Author: Sandi_00
Downloads: 1,462,572
File Size: 957.4 MB
Created:
Updated:
Premium Price: $5.00
Mod ID: 1176885
Categories:
Flora Moderna Premium Skins
A blend of intricate historical and modern designs. 18 sets in total. From bold, full structure sets to modern accent walls and simple decor pieces, there’s something here for everyone to love.
Spawn codes, cheat commands, and configs for Flora Moderna Premium Skins Items
Class Name:
PrimalItemStructureSkin_Tileset_WallDecor_Accentwallnfloors_CBlueprint Path:
/Skins_ModernPlaster/AccentWalls/PrimalItemStructureSkin_Tileset_WallDecor_Accentwallnfloors.PrimalItemStructureSkin_Tileset_WallDecor_AccentwallnfloorsGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_WallDecor_Accentwallnfloors_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/AccentWalls/PrimalItemStructureSkin_Tileset_WallDecor_Accentwallnfloors.PrimalItemStructureSkin_Tileset_WallDecor_Accentwallnfloors'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_WallDecor_Accentwallnfloors_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_WallDecor_Accentwallnfloors_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Alabaster_Citadel_CBlueprint Path:
/Skins_ModernPlaster/Alabaster_Citadel/PrimalItemStructureSkin_Tileset_Alabaster_Citadel.PrimalItemStructureSkin_Tileset_Alabaster_CitadelGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Alabaster_Citadel_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Alabaster_Citadel/PrimalItemStructureSkin_Tileset_Alabaster_Citadel.PrimalItemStructureSkin_Tileset_Alabaster_Citadel'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Alabaster_Citadel_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Alabaster_Citadel_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_FloralArches_CBlueprint Path:
/Skins_ModernPlaster/Floral_Arches/PrimalItemStructureSkin_Tileset_FloralArches.PrimalItemStructureSkin_Tileset_FloralArchesGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_FloralArches_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Floral_Arches/PrimalItemStructureSkin_Tileset_FloralArches.PrimalItemStructureSkin_Tileset_FloralArches'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_FloralArches_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_FloralArches_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Furniture_Decor_CBlueprint Path:
/Skins_ModernPlaster/Furniture/PrimalItemStructureSkin_Tileset_Furniture_Decor.PrimalItemStructureSkin_Tileset_Furniture_DecorGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Furniture_Decor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Furniture/PrimalItemStructureSkin_Tileset_Furniture_Decor.PrimalItemStructureSkin_Tileset_Furniture_Decor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Furniture_Decor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Furniture_Decor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Glass_CBlueprint Path:
/Skins_ModernPlaster/Glass/PrimalItemStructureSkin_Tileset_Glass.PrimalItemStructureSkin_Tileset_GlassGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Glass_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Glass/PrimalItemStructureSkin_Tileset_Glass.PrimalItemStructureSkin_Tileset_Glass'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Glass_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Glass_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Greek_GothicElegance_CBlueprint Path:
/Skins_ModernPlaster/Gothic_Elegance/PrimalItemStructureSkin_Tileset_Greek_GothicElegance.PrimalItemStructureSkin_Tileset_Greek_GothicEleganceGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Greek_GothicElegance_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Gothic_Elegance/PrimalItemStructureSkin_Tileset_Greek_GothicElegance.PrimalItemStructureSkin_Tileset_Greek_GothicElegance'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Greek_GothicElegance_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Greek_GothicElegance_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Greek_GothicRevival_CBlueprint Path:
/Skins_ModernPlaster/Gothic_Revival/PrimalItemStructureSkin_Tileset_Greek_GothicRevival.PrimalItemStructureSkin_Tileset_Greek_GothicRevivalGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Greek_GothicRevival_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Gothic_Revival/PrimalItemStructureSkin_Tileset_Greek_GothicRevival.PrimalItemStructureSkin_Tileset_Greek_GothicRevival'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Greek_GothicRevival_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Greek_GothicRevival_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Haunted_CBlueprint Path:
