All engrams require the vanilla engram as a prerequisite and cost 0 points.
**Crafting Stations Added**
Added the following crafting stations with expanded inventory slots:
- Campfire
- Cooking Pot
- Feeding Trough
- Refining Forge
- Smithy
- Fabricator (2 variants)
- Vanilla
- Medium (can fit on 1 1/2 squares) - Large Crop Plot
- Generator
- Industrial Grill
- Chemistry Bench (2 variants)
- Vanilla
- Medium (can fit on 1 square) - Industrial Cooker (2 variants)
- Vanilla
- Medium (can fit on 1 square) - Industrial Forge (4 variants)
- Vanilla
- Large (can fit under ceiling 2 walls high)
- Medium (can fit on 1 square)
- Small (can fit under ceiling 1 wall high)
**Snappy Water Intakes**
Adds stone and metal intakes that can be placed anywhere (even on rafts).
These intakes will also now snap to foundations and ceilings.
**Strong Greenhouses**
Adds a set of greenhouse structures that are similar to regular greenhouse structures but now resist damage like stone structures. Added secret door to the greenhouse wall variants.
These new structures require obsidian to build.
**Foundation Ceilings**
Adds a set of ceilings (and their variants) that will now act as foundations, allowing you to extend your platforms beyond their normal range.
The "Garage" and "Barn Door" variants of the ceiling will now snap to anywhere a wall would snap to.
**Stackable Foundations**
Adds a set of foundations (and their variants) that can stack (on land bases) or snap to the side of existing foundations, allowing you to extend your platforms beyond their normal range.
The first foundation must be placed on the ground or a platform/saddle.
Cementing Paste is also required to build these: 4 per square foundation and 3 per triangle/quarter foundation.
**INI Configs**
[CheesyStructures]
FoundationCeilings=True
Set FoundationCeilings=False if you want them to work like vanilla ceilings.
KNOWN ISSUES
Removing this mod will remove any of it's placed structures from your world.