AWSOMEDINOMOD
this is a wonderful dino mod in asa.
Spawn codes, cheat commands, and configs for AWSOMEDINOMOD Dino Drop Inventory
Class Name:
DinoDropInventoryComponent_Prome_Hard_CBlueprint Path:
/AWPlm_26/Dino/DinoDropInventoryComponent_Prome_Hard.DinoDropInventoryComponent_Prome_HardAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Hard_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Small_Otter_CBlueprint Path:
/AWPlm_26/Dino/Otter/DinoDropInventoryComponent_Carnivore_Small_Otter.DinoDropInventoryComponent_Carnivore_Small_OtterAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Small_Otter_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Warrior_Otter_CBlueprint Path:
/AWPlm_26/Dino/Otter/DinoDropInventoryComponent_Carnivore_Warrior_Otter.DinoDropInventoryComponent_Carnivore_Warrior_OtterAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Warrior_Otter_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Chief_CBlueprint Path:
/AWPlm_26/Dino/Allo/Chief/DinoDropInventoryComponent_Prome_Chief.DinoDropInventoryComponent_Prome_ChiefAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Chief_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Huge_Devil_CBlueprint Path:
/AWPlm_26/Dino/Boss/Ankylo/DinoDropInventoryComponent_Carnivore_Huge_Devil.DinoDropInventoryComponent_Carnivore_Huge_DevilAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_Devil_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Osiris_CBlueprint Path:
/AWPlm_26/Dino/Boss/Dragon/DinoDropInventoryComponent_Prome_Osiris.DinoDropInventoryComponent_Prome_OsirisAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Osiris_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Druid_CBlueprint Path:
/AWPlm_26/Dino/Boss/Druid/DinoDropInventoryComponent_Carnivore_Druid.DinoDropInventoryComponent_Carnivore_DruidAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Druid_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Fenrisulfr_CBlueprint Path:
/AWPlm_26/Dino/Boss/Fenrisulfr/DinoDropInventoryComponent_Prome_Fenrisulfr.DinoDropInventoryComponent_Prome_FenrisulfrAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Fenrisulfr_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Huge_Ganesh_CBlueprint Path:
/AWPlm_26/Dino/Boss/Ganesh/DinoDropInventoryComponent_Carnivore_Huge_Ganesh.DinoDropInventoryComponent_Carnivore_Huge_GaneshAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_Ganesh_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Asura_CBlueprint Path:
/AWPlm_26/Dino/Boss/Gorilla/DinoDropInventoryComponent_Prome_Asura.DinoDropInventoryComponent_Prome_AsuraAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Asura_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Harpy_CBlueprint Path:
/AWPlm_26/Dino/Boss/Harpy/DinoDropInventoryComponent_Prome_Harpy.DinoDropInventoryComponent_Prome_HarpyAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Harpy_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Huge_MeatlManBoss_CBlueprint Path:
/AWPlm_26/Dino/Boss/Human/DinoDropInventoryComponent_Carnivore_Huge_MeatlManBoss.DinoDropInventoryComponent_Carnivore_Huge_MeatlManBossAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_MeatlManBoss_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Huge_Yuty_CBlueprint Path:
/AWPlm_26/Dino/Boss/Yutyrannus/DinoDropInventoryComponent_Carnivore_Huge_Yuty.DinoDropInventoryComponent_Carnivore_Huge_YutyAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_Yuty_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Chief_CBlueprint Path:
/AWPlm_26/Dino/Broodmother/Chief/DinoDropInventoryComponent_Prome_Chief.DinoDropInventoryComponent_Prome_ChiefAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Chief_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Chief_CBlueprint Path:
/AWPlm_26/Dino/Direwolf/Chief/DinoDropInventoryComponent_Prome_Chief.DinoDropInventoryComponent_Prome_ChiefAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Chief_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Chief_CBlueprint Path:
/AWPlm_26/Dino/Dodo/Chief/DinoDropInventoryComponent_Prome_Chief.DinoDropInventoryComponent_Prome_ChiefAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Chief_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Chief_CBlueprint Path:
/AWPlm_26/Dino/DodoRex/Chief/DinoDropInventoryComponent_Prome_Chief.DinoDropInventoryComponent_Prome_ChiefAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Chief_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Chief_CBlueprint Path:
/AWPlm_26/Dino/DodoWyvern/Chief/DinoDropInventoryComponent_Prome_Chief.DinoDropInventoryComponent_Prome_ChiefAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Chief_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Chief_CBlueprint Path:
/AWPlm_26/Dino/Dragon/Chief/DinoDropInventoryComponent_Prome_Chief.DinoDropInventoryComponent_Prome_ChiefAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Chief_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Chief_CBlueprint Path:
/AWPlm_26/Dino/Gigant/Chief/DinoDropInventoryComponent_Prome_Chief.DinoDropInventoryComponent_Prome_ChiefAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Chief_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Chief_CBlueprint Path:
/AWPlm_26/Dino/Gorilla/Chief/DinoDropInventoryComponent_Prome_Chief.DinoDropInventoryComponent_Prome_ChiefAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Chief_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Chief_CBlueprint Path:
/AWPlm_26/Dino/Mosasaurus/Chief/DinoDropInventoryComponent_Prome_Chief.DinoDropInventoryComponent_Prome_ChiefAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Chief_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_HumanChief_CBlueprint Path:
/AWPlm_26/Dino/NPC/Chief/DinoDropInventoryComponent_Prome_HumanChief.DinoDropInventoryComponent_Prome_HumanChiefAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_HumanChief_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Grenadier_CBlueprint Path:
/AWPlm_26/Dino/NPC/Grenadier/DinoDropInventoryComponent_Prome_Grenadier.DinoDropInventoryComponent_Prome_GrenadierAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Grenadier_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Prome_Magician_CBlueprint Path:
/AWPlm_26/Dino/NPC/Magician/DinoDropInventoryComponent_Prome_Magician.DinoDropInventoryComponent_Prome_MagicianAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Prome_Magician_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))