GDG QoL Reloaded
Collection of QoL & Tweaks. Weight reduction, Revamped & Silent Structures, Reusable Toolz, Bulk Crafting, Custom Looks and MORE
Spawn codes, cheat commands, and configs for GDG QoL Reloaded Items
Class Name:
PrimalItem_NoDuraSet_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/ArmorKIt/PrimalItem_NoDuraSet_GDG.PrimalItem_NoDuraSet_GDGGFI Command:
Cheat GFI PrimalItem_NoDuraSet_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/ArmorKIt/PrimalItem_NoDuraSet_GDG.PrimalItem_NoDuraSet_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_NoDuraSet_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_NoDuraSet_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinBoots_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Chitin/PrimalItemArmor_ChitinBoots_GDG.PrimalItemArmor_ChitinBoots_GDGGFI Command:
Cheat GFI PrimalItemArmor_ChitinBoots_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Chitin/PrimalItemArmor_ChitinBoots_GDG.PrimalItemArmor_ChitinBoots_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinBoots_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinBoots_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinGloves_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Chitin/PrimalItemArmor_ChitinGloves_GDG.PrimalItemArmor_ChitinGloves_GDGGFI Command:
Cheat GFI PrimalItemArmor_ChitinGloves_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Chitin/PrimalItemArmor_ChitinGloves_GDG.PrimalItemArmor_ChitinGloves_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinGloves_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinGloves_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinHelmet_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Chitin/PrimalItemArmor_ChitinHelmet_GDG.PrimalItemArmor_ChitinHelmet_GDGGFI Command:
Cheat GFI PrimalItemArmor_ChitinHelmet_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Chitin/PrimalItemArmor_ChitinHelmet_GDG.PrimalItemArmor_ChitinHelmet_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinHelmet_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinHelmet_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinPants_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Chitin/PrimalItemArmor_ChitinPants_GDG.PrimalItemArmor_ChitinPants_GDGGFI Command:
Cheat GFI PrimalItemArmor_ChitinPants_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Chitin/PrimalItemArmor_ChitinPants_GDG.PrimalItemArmor_ChitinPants_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinPants_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinPants_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinShirt_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Chitin/PrimalItemArmor_ChitinShirt_GDG.PrimalItemArmor_ChitinShirt_GDGGFI Command:
Cheat GFI PrimalItemArmor_ChitinShirt_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Chitin/PrimalItemArmor_ChitinShirt_GDG.PrimalItemArmor_ChitinShirt_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinShirt_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinShirt_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothBoots_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Cloth/PrimalItemArmor_ClothBoots_GDG.PrimalItemArmor_ClothBoots_GDGGFI Command:
Cheat GFI PrimalItemArmor_ClothBoots_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Cloth/PrimalItemArmor_ClothBoots_GDG.PrimalItemArmor_ClothBoots_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothBoots_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothBoots_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothGloves_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Cloth/PrimalItemArmor_ClothGloves_GDG.PrimalItemArmor_ClothGloves_GDGGFI Command:
Cheat GFI PrimalItemArmor_ClothGloves_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Cloth/PrimalItemArmor_ClothGloves_GDG.PrimalItemArmor_ClothGloves_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothGloves_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothGloves_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothHelmet_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Cloth/PrimalItemArmor_ClothHelmet_GDG.PrimalItemArmor_ClothHelmet_GDGGFI Command:
Cheat GFI PrimalItemArmor_ClothHelmet_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Cloth/PrimalItemArmor_ClothHelmet_GDG.PrimalItemArmor_ClothHelmet_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothHelmet_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothHelmet_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothPants_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Cloth/PrimalItemArmor_ClothPants_GDG.PrimalItemArmor_ClothPants_GDGGFI Command:
Cheat GFI PrimalItemArmor_ClothPants_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Cloth/PrimalItemArmor_ClothPants_GDG.PrimalItemArmor_ClothPants_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothPants_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothPants_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothShirt_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Cloth/PrimalItemArmor_ClothShirt_GDG.PrimalItemArmor_ClothShirt_GDGGFI Command:
Cheat GFI PrimalItemArmor_ClothShirt_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Cloth/PrimalItemArmor_ClothShirt_GDG.PrimalItemArmor_ClothShirt_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothShirt_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothShirt_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothBoots_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Desert/PrimalItemArmor_DesertClothBoots_GDG.PrimalItemArmor_DesertClothBoots_GDGGFI Command:
Cheat GFI PrimalItemArmor_DesertClothBoots_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Desert/PrimalItemArmor_DesertClothBoots_GDG.PrimalItemArmor_DesertClothBoots_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothBoots_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothBoots_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothGloves_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Desert/PrimalItemArmor_DesertClothGloves_GDG.PrimalItemArmor_DesertClothGloves_GDGGFI Command:
Cheat GFI PrimalItemArmor_DesertClothGloves_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Desert/PrimalItemArmor_DesertClothGloves_GDG.PrimalItemArmor_DesertClothGloves_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothGloves_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothGloves_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothGogglesHelmet_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Desert/PrimalItemArmor_DesertClothGogglesHelmet_GDG.PrimalItemArmor_DesertClothGogglesHelmet_GDGGFI Command:
Cheat GFI PrimalItemArmor_DesertClothGogglesHelmet_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Desert/PrimalItemArmor_DesertClothGogglesHelmet_GDG.PrimalItemArmor_DesertClothGogglesHelmet_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothGogglesHelmet_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothGogglesHelmet_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothPants_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Desert/PrimalItemArmor_DesertClothPants_GDG.PrimalItemArmor_DesertClothPants_GDGGFI Command:
Cheat GFI PrimalItemArmor_DesertClothPants_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Desert/PrimalItemArmor_DesertClothPants_GDG.PrimalItemArmor_DesertClothPants_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothPants_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothPants_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothShirt_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Desert/PrimalItemArmor_DesertClothShirt_GDG.PrimalItemArmor_DesertClothShirt_GDGGFI Command:
Cheat GFI PrimalItemArmor_DesertClothShirt_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Desert/PrimalItemArmor_DesertClothShirt_GDG.PrimalItemArmor_DesertClothShirt_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothShirt_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothShirt_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalBoots_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Flak/PrimalItemArmor_MetalBoots_GDG.PrimalItemArmor_MetalBoots_GDGGFI Command:
Cheat GFI PrimalItemArmor_MetalBoots_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Flak/PrimalItemArmor_MetalBoots_GDG.PrimalItemArmor_MetalBoots_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalBoots_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalBoots_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalGloves_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Flak/PrimalItemArmor_MetalGloves_GDG.PrimalItemArmor_MetalGloves_GDGGFI Command:
Cheat GFI PrimalItemArmor_MetalGloves_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Flak/PrimalItemArmor_MetalGloves_GDG.PrimalItemArmor_MetalGloves_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalGloves_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalGloves_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalHelmet_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Flak/PrimalItemArmor_MetalHelmet_GDG.PrimalItemArmor_MetalHelmet_GDGGFI Command:
Cheat GFI PrimalItemArmor_MetalHelmet_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Flak/PrimalItemArmor_MetalHelmet_GDG.PrimalItemArmor_MetalHelmet_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalHelmet_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalHelmet_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalPants_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Flak/PrimalItemArmor_MetalPants_GDG.PrimalItemArmor_MetalPants_GDGGFI Command:
Cheat GFI PrimalItemArmor_MetalPants_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Flak/PrimalItemArmor_MetalPants_GDG.PrimalItemArmor_MetalPants_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalPants_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalPants_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalShirt_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Flak/PrimalItemArmor_MetalShirt_GDG.PrimalItemArmor_MetalShirt_GDGGFI Command:
Cheat GFI PrimalItemArmor_MetalShirt_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Flak/PrimalItemArmor_MetalShirt_GDG.PrimalItemArmor_MetalShirt_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalShirt_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalShirt_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurBoots_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Fur/PrimalItemArmor_FurBoots_GDG.PrimalItemArmor_FurBoots_GDGGFI Command:
Cheat GFI PrimalItemArmor_FurBoots_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Fur/PrimalItemArmor_FurBoots_GDG.PrimalItemArmor_FurBoots_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurBoots_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurBoots_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurGloves_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Fur/PrimalItemArmor_FurGloves_GDG.PrimalItemArmor_FurGloves_GDGGFI Command:
Cheat GFI PrimalItemArmor_FurGloves_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Fur/PrimalItemArmor_FurGloves_GDG.PrimalItemArmor_FurGloves_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurGloves_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurGloves_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurHelmet_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Fur/PrimalItemArmor_FurHelmet_GDG.PrimalItemArmor_FurHelmet_GDGGFI Command:
Cheat GFI PrimalItemArmor_FurHelmet_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Fur/PrimalItemArmor_FurHelmet_GDG.PrimalItemArmor_FurHelmet_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurHelmet_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurHelmet_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurPants_GDG_CBlueprint Path:
/GDG_QoL_Reloaded/Blueprints/Armor/Fur/PrimalItemArmor_FurPants_GDG.PrimalItemArmor_FurPants_GDGGFI Command:
Cheat GFI PrimalItemArmor_FurPants_GDG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GDG_QoL_Reloaded/Blueprints/Armor/Fur/PrimalItemArmor_FurPants_GDG.PrimalItemArmor_FurPants_GDG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurPants_GDG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurPants_GDG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))