Seed Kibble
Adding purpose to many overlooked and rarely used items creating new variants of Kibbles, with primary ingredient being seeds of all fruits and crops found throughout the Ark(s).
The following new items are imported: Basic Seed Kibble, Simple Seed Kibble, Regular Seed Kibble, Superior Seed Kibble, Exceptional Seed Kibble, Extraordinary Seed Kibble, Noodule Soup. All new items are "cooking recipes" and will be default available inside the Cooking Pot. The Seed Kibbles have their own sub folder siding the default Kibble subfolder, and the Noodule Soup exists aside all the other soup recipes.
Project ID: 1223154
Is it multi platform?
Multi platform uploads will happen on a less frequent base.
What assets did you use?
All props, engrams and blueprints were vanilla integrated inside the dev kit, and customized as needed.
Do we have recipes so we know how to cook the new items?
Refer to the image section. The major ingredients are seeds and honey, as well as many "overlooked" or rarely used resources, that basically just clutter up my preserving bin.
What is a Noodule Soup?
A "Noddle Soup" with a twist, and one of the prerequisites used for creating Extraordinary Seed Kibble.
How do those new Kibbles behave?
Aside from their spoiling time doubled(so they last longer, before spoiling) and the overall (food)satiation factor lowered, they have a unique approach to the whole kibble mechanic. The vanilla Kibbles have high affinity multipliers for the invdividual Dinos that prefer them, but are pretty useless in tiers that specific Dino does not prefer. That's different with the Seed Kibbles. While they never outperform any of their "specialized" counterparts, their effectiveness across the board is much higher.
Any of the 6 tiers use an increasing individual affinity multiplier, that will work on all Dinos, regardless of the size, class or drag weight. The only thing that is calculated against the multiplier is the actual Dino level, so the Seed Kibbles don't become pointless with higher level Dinos. The formula looks like this:
800 + (CustomAffinityScale[Kibble Tier based] * DinoLevel) + CurrentTameAffinity -> clamped
Testing a level 300 Parasaur required 20 Basic Seed Kibbles, 16 Small, 12 Regular, 9 Superior, 6 Exceptional, and 3 Extraordinary to fully tame. The vanilla Basic Kibble tamed the Para in 2. So basically the Seed Kibbles have better results for all Dinos across the board, but fall short to the specialized and prefered Kibble variant of each Dino.
Appearantly this needs fine tuning during the following weeks updates, and yes, they will have custom .ini settings as well when testing is done.
What about the Noodule Soup?
Go to the Wiki, search for "Bingleberry Soup". Voila. Make sure to process/eat it quickly or...
Any console commands and engrams?
Find the mod folder(refer to project id) and search for a file labeled "manifest". All relevant data will be found inside for easy copy paste. Alternatively you can use any of the Admin mods on The Curseforge.