_Chandelier.PrimalItemStructure_Chandelier'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Chandelier_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Chandelier_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Chandelier_Other_CBlueprint Path:
/MansionStructureSkins/Chandelier/PrimalItemStructure_Chandelier_Other.PrimalItemStructure_Chandelier_OtherGFI Command:
Cheat GFI PrimalItemStructure_Chandelier_Other_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Chandelier/PrimalItemStructure_Chandelier_Other.PrimalItemStructure_Chandelier_Other'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Chandelier_Other_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Chandelier_Other_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Fence_CBlueprint Path:
/MansionStructureSkins/Gate/PrimalItemStructure_Fence.PrimalItemStructure_FenceGFI Command:
Cheat GFI PrimalItemStructure_Fence_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Gate/PrimalItemStructure_Fence.PrimalItemStructure_Fence'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Fence_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Fence_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Gate_CBlueprint Path:
/MansionStructureSkins/Gate/PrimalItemStructure_Gate.PrimalItemStructure_GateGFI Command:
Cheat GFI PrimalItemStructure_Gate_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Gate/PrimalItemStructure_Gate.PrimalItemStructure_Gate'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Gate_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Gate_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Fountain_CBlueprint Path:
/MansionStructureSkins/Items/PrimalItemStructure_Fountain.PrimalItemStructure_FountainGFI Command:
Cheat GFI PrimalItemStructure_Fountain_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Items/PrimalItemStructure_Fountain.PrimalItemStructure_Fountain'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Fountain_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Fountain_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_InteriorRailing_CBlueprint Path:
/MansionStructureSkins/Items/PrimalItemStructure_InteriorRailing.PrimalItemStructure_InteriorRailingGFI Command:
Cheat GFI PrimalItemStructure_InteriorRailing_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Items/PrimalItemStructure_InteriorRailing.PrimalItemStructure_InteriorRailing'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_InteriorRailing_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_InteriorRailing_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PathLight_CBlueprint Path:
/MansionStructureSkins/Items/PrimalItemStructure_PathLight.PrimalItemStructure_PathLightGFI Command:
Cheat GFI PrimalItemStructure_PathLight_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Items/PrimalItemStructure_PathLight.PrimalItemStructure_PathLight'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PathLight_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PathLight_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_WallLamp_CBlueprint Path:
/MansionStructureSkins/Items/PrimalItemStructure_WallLamp.PrimalItemStructure_WallLampGFI Command:
Cheat GFI PrimalItemStructure_WallLamp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Items/PrimalItemStructure_WallLamp.PrimalItemStructure_WallLamp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_WallLamp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_WallLamp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PillarWall_2ColumnsTop_CBlueprint Path:
/MansionStructureSkins/Pillar/PrimalItemStructure_PillarWall_2ColumnsTop.PrimalItemStructure_PillarWall_2ColumnsTopGFI Command:
Cheat GFI PrimalItemStructure_PillarWall_2ColumnsTop_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Pillar/PrimalItemStructure_PillarWall_2ColumnsTop.PrimalItemStructure_PillarWall_2ColumnsTop'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PillarWall_2ColumnsTop_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PillarWall_2ColumnsTop_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PillarWall_3ColumnsTop_Center_CBlueprint Path:
/MansionStructureSkins/Pillar/PrimalItemStructure_PillarWall_3ColumnsTop_Center.PrimalItemStructure_PillarWall_3ColumnsTop_CenterGFI Command:
Cheat GFI PrimalItemStructure_PillarWall_3ColumnsTop_Center_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Pillar/PrimalItemStructure_PillarWall_3ColumnsTop_Center.PrimalItemStructure_PillarWall_3ColumnsTop_Center'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PillarWall_3ColumnsTop_Center_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PillarWall_3ColumnsTop_Center_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PillarWall_3ColumnsTop_Side_CBlueprint Path:
/MansionStructureSkins/Pillar/PrimalItemStructure_PillarWall_3ColumnsTop_Side.PrimalItemStructure_PillarWall_3ColumnsTop_SideGFI Command:
Cheat GFI PrimalItemStructure_PillarWall_3ColumnsTop_Side_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Pillar/PrimalItemStructure_PillarWall_3ColumnsTop_Side.PrimalItemStructure_PillarWall_3ColumnsTop_Side'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PillarWall_3ColumnsTop_Side_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PillarWall_3ColumnsTop_Side_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PillarWall_Center_CBlueprint Path:
/MansionStructureSkins/Pillar/PrimalItemStructure_PillarWall_Center.PrimalItemStructure_PillarWall_CenterGFI Command:
Cheat GFI PrimalItemStructure_PillarWall_Center_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Pillar/PrimalItemStructure_PillarWall_Center.PrimalItemStructure_PillarWall_Center'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PillarWall_Center_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PillarWall_Center_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Pillar_Bottom_CBlueprint Path:
/MansionStructureSkins/Pillar/PrimalItemStructure_Pillar_Bottom.PrimalItemStructure_Pillar_BottomGFI Command:
Cheat GFI PrimalItemStructure_Pillar_Bottom_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Pillar/PrimalItemStructure_Pillar_Bottom.PrimalItemStructure_Pillar_Bottom'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Pillar_Bottom_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Pillar_Bottom_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Pillar_Center_CBlueprint Path:
/MansionStructureSkins/Pillar/PrimalItemStructure_Pillar_Center.PrimalItemStructure_Pillar_CenterGFI Command:
Cheat GFI PrimalItemStructure_Pillar_Center_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Pillar/PrimalItemStructure_Pillar_Center.PrimalItemStructure_Pillar_Center'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Pillar_Center_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Pillar_Center_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Pillar_Top_CBlueprint Path:
/MansionStructureSkins/Pillar/PrimalItemStructure_Pillar_Top.PrimalItemStructure_Pillar_TopGFI Command:
Cheat GFI PrimalItemStructure_Pillar_Top_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/Pillar/PrimalItemStructure_Pillar_Top.PrimalItemStructure_Pillar_Top'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Pillar_Top_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Pillar_Top_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PinkCarpet_Center_CBlueprint Path:
/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Center.PrimalItemStructure_PinkCarpet_CenterGFI Command:
Cheat GFI PrimalItemStructure_PinkCarpet_Center_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Center.PrimalItemStructure_PinkCarpet_Center'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PinkCarpet_Center_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PinkCarpet_Center_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PinkCarpet_Down_CBlueprint Path:
/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Down.PrimalItemStructure_PinkCarpet_DownGFI Command:
Cheat GFI PrimalItemStructure_PinkCarpet_Down_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Down.PrimalItemStructure_PinkCarpet_Down'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PinkCarpet_Down_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PinkCarpet_Down_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PinkCarpet_Left_CBlueprint Path:
/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Left.PrimalItemStructure_PinkCarpet_LeftGFI Command:
Cheat GFI PrimalItemStructure_PinkCarpet_Left_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Left.PrimalItemStructure_PinkCarpet_Left'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PinkCarpet_Left_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PinkCarpet_Left_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PinkCarpet_Leftdown_CBlueprint Path:
/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Leftdown.PrimalItemStructure_PinkCarpet_LeftdownGFI Command:
Cheat GFI PrimalItemStructure_PinkCarpet_Leftdown_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Leftdown.PrimalItemStructure_PinkCarpet_Leftdown'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PinkCarpet_Leftdown_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PinkCarpet_Leftdown_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PinkCarpet_Leftup_CBlueprint Path:
/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Leftup.PrimalItemStructure_PinkCarpet_LeftupGFI Command:
Cheat GFI PrimalItemStructure_PinkCarpet_Leftup_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Leftup.PrimalItemStructure_PinkCarpet_Leftup'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PinkCarpet_Leftup_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PinkCarpet_Leftup_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PinkCarpet_Right_CBlueprint Path:
/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Right.PrimalItemStructure_PinkCarpet_RightGFI Command:
Cheat GFI PrimalItemStructure_PinkCarpet_Right_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Right.PrimalItemStructure_PinkCarpet_Right'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PinkCarpet_Right_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PinkCarpet_Right_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PinkCarpet_Rightdown_CBlueprint Path:
/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Rightdown.PrimalItemStructure_PinkCarpet_RightdownGFI Command:
Cheat GFI PrimalItemStructure_PinkCarpet_Rightdown_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Rightdown.PrimalItemStructure_PinkCarpet_Rightdown'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PinkCarpet_Rightdown_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PinkCarpet_Rightdown_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PinkCarpet_Rightup_CBlueprint Path:
/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Rightup.PrimalItemStructure_PinkCarpet_RightupGFI Command:
Cheat GFI PrimalItemStructure_PinkCarpet_Rightup_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Rightup.PrimalItemStructure_PinkCarpet_Rightup'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PinkCarpet_Rightup_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PinkCarpet_Rightup_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PinkCarpet_Up_CBlueprint Path:
/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Up.PrimalItemStructure_PinkCarpet_UpGFI Command:
Cheat GFI PrimalItemStructure_PinkCarpet_Up_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MansionStructureSkins/PinkCarpet/PrimalItemStructure_PinkCarpet_Up.PrimalItemStructure_PinkCarpet_Up'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PinkCarpet_Up_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PinkCarpet_Up_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))