Author: Blackraptor_Modding
Downloads: 326
File Size: 28.6 MB
Created:
Updated:
Mod ID: 1203342
Categories:
BetterAdditionsAscended
Rebalance creature stats, taming and ability
Spawn codes, cheat commands, and configs for BetterAdditionsAscended Dinos
Class Name:
BAA_Seeker_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/Aberration/Seeker/BAA_Seeker_Character_BP.BAA_Seeker_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Seeker_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/Aberration/Seeker/BAA_Seeker_Character_BP.BAA_Seeker_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Seeker_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Seeker",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/Aberration/Seeker/BAA_Seeker_Character_BP.BAA_Seeker_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/Aberration/Seeker/BAA_Seeker_Character_BP.BAA_Seeker_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Seeker_Character_BP_C",ToClassName="")
Class Name:
BAA_YiLing_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/Aberration/YILING/BAA_YiLing_Character_BP.BAA_YiLing_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_YiLing_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/Aberration/YILING/BAA_YiLing_Character_BP.BAA_YiLing_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_YiLing_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_YiLing",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/Aberration/YILING/BAA_YiLing_Character_BP.BAA_YiLing_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/Aberration/YILING/BAA_YiLing_Character_BP.BAA_YiLing_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_YiLing_Character_BP_C",ToClassName="")
Class Name:
BAA_Deathworm_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ScorchedEarth/Deathworm/BAA_Deathworm_Character_BP.BAA_Deathworm_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Deathworm_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ScorchedEarth/Deathworm/BAA_Deathworm_Character_BP.BAA_Deathworm_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Deathworm_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Deathworm",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ScorchedEarth/Deathworm/BAA_Deathworm_Character_BP.BAA_Deathworm_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ScorchedEarth/Deathworm/BAA_Deathworm_Character_BP.BAA_Deathworm_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Deathworm_Character_BP_C",ToClassName="")
Class Name:
BAA_Fasola_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ScorchedEarth/Fasolasuchus/BAA_Fasola_Character_BP.BAA_Fasola_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Fasola_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ScorchedEarth/Fasolasuchus/BAA_Fasola_Character_BP.BAA_Fasola_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Fasola_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Fasola",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ScorchedEarth/Fasolasuchus/BAA_Fasola_Character_BP.BAA_Fasola_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ScorchedEarth/Fasolasuchus/BAA_Fasola_Character_BP.BAA_Fasola_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Fasola_Character_BP_C",ToClassName="")
Class Name:
BAA_ThornyDragon_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ScorchedEarth/ThornyDragon/BAA_ThornyDragon_Character_BP.BAA_ThornyDragon_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_ThornyDragon_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ScorchedEarth/ThornyDragon/BAA_ThornyDragon_Character_BP.BAA_ThornyDragon_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_ThornyDragon_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_ThornyDragon",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ScorchedEarth/ThornyDragon/BAA_ThornyDragon_Character_BP.BAA_ThornyDragon_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ScorchedEarth/ThornyDragon/BAA_ThornyDragon_Character_BP.BAA_ThornyDragon_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_ThornyDragon_Character_BP_C",ToClassName="")
Class Name:
BAA_Onyc_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Flyer/Onyc/BAA_Onyc_Character_BP.BAA_Onyc_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Onyc_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Flyer/Onyc/BAA_Onyc_Character_BP.BAA_Onyc_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Onyc_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Onyc",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Flyer/Onyc/BAA_Onyc_Character_BP.BAA_Onyc_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Flyer/Onyc/BAA_Onyc_Character_BP.BAA_Onyc_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Onyc_Character_BP_C",ToClassName="")
Class Name:
BAA_Bronto_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Bronto/BAA_Bronto_Character_BP.BAA_Bronto_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Bronto_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Bronto/BAA_Bronto_Character_BP.BAA_Bronto_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Bronto_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Bronto",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Bronto/BAA_Bronto_Character_BP.BAA_Bronto_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Bronto/BAA_Bronto_Character_BP.BAA_Bronto_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Bronto_Character_BP_C",ToClassName="")
Class Name:
BAA_Pachy_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Pachy/BAA_Pachy_Character_BP.BAA_Pachy_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Pachy_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Pachy/BAA_Pachy_Character_BP.BAA_Pachy_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Pachy_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Pachy",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Pachy/BAA_Pachy_Character_BP.BAA_Pachy_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Pachy/BAA_Pachy_Character_BP.BAA_Pachy_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Pachy_Character_BP_C",ToClassName="")
Class Name:
BAA_Pachyrhinosaure_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Pachyrhinosaure/BAA_Pachyrhinosaure_Character_BP.BAA_Pachyrhinosaure_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Pachyrhinosaure_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Pachyrhinosaure/BAA_Pachyrhinosaure_Character_BP.BAA_Pachyrhinosaure_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Pachyrhinosaure_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Pachyrhinosaure",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Pachyrhinosaure/BAA_Pachyrhinosaure_Character_BP.BAA_Pachyrhinosaure_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Pachyrhinosaure/BAA_Pachyrhinosaure_Character_BP.BAA_Pachyrhinosaure_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Pachyrhinosaure_Character_BP_C",ToClassName="")
Class Name:
BAA_Scorpion_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Territorial/Scorpion/BAA_Scorpion_Character_BP.BAA_Scorpion_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Scorpion_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Territorial/Scorpion/BAA_Scorpion_Character_BP.BAA_Scorpion_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Scorpion_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Scorpion",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Territorial/Scorpion/BAA_Scorpion_Character_BP.BAA_Scorpion_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Territorial/Scorpion/BAA_Scorpion_Character_BP.BAA_Scorpion_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Scorpion_Character_BP_C",ToClassName="")
Class Name:
BAA_Kapro_Character_BP_CBlueprint Path:
/BetterAdditionsAscended/Creature/ASA/Water/Kaprosuchus/BAA_Kapro_Character_BP.BAA_Kapro_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BAA_Kapro_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BetterAdditionsAscended/Creature/ASA/Water/Kaprosuchus/BAA_Kapro_Character_BP.BAA_Kapro_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BAA_Kapro_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BAA_Kapro",EntryWeight=0.1,NPCsToSpawn=("/BetterAdditionsAscended/Creature/ASA/Water/Kaprosuchus/BAA_Kapro_Character_BP.BAA_Kapro_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/BetterAdditionsAscended/Creature/ASA/Water/Kaprosuchus/BAA_Kapro_Character_BP.BAA_Kapro_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BAA_Kapro_Character_BP_C",ToClassName="")