The Wild Times Community mod enhances gameplay with specialized tranq ammunition, including the Refined Tranq Arrow, Dart, Harpoon and Ballista all of which increase torpor, slow targets, and inflict a five-minute hunger debuff. Future features are planned but yet to be determined.
Ammunition:
Each of the following Tranq ammunitions are capable of Tranquilizing the target with more torpor, slowing the target with a short debuff and inducing gastro which makes their hunger drain more swiftly. They also no longer expire.
Refined Tranq Arrow Refined Tranq Dart Refined Tranq Shocking Darts Refined Tranq Harpoon Refined Tranq Ballista Bolt
Structures:
Modified Ballista Turret ( Capable of firing, Ballista Bolts, Chain Bolts and Refined Tranq Ballista Bolts) Solar Charging Station ( Can recharge your batteries almost anywhere) Modified Industrial Forge ( Can convert element to dust, shards and back again. Can also craft element)
Blueprints:
EngramEntry_RefinedArrowTranq_WT EngramEntry_RefinedShockingTranqDart_WT EngramEntry_RefinedHarpoonTranqSpearBolt_WT EngramEntry_BallistaTurret_WT EngramEntry_RefinedTranqDart_WT EngramEntry_RefinedBallistaTranqArrow_WT EngramEntry_SolarChargingStation_WT EngramEntry_IndustrialForge_WT
Working on:
Allowing scope, flashlight and silencer attachments with tranq ammunitions. Modified Industrial forge will convert element to other types including dust at a fairer exchange rate.
####### Known Bugs: The ballista bolt does not appear in the ballista cradle but will fire. (Graphical Bug)
####### All features were created by me (CardKonasi) and are not using any other assets or features from other projects. This project has no dependencies. - -