/Skins_ModernPlaster/Haunted/PrimalItemStructureSkin_Tileset_Haunted.PrimalItemStructureSkin_Tileset_HauntedGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Haunted_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Haunted/PrimalItemStructureSkin_Tileset_Haunted.PrimalItemStructureSkin_Tileset_Haunted'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Haunted_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Haunted_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Lumawalls_CBlueprint Path:
/Skins_ModernPlaster/Lumawalls/PrimalItemStructureSkin_Tileset_Lumawalls.PrimalItemStructureSkin_Tileset_LumawallsGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Lumawalls_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Lumawalls/PrimalItemStructureSkin_Tileset_Lumawalls.PrimalItemStructureSkin_Tileset_Lumawalls'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Lumawalls_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Lumawalls_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Modern_Plaster_CBlueprint Path:
/Skins_ModernPlaster/Modern_Plaster/PrimalItemStructureSkin_Tileset_Modern_Plaster.PrimalItemStructureSkin_Tileset_Modern_PlasterGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Modern_Plaster_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Modern_Plaster/PrimalItemStructureSkin_Tileset_Modern_Plaster.PrimalItemStructureSkin_Tileset_Modern_Plaster'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Modern_Plaster_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Modern_Plaster_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Modern_Stonework_CBlueprint Path:
/Skins_ModernPlaster/Modern_Stonework/PrimalItemStructureSkin_Tileset_Modern_Stonework.PrimalItemStructureSkin_Tileset_Modern_StoneworkGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Modern_Stonework_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Modern_Stonework/PrimalItemStructureSkin_Tileset_Modern_Stonework.PrimalItemStructureSkin_Tileset_Modern_Stonework'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Modern_Stonework_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Modern_Stonework_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Greek_Moorish_Archways_CBlueprint Path:
/Skins_ModernPlaster/Moorish_Archways/PrimalItemStructureSkin_Tileset_Greek_Moorish_Archways.PrimalItemStructureSkin_Tileset_Greek_Moorish_ArchwaysGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Greek_Moorish_Archways_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Moorish_Archways/PrimalItemStructureSkin_Tileset_Greek_Moorish_Archways.PrimalItemStructureSkin_Tileset_Greek_Moorish_Archways'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Greek_Moorish_Archways_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Greek_Moorish_Archways_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Modern_Mosaic_CBlueprint Path:
/Skins_ModernPlaster/Mosaic/PrimalItemStructureSkin_Tileset_Modern_Mosaic.PrimalItemStructureSkin_Tileset_Modern_MosaicGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Modern_Mosaic_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Mosaic/PrimalItemStructureSkin_Tileset_Modern_Mosaic.PrimalItemStructureSkin_Tileset_Modern_Mosaic'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Modern_Mosaic_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Modern_Mosaic_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_NocturneFramework_CBlueprint Path:
/Skins_ModernPlaster/Nocturne_Framework/PrimalItemStructureSkin_Tileset_NocturneFramework.PrimalItemStructureSkin_Tileset_NocturneFrameworkGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_NocturneFramework_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Nocturne_Framework/PrimalItemStructureSkin_Tileset_NocturneFramework.PrimalItemStructureSkin_Tileset_NocturneFramework'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_NocturneFramework_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_NocturneFramework_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Pillars_CBlueprint Path:
/Skins_ModernPlaster/Pillar_Heads/PrimalItemStructureSkin_Tileset_Pillars.PrimalItemStructureSkin_Tileset_PillarsGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Pillars_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Pillar_Heads/PrimalItemStructureSkin_Tileset_Pillars.PrimalItemStructureSkin_Tileset_Pillars'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Pillars_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Pillars_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Pillar_Head_CBlueprint Path:
/Skins_ModernPlaster/Pillar_Heads/PrimalItemStructureSkin_Tileset_Pillar_Head.PrimalItemStructureSkin_Tileset_Pillar_HeadGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Pillar_Head_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Pillar_Heads/PrimalItemStructureSkin_Tileset_Pillar_Head.PrimalItemStructureSkin_Tileset_Pillar_Head'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Pillar_Head_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Pillar_Head_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Greek_RegalLAttice_CBlueