Author: Natanorcus
Downloads: 33,062
File Size: 15.2 MB
Created:
Updated:
Mod ID: 1204650
Categories:
More Creature Spawns The Island
Makes the creatues from Scorched Earth, Aberration and Exctinction spawn on The Island.
Spawn codes, cheat commands, and configs for More Creature Spawns The Island Dinos
Class Name:
Bone_Gigant_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Gigant_Character_BP.Bone_Gigant_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Bone_Gigant_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Gigant_Character_BP.Bone_Gigant_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bone_Gigant_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bone_Gigant",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Gigant_Character_BP.Bone_Gigant_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Gigant_Character_BP.Bone_Gigant_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bone_Gigant_Character_BP_C",ToClassName="")
Class Name:
Bone_Jerboa_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Jerboa_Character_BP.Bone_Jerboa_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Bone_Jerboa_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Jerboa_Character_BP.Bone_Jerboa_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bone_Jerboa_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bone_Jerboa",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Jerboa_Character_BP.Bone_Jerboa_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Jerboa_Character_BP.Bone_Jerboa_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bone_Jerboa_Character_BP_C",ToClassName="")
Class Name:
Bone_MegaCarno_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaCarno_Character_BP.Bone_MegaCarno_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Bone_MegaCarno_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaCarno_Character_BP.Bone_MegaCarno_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bone_MegaCarno_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bone_MegaCarno",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaCarno_Character_BP.Bone_MegaCarno_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaCarno_Character_BP.Bone_MegaCarno_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bone_MegaCarno_Character_BP_C",ToClassName="")
Class Name:
Bone_MegaRaptor_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaRaptor_Character_BP.Bone_MegaRaptor_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Bone_MegaRaptor_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaRaptor_Character_BP.Bone_MegaRaptor_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bone_MegaRaptor_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bone_MegaRaptor",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaRaptor_Character_BP.Bone_MegaRaptor_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaRaptor_Character_BP.Bone_MegaRaptor_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bone_MegaRaptor_Character_BP_C",ToClassName="")
Class Name:
Bone_MegaRex_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaRex_Character_BP.Bone_MegaRex_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Bone_MegaRex_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaRex_Character_BP.Bone_MegaRex_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bone_MegaRex_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bone_MegaRex",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaRex_Character_BP.Bone_MegaRex_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_MegaRex_Character_BP.Bone_MegaRex_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bone_MegaRex_Character_BP_C",ToClassName="")
Class Name:
Bone_Quetz_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Quetz_Character_BP.Bone_Quetz_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Bone_Quetz_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Quetz_Character_BP.Bone_Quetz_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bone_Quetz_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bone_Quetz",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Quetz_Character_BP.Bone_Quetz_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Quetz_Character_BP.Bone_Quetz_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bone_Quetz_Character_BP_C",ToClassName="")
Class Name:
Bone_Sauropod_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Sauropod_Character_BP.Bone_Sauropod_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Bone_Sauropod_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Sauropod_Character_BP.Bone_Sauropod_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bone_Sauropod_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bone_Sauropod",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Sauropod_Character_BP.Bone_Sauropod_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Sauropod_Character_BP.Bone_Sauropod_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bone_Sauropod_Character_BP_C",ToClassName="")
Class Name:
Bone_Stego_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Stego_Character_BP.Bone_Stego_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Bone_Stego_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Stego_Character_BP.Bone_Stego_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bone_Stego_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bone_Stego",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Stego_Character_BP.Bone_Stego_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Stego_Character_BP.Bone_Stego_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bone_Stego_Character_BP_C",ToClassName="")
Class Name:
Bone_Trike_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Trike_Character_BP.Bone_Trike_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Bone_Trike_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Trike_Character_BP.Bone_Trike_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bone_Trike_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bone_Trike",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Trike_Character_BP.Bone_Trike_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Bone/Bone_Trike_Character_BP.Bone_Trike_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bone_Trike_Character_BP_C",ToClassName="")
Class Name:
BunnyOviraptor_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/BunnyOviraptor_Character_BP.BunnyOviraptor_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BunnyOviraptor_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/BunnyOviraptor_Character_BP.BunnyOviraptor_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BunnyOviraptor_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BunnyOviraptor",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/BunnyOviraptor_Character_BP.BunnyOviraptor_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/BunnyOviraptor_Character_BP.BunnyOviraptor_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BunnyOviraptor_Character_BP_C",ToClassName="")
Class Name:
DodoRex_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/DodoRex_Character_BP.DodoRex_Character_BPCommand to Spawn Wild (random level):
Cheat Summon DodoRex_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/DodoRex_Character_BP.DodoRex_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "DodoRex_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="DodoRex",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/DodoRex_Character_BP.DodoRex_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/DodoRex_Character_BP.DodoRex_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="DodoRex_Character_BP_C",ToClassName="")
Class Name:
Dodo_Character_BP_Bunny_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/Dodo_Character_BP_Bunny.Dodo_Character_BP_BunnyCommand to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_Bunny_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/Dodo_Character_BP_Bunny.Dodo_Character_BP_Bunny'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_Bunny_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_Bunny",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/Dodo_Character_BP_Bunny.Dodo_Character_BP_Bunny_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/Dodo_Character_BP_Bunny.Dodo_Character_BP_Bunny_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_Bunny_C",ToClassName="")
Class Name:
Turkey_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/Turkey_Character_BP.Turkey_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Turkey_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/Turkey_Character_BP.Turkey_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Turkey_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Turkey",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/Turkey_Character_BP.Turkey_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/Turkey_Character_BP.Turkey_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Turkey_Character_BP_C",ToClassName="")
