Allows for conversion of variants of resources to their base equivalents.
This allows more efficient and convienient storage. This allows you to for example, store all your metal together by converting the scrap metal ingots into the regular ingots.
The conversion table when powered will perform this conversion automatically allowing large amounts of resources to be converted and automated with a SIR-5RM8.
Coming from my other mod: More Engram Entries?
Then don't worry this mod also adds those engrams with the same Engram entry names as before so any custom configs can be reused without change. Why move these engrams? Simply because I want to keep MEE purely engrams as that is it's intended design and goal, therefore the structure this mod adds would be in conflict to that.
Current Conversions:
Wool/Hair/Pelt -> Generic Pelt Resouces (the pelt you get from the grinder)
Blue/Red Crystalized Sap -> Blue/Red Gem
Fragmented Green Gem -> Green Gem
Scrap Metal Ingot -> Metal Ingot
Silicate -> Silica Pearls
Achatina Paste -> Cementing Paste
Some items maybe be crafted into an item that "spoils" into the vanilla version of the item this is a workaround for a limitation with the default items.
Engram Entries / Primal Item Resources
Config to hide all engrams added by this mod
All conversions are vanilla items, if you remove this mod converted items will remain.
Feedback is apreciated especially if you run into any issues :)