Ark Creatures Rebalanced (AG Reborn) Cross Platform
That is the Cross platform version of Ark Creatures Rebalanced Ascended, known as Annunaki Reborn from Ark Survival Evolved
Spawn codes, cheat commands, and configs for Ark Creatures Rebalanced (AG Reborn) Cross Platform Dino Drop Inventory
Class Name:
DinoDropInventoryComponent_Carnivore_Huge_Alpha_CBlueprint Path:
/ACR/Blueprints/DinoDropInventoryComponent_Carnivore_Huge_Alpha.DinoDropInventoryComponent_Carnivore_Huge_AlphaAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_Alpha_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Huge_AlphaGiga_CBlueprint Path:
/ACR/Blueprints/DinoDropInventoryComponent_Carnivore_Huge_AlphaGiga.DinoDropInventoryComponent_Carnivore_Huge_AlphaGigaAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_AlphaGiga_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_large_Alpha_CBlueprint Path:
/ACR/Blueprints/DinoDropInventoryComponent_Carnivore_large_Alpha.DinoDropInventoryComponent_Carnivore_large_AlphaAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_large_Alpha_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Medium_Alpha_CBlueprint Path:
/ACR/Blueprints/DinoDropInventoryComponent_Carnivore_Medium_Alpha.DinoDropInventoryComponent_Carnivore_Medium_AlphaAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Medium_Alpha_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Small_Alpha_CBlueprint Path:
/ACR/Blueprints/DinoDropInventoryComponent_Carnivore_Small_Alpha.DinoDropInventoryComponent_Carnivore_Small_AlphaAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Small_Alpha_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_BossDinopithec_CBlueprint Path:
/ACR/Loots/DinoDropInventoryComponent_BossDinopithec.DinoDropInventoryComponent_BossDinopithecAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossDinopithec_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_BossDodorex_CBlueprint Path:
/ACR/Loots/DinoDropInventoryComponent_BossDodorex.DinoDropInventoryComponent_BossDodorexAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossDodorex_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_BossDodowyvern_CBlueprint Path:
/ACR/Loots/DinoDropInventoryComponent_BossDodowyvern.DinoDropInventoryComponent_BossDodowyvernAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossDodowyvern_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_BossDragon_ADO_CBlueprint Path:
/ACR/Loots/DinoDropInventoryComponent_BossDragon_ADO.DinoDropInventoryComponent_BossDragon_ADOAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossDragon_ADO_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_BossGiga_ADO_CBlueprint Path:
/ACR/Loots/DinoDropInventoryComponent_BossGiga_ADO.DinoDropInventoryComponent_BossGiga_ADOAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossGiga_ADO_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_BossManticore_ADO_CBlueprint Path:
/ACR/Loots/DinoDropInventoryComponent_BossManticore_ADO.DinoDropInventoryComponent_BossManticore_ADOAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossManticore_ADO_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_BossMegapitec_ADO_CBlueprint Path:
/ACR/Loots/DinoDropInventoryComponent_BossMegapitec_ADO.DinoDropInventoryComponent_BossMegapitec_ADOAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossMegapitec_ADO_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_BRoodmother_CBlueprint Path:
/ACR/Loots/DinoDropInventoryComponent_BRoodmother.DinoDropInventoryComponent_BRoodmotherAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BRoodmother_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Mega_Rex_ADO_CBlueprint Path:
/ACR/Loots/DinoDropInventoryComponent_Carnivore_Mega_Rex_ADO.DinoDropInventoryComponent_Carnivore_Mega_Rex_ADOAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Mega_Rex_ADO_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_PrimeAlpha_Rex_ADO_CBlueprint Path:
/ACR/Loots/DinoDropInventoryComponent_Carnivore_PrimeAlpha_Rex_ADO.DinoDropInventoryComponent_Carnivore_PrimeAlpha_Rex_ADOAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_PrimeAlpha_Rex_ADO_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_WorldBoss_CBlueprint Path:
/ACR/Loots/DinoDropInventoryComponent_WorldBoss.DinoDropInventoryComponent_WorldBossAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_WorldBoss_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Huge_Giga_Bone_ado_CBlueprint Path:
/ACR/Dinos/BoneCreatures/DinoDropInventoryComponent_Carnivore_Huge_Giga_Bone_ado.DinoDropInventoryComponent_Carnivore_Huge_Giga_Bone_adoAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_Giga_Bone_ado_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Huge_Sauro_Bone_ado_CBlueprint Path:
/ACR/Dinos/BoneCreatures/DinoDropInventoryComponent_Carnivore_Huge_Sauro_Bone_ado.DinoDropInventoryComponent_Carnivore_Huge_Sauro_Bone_adoAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_Sauro_Bone_ado_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_MegaCarno_Skel_ado_CBlueprint Path:
/ACR/Dinos/BoneCreatures/DinoDropInventoryComponent_Carnivore_MegaCarno_Skel_ado.DinoDropInventoryComponent_Carnivore_MegaCarno_Skel_adoAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_MegaCarno_Skel_ado_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Mega_Raptor_Skel_ado_CBlueprint Path:
/ACR/Dinos/BoneCreatures/DinoDropInventoryComponent_Carnivore_Mega_Raptor_Skel_ado.DinoDropInventoryComponent_Carnivore_Mega_Raptor_Skel_adoAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Mega_Raptor_Skel_ado_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Mega_Rex_Bone_ado_CBlueprint Path:
/ACR/Dinos/BoneCreatures/DinoDropInventoryComponent_Carnivore_Mega_Rex_Bone_ado.DinoDropInventoryComponent_Carnivore_Mega_Rex_Bone_adoAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Mega_Rex_Bone_ado_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Costume_Quetz_Bone_ado_CBlueprint Path:
/ACR/Dinos/BoneCreatures/DinoDropInventoryComponent_Costume_Quetz_Bone_ado.DinoDropInventoryComponent_Costume_Quetz_Bone_adoAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Costume_Quetz_Bone_ado_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Stego_Skel_ado_CBlueprint Path:
/ACR/Dinos/BoneCreatures/DinoDropInventoryComponent_Stego_Skel_ado.DinoDropInventoryComponent_Stego_Skel_adoAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Stego_Skel_ado_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Trike_Skel_ado_CBlueprint Path:
/ACR/Dinos/BoneCreatures/DinoDropInventoryComponent_Trike_Skel_ado.DinoDropInventoryComponent_Trike_Skel_adoAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Trike_Skel_ado_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_UberBRoodmother_CBlueprint Path:
/ACR/Dinos/Broodmother/DinoDropInventoryComponent_UberBRoodmother.DinoDropInventoryComponent_UberBRoodmotherAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_UberBRoodmother_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))