Class Name:
ZombieDodo_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/ZombieDodo_Character_BP.ZombieDodo_Character_BPCommand to Spawn Wild (random level):
Cheat Summon ZombieDodo_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/ZombieDodo_Character_BP.ZombieDodo_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "ZombieDodo_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="ZombieDodo",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/ZombieDodo_Character_BP.ZombieDodo_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Event_Dinos/ZombieDodo_Character_BP.ZombieDodo_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="ZombieDodo_Character_BP_C",ToClassName="")
Class Name:
Ghost_Ankylo_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Ankylo_Character_BP.Ghost_Ankylo_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Ghost_Ankylo_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Ankylo_Character_BP.Ghost_Ankylo_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ghost_Ankylo_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ghost_Ankylo",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Ankylo_Character_BP.Ghost_Ankylo_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Ankylo_Character_BP.Ghost_Ankylo_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ghost_Ankylo_Character_BP_C",ToClassName="")
Class Name:
Ghost_Argent_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Argent_Character_BP.Ghost_Argent_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Ghost_Argent_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Argent_Character_BP.Ghost_Argent_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ghost_Argent_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ghost_Argent",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Argent_Character_BP.Ghost_Argent_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Argent_Character_BP.Ghost_Argent_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ghost_Argent_Character_BP_C",ToClassName="")
Class Name:
Ghost_Basilisk_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Basilisk_Character_BP.Ghost_Basilisk_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Ghost_Basilisk_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Basilisk_Character_BP.Ghost_Basilisk_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ghost_Basilisk_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ghost_Basilisk",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Basilisk_Character_BP.Ghost_Basilisk_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Basilisk_Character_BP.Ghost_Basilisk_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ghost_Basilisk_Character_BP_C",ToClassName="")
Class Name:
Ghost_Cat_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Cat_Character_BP.Ghost_Cat_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Ghost_Cat_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Cat_Character_BP.Ghost_Cat_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ghost_Cat_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ghost_Cat",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Cat_Character_BP.Ghost_Cat_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Cat_Character_BP.Ghost_Cat_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ghost_Cat_Character_BP_C",ToClassName="")
Class Name:
Ghost_Ceratosaurus_Character_BP_ASA_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Ceratosaurus_Character_BP_ASA.Ghost_Ceratosaurus_Character_BP_ASACommand to Spawn Wild (random level):
Cheat Summon Ghost_Ceratosaurus_Character_BP_ASA_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Ceratosaurus_Character_BP_ASA.Ghost_Ceratosaurus_Character_BP_ASA'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ghost_Ceratosaurus_Character_BP_ASA_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ghost_Ceratosaurus_ASA",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Ceratosaurus_Character_BP_ASA.Ghost_Ceratosaurus_Character_BP_ASA_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Ceratosaurus_Character_BP_ASA.Ghost_Ceratosaurus_Character_BP_ASA_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ghost_Ceratosaurus_Character_BP_ASA_C",ToClassName="")
Class Name:
Ghost_Deinonychus_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Deinonychus_Character_BP.Ghost_Deinonychus_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Ghost_Deinonychus_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Deinonychus_Character_BP.Ghost_Deinonychus_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ghost_Deinonychus_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ghost_Deinonychus",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Deinonychus_Character_BP.Ghost_Deinonychus_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Deinonychus_Character_BP.Ghost_Deinonychus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ghost_Deinonychus_Character_BP_C",ToClassName="")
Class Name:
Ghost_Direwolf_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Direwolf_Character_BP.Ghost_Direwolf_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Ghost_Direwolf_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Direwolf_Character_BP.Ghost_Direwolf_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ghost_Direwolf_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ghost_Direwolf",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Direwolf_Character_BP.Ghost_Direwolf_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Direwolf_Character_BP.Ghost_Direwolf_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ghost_Direwolf_Character_BP_C",ToClassName="")
Class Name:
Ghost_Gigantoraptor_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Gigantoraptor_Character_BP.Ghost_Gigantoraptor_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Ghost_Gigantoraptor_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Gigantoraptor_Character_BP.Ghost_Gigantoraptor_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ghost_Gigantoraptor_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ghost_Gigantoraptor",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Gigantoraptor_Character_BP.Ghost_Gigantoraptor_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Gigantoraptor_Character_BP.Ghost_Gigantoraptor_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ghost_Gigantoraptor_Character_BP_C",ToClassName="")
Class Name:
Ghost_LanternPug_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_LanternPug_Character_BP.Ghost_LanternPug_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Ghost_LanternPug_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_LanternPug_Character_BP.Ghost_LanternPug_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ghost_LanternPug_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ghost_LanternPug",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_LanternPug_Character_BP.Ghost_LanternPug_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_LanternPug_Character_BP.Ghost_LanternPug_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ghost_LanternPug_Character_BP_C",ToClassName="")
Class Name:
Ghost_Mantis_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Mantis_Character_BP.Ghost_Mantis_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Ghost_Mantis_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Mantis_Character_BP.Ghost_Mantis_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ghost_Mantis_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ghost_Mantis",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Mantis_Character_BP.Ghost_Mantis_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Mantis_Character_BP.Ghost_Mantis_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ghost_Mantis_Character_BP_C",ToClassName="")
Class Name:
Ghost_Megalodon_Character_BP_CBlueprint Path:
/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Megalodon_Character_BP.Ghost_Megalodon_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Ghost_Megalodon_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Megalodon_Character_BP.Ghost_Megalodon_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ghost_Megalodon_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ghost_Megalodon",EntryWeight=0.1,NPCsToSpawn=("/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Megalodon_Character_BP.Ghost_Megalodon_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/More_Creature_Spawns_TheIsland/Creatures/Ghost/Ghost_Megalodon_Character_BP.Ghost_Megalodon_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ghost_Megalodon_Character_BP_C",ToClassName="")