Author: Monark37
Downloads: 48,559
File Size: 672.7 MB
Created:
Updated:
Premium Price: $2.00
Mod ID: 1308587
Categories:
Vegetation skins Premium
Skins of trees, plants, stones and items
Spawn codes, cheat commands, and configs for Vegetation skins Premium Items
Class Name:
PrimalItemStructureSkin_treesautomne_CBlueprint Path:
/Trees/vegetation/arbreautomne/PrimalItemStructureSkin_treesautomne.PrimalItemStructureSkin_treesautomneGFI Command:
Cheat GFI PrimalItemStructureSkin_treesautomne_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/arbreautomne/PrimalItemStructureSkin_treesautomne.PrimalItemStructureSkin_treesautomne'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_treesautomne_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_treesautomne_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_treesfleury_CBlueprint Path:
/Trees/vegetation/arbrefleuri/PrimalItemStructureSkin_treesfleury.PrimalItemStructureSkin_treesfleuryGFI Command:
Cheat GFI PrimalItemStructureSkin_treesfleury_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/arbrefleuri/PrimalItemStructureSkin_treesfleury.PrimalItemStructureSkin_treesfleury'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_treesfleury_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_treesfleury_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_trees_CBlueprint Path:
/Trees/vegetation/arbresvertetmort/PrimalItemStructureSkin_trees.PrimalItemStructureSkin_treesGFI Command:
Cheat GFI PrimalItemStructureSkin_trees_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/arbresvertetmort/PrimalItemStructureSkin_trees.PrimalItemStructureSkin_trees'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_trees_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_trees_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_dolmen_CBlueprint Path:
/Trees/vegetation/dolmen/PrimalItemStructureSkin_dolmen.PrimalItemStructureSkin_dolmenGFI Command:
Cheat GFI PrimalItemStructureSkin_dolmen_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/dolmen/PrimalItemStructureSkin_dolmen.PrimalItemStructureSkin_dolmen'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_dolmen_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_dolmen_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_treesfantastic_CBlueprint Path:
/Trees/vegetation/fantastic/PrimalItemStructureSkin_treesfantastic.PrimalItemStructureSkin_treesfantasticGFI Command:
Cheat GFI PrimalItemStructureSkin_treesfantastic_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/fantastic/PrimalItemStructureSkin_treesfantastic.PrimalItemStructureSkin_treesfantastic'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_treesfantastic_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_treesfantastic_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_item_CBlueprint Path:
/Trees/vegetation/items/PrimalItemStructureSkin_item.PrimalItemStructureSkin_itemGFI Command:
Cheat GFI PrimalItemStructureSkin_item_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/items/PrimalItemStructureSkin_item.PrimalItemStructureSkin_item'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_item_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_item_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_treesneon_CBlueprint Path:
/Trees/vegetation/neontree/PrimalItemStructureSkin_treesneon.PrimalItemStructureSkin_treesneonGFI Command:
Cheat GFI PrimalItemStructureSkin_treesneon_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/neontree/PrimalItemStructureSkin_treesneon.PrimalItemStructureSkin_treesneon'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_treesneon_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_treesneon_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_outdoor_CBlueprint Path:
/Trees/vegetation/outdoor/PrimalItemStructureSkin_outdoor.PrimalItemStructureSkin_outdoorGFI Command:
Cheat GFI PrimalItemStructureSkin_outdoor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/outdoor/PrimalItemStructureSkin_outdoor.PrimalItemStructureSkin_outdoor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_outdoor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_outdoor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_plant_CBlueprint Path:
/Trees/vegetation/plantes/PrimalItemStructureSkin_plant.PrimalItemStructureSkin_plantGFI Command:
Cheat GFI PrimalItemStructureSkin_plant_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/plantes/PrimalItemStructureSkin_plant.PrimalItemStructureSkin_plant'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_plant_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_plant_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_stone_CBlueprint Path:
/Trees/vegetation/roche/PrimalItemStructureSkin_stone.PrimalItemStructureSkin_stoneGFI Command:
Cheat GFI PrimalItemStructureSkin_stone_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/roche/PrimalItemStructureSkin_stone.PrimalItemStructureSkin_stone'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_stone_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_stone_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_stonecolors_CBlueprint Path:
/Trees/vegetation/rochecouleur/PrimalItemStructureSkin_stonecolors.PrimalItemStructureSkin_stonecolorsGFI Command:
Cheat GFI PrimalItemStructureSkin_stonecolors_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/rochecouleur/PrimalItemStructureSkin_stonecolors.PrimalItemStructureSkin_stonecolors'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_stonecolors_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_stonecolors_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_dead_CBlueprint Path:
/Trees/vegetation/dead/mort/PrimalItemStructureSkin_dead.PrimalItemStructureSkin_deadGFI Command:
Cheat GFI PrimalItemStructureSkin_dead_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Trees/vegetation/dead/mort/PrimalItemStructureSkin_dead.PrimalItemStructureSkin_dead'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_dead_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_dead_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))