Author: Blackraptor_Modding
Downloads: 1,416
File Size: 32.3 MB
Created:
Updated:
Mod ID: 1203342
Categories:
BetterAdditionsAscended
Rebalance creature stats, taming and ability
Spawn codes, cheat commands, and configs for BetterAdditionsAscended Dinos
Class Name:
BAA_Seeker_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/Aberration/Seeker/BAA_Seeker_Character_BP.BAA_Seeker_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Seeker_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/Aberration/Seeker/BAA_Seeker_Character_BP.BAA_Seeker_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Seeker_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Seeker",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/Aberration/Seeker/BAA_Seeker_Character_BP.BAA_Seeker_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/Aberration/Seeker/BAA_Seeker_Character_BP.BAA_Seeker_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Seeker_Character_BP_C",ToClassName="")
Class Name:
BAA_YiLing_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/Aberration/YILING/BAA_YiLing_Character_BP.BAA_YiLing_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_YiLing_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/Aberration/YILING/BAA_YiLing_Character_BP.BAA_YiLing_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_YiLing_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_YiLing",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/Aberration/YILING/BAA_YiLing_Character_BP.BAA_YiLing_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/Aberration/YILING/BAA_YiLing_Character_BP.BAA_YiLing_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_YiLing_Character_BP_C",ToClassName="")
Class Name:
BAA_Deathworm_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ScorchedEarth/Deathworm/BAA_Deathworm_Character_BP.BAA_Deathworm_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Deathworm_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ScorchedEarth/Deathworm/BAA_Deathworm_Character_BP.BAA_Deathworm_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Deathworm_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Deathworm",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ScorchedEarth/Deathworm/BAA_Deathworm_Character_BP.BAA_Deathworm_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ScorchedEarth/Deathworm/BAA_Deathworm_Character_BP.BAA_Deathworm_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Deathworm_Character_BP_C",ToClassName="")
Class Name:
BAA_Fasola_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ScorchedEarth/Fasolasuchus/BAA_Fasola_Character_BP.BAA_Fasola_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Fasola_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ScorchedEarth/Fasolasuchus/BAA_Fasola_Character_BP.BAA_Fasola_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Fasola_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Fasola",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ScorchedEarth/Fasolasuchus/BAA_Fasola_Character_BP.BAA_Fasola_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ScorchedEarth/Fasolasuchus/BAA_Fasola_Character_BP.BAA_Fasola_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Fasola_Character_BP_C",ToClassName="")
Class Name:
BAA_ThornyDragon_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ScorchedEarth/ThornyDragon/BAA_ThornyDragon_Character_BP.BAA_ThornyDragon_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_ThornyDragon_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ScorchedEarth/ThornyDragon/BAA_ThornyDragon_Character_BP.BAA_ThornyDragon_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_ThornyDragon_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_ThornyDragon",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ScorchedEarth/ThornyDragon/BAA_ThornyDragon_Character_BP.BAA_ThornyDragon_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ScorchedEarth/ThornyDragon/BAA_ThornyDragon_Character_BP.BAA_ThornyDragon_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_ThornyDragon_Character_BP_C",ToClassName="")
Class Name:
BAA_Onyc_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Flyer/Onyc/BAA_Onyc_Character_BP.BAA_Onyc_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Onyc_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Flyer/Onyc/BAA_Onyc_Character_BP.BAA_Onyc_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Onyc_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Onyc",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Flyer/Onyc/BAA_Onyc_Character_BP.BAA_Onyc_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Flyer/Onyc/BAA_Onyc_Character_BP.BAA_Onyc_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Onyc_Character_BP_C",ToClassName="")
Class Name:
BAA_Pela_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Flyer/Pelagornis/BAA_Pela_Character_BP.BAA_Pela_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Pela_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Flyer/Pelagornis/BAA_Pela_Character_BP.BAA_Pela_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Pela_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Pela",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Flyer/Pelagornis/BAA_Pela_Character_BP.BAA_Pela_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Flyer/Pelagornis/BAA_Pela_Character_BP.BAA_Pela_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Pela_Character_BP_C",ToClassName="")
Class Name:
BAA_Allo_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Allosaur/BAA_Allo_Character_BP.BAA_Allo_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Allo_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Allosaur/BAA_Allo_Character_BP.BAA_Allo_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Allo_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Allo",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Allosaur/BAA_Allo_Character_BP.BAA_Allo_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Allosaur/BAA_Allo_Character_BP.BAA_Allo_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Allo_Character_BP_C",ToClassName="")
Class Name:
Dino_Character_BP_SuperPack_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Allosaur/Dino_Character_BP_SuperPack.Dino_Character_BP_SuperPackCommand to Spawn Wild (random level):
Cheat Summon Dino_Character_BP_SuperPack_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Allosaur/Dino_Character_BP_SuperPack.Dino_Character_BP_SuperPack'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dino_Character_BP_SuperPack_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dino_SuperPack",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Allosaur/Dino_Character_BP_SuperPack.Dino_Character_BP_SuperPack_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Allosaur/Dino_Character_BP_SuperPack.Dino_Character_BP_SuperPack_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dino_Character_BP_SuperPack_C",ToClassName="")
Class Name:
BAA_Arthro_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Arthropluera/BAA_Arthro_Character_BP.BAA_Arthro_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Arthro_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Arthropluera/BAA_Arthro_Character_BP.BAA_Arthro_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Arthro_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Arthro",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Arthropluera/BAA_Arthro_Character_BP.BAA_Arthro_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Arthropluera/BAA_Arthro_Character_BP.BAA_Arthro_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Arthro_Character_BP_C",ToClassName="")
Class Name:
BAA_Bronto_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Bronto/BAA_Bronto_Character_BP.BAA_Bronto_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Bronto_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Bronto/BAA_Bronto_Character_BP.BAA_Bronto_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Bronto_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Bronto",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Bronto/BAA_Bronto_Character_BP.BAA_Bronto_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Bronto/BAA_Bronto_Character_BP.BAA_Bronto_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Bronto_Character_BP_C",ToClassName="")
Class Name:
BAA_Chalico_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Chalicotherium/BAA_Chalico_Character_BP.BAA_Chalico_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Chalico_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Chalicotherium/BAA_Chalico_Character_BP.BAA_Chalico_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Chalico_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Chalico",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Chalicotherium/BAA_Chalico_Character_BP.BAA_Chalico_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Chalicotherium/BAA_Chalico_Character_BP.BAA_Chalico_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Chalico_Character_BP_C",ToClassName="")
Class Name:
BAA_Megaraptor_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Megaraptor/BAA_Megaraptor_Character_BP.BAA_Megaraptor_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Megaraptor_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Megaraptor/BAA_Megaraptor_Character_BP.BAA_Megaraptor_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Megaraptor_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Megaraptor",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Megaraptor/BAA_Megaraptor_Character_BP.BAA_Megaraptor_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Megaraptor/BAA_Megaraptor_Character_BP.BAA_Megaraptor_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Megaraptor_Character_BP_C",ToClassName="")
Class Name:
BAA_Pachy_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Pachy/BAA_Pachy_Character_BP.BAA_Pachy_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Pachy_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Pachy/BAA_Pachy_Character_BP.BAA_Pachy_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Pachy_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Pachy",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Pachy/BAA_Pachy_Character_BP.BAA_Pachy_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Pachy/BAA_Pachy_Character_BP.BAA_Pachy_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Pachy_Character_BP_C",ToClassName="")
Class Name:
BAA_Pachyrhinosaure_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Pachyrhinosaure/BAA_Pachyrhinosaure_Character_BP.BAA_Pachyrhinosaure_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Pachyrhinosaure_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Pachyrhinosaure/BAA_Pachyrhinosaure_Character_BP.BAA_Pachyrhinosaure_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Pachyrhinosaure_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Pachyrhinosaure",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Pachyrhinosaure/BAA_Pachyrhinosaure_Character_BP.BAA_Pachyrhinosaure_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Pachyrhinosaure/BAA_Pachyrhinosaure_Character_BP.BAA_Pachyrhinosaure_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Pachyrhinosaure_Character_BP_C",ToClassName="")
Class Name:
BAA_Purlovia_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Purlovia/BAA_Purlovia_Character_BP.BAA_Purlovia_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Purlovia_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Purlovia/BAA_Purlovia_Character_BP.BAA_Purlovia_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Purlovia_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Purlovia",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Purlovia/BAA_Purlovia_Character_BP.BAA_Purlovia_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Purlovia/BAA_Purlovia_Character_BP.BAA_Purlovia_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Purlovia_Character_BP_C",ToClassName="")
Class Name:
BAA_Saber_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Sabertooth/BAA_Saber_Character_BP.BAA_Saber_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Saber_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Sabertooth/BAA_Saber_Character_BP.BAA_Saber_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Saber_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Saber",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Sabertooth/BAA_Saber_Character_BP.BAA_Saber_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Sabertooth/BAA_Saber_Character_BP.BAA_Saber_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Saber_Character_BP_C",ToClassName="")
Class Name:
BAA_Scorpion_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Scorpion/BAA_Scorpion_Character_BP.BAA_Scorpion_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Scorpion_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Scorpion/BAA_Scorpion_Character_BP.BAA_Scorpion_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Scorpion_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Scorpion",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Scorpion/BAA_Scorpion_Character_BP.BAA_Scorpion_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Scorpion/BAA_Scorpion_Character_BP.BAA_Scorpion_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Scorpion_Character_BP_C",ToClassName="")
Class Name:
BAA_TerrorBird_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/TerrorBird/BAA_TerrorBird_Character_BP.BAA_TerrorBird_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_TerrorBird_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/TerrorBird/BAA_TerrorBird_Character_BP.BAA_TerrorBird_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_TerrorBird_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_TerrorBird",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/TerrorBird/BAA_TerrorBird_Character_BP.BAA_TerrorBird_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/TerrorBird/BAA_TerrorBird_Character_BP.BAA_TerrorBird_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_TerrorBird_Character_BP_C",ToClassName="")
Class Name:
BAA_Boa_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Titanoboa/BAA_Boa_Character_BP.BAA_Boa_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Boa_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Titanoboa/BAA_Boa_Character_BP.BAA_Boa_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Boa_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Boa",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Titanoboa/BAA_Boa_Character_BP.BAA_Boa_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Titanoboa/BAA_Boa_Character_BP.BAA_Boa_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Boa_Character_BP_C",ToClassName="")
Class Name:
BAA_Titanosaur_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Titanosaur/BAA_Titanosaur_Character_BP.BAA_Titanosaur_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Titanosaur_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Titanosaur/BAA_Titanosaur_Character_BP.BAA_Titanosaur_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Titanosaur_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Titanosaur",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Titanosaur/BAA_Titanosaur_Character_BP.BAA_Titanosaur_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Titanosaur/BAA_Titanosaur_Character_BP.BAA_Titanosaur_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Titanosaur_Character_BP_C",ToClassName="")
Class Name:
BAA_Turtle_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Water/Carbonemys/BAA_Turtle_Character_BP.BAA_Turtle_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Turtle_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Water/Carbonemys/BAA_Turtle_Character_BP.BAA_Turtle_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Turtle_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Turtle",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Water/Carbonemys/BAA_Turtle_Character_BP.BAA_Turtle_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Water/Carbonemys/BAA_Turtle_Character_BP.BAA_Turtle_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Turtle_Character_BP_C",ToClassName="")
Class Name:
BAA_Beaver_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Water/Castoroides/BAA_Beaver_Character_BP.BAA_Beaver_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Beaver_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Water/Castoroides/BAA_Beaver_Character_BP.BAA_Beaver_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Beaver_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Beaver",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Water/Castoroides/BAA_Beaver_Character_BP.BAA_Beaver_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Water/Castoroides/BAA_Beaver_Character_BP.BAA_Beaver_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Beaver_Character_BP_C",ToClassName="")
Class Name:
BAA_Hesperornis_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Water/Hesperornis/BAA_Hesperornis_Character_BP.BAA_Hesperornis_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Hesperornis_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Water/Hesperornis/BAA_Hesperornis_Character_BP.BAA_Hesperornis_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Hesperornis_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Hesperornis",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Water/Hesperornis/BAA_Hesperornis_Character_BP.BAA_Hesperornis_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Water/Hesperornis/BAA_Hesperornis_Character_BP.BAA_Hesperornis_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Hesperornis_Character_BP_C",ToClassName="")
Class Name:
BAA_Kapro_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Water/Kaprosuchus/BAA_Kapro_Character_BP.BAA_Kapro_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Kapro_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Water/Kaprosuchus/BAA_Kapro_Character_BP.BAA_Kapro_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Kapro_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Kapro",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Water/Kaprosuchus/BAA_Kapro_Character_BP.BAA_Kapro_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Water/Kaprosuchus/BAA_Kapro_Character_BP.BAA_Kapro_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Kapro_Character_BP_C",ToClassName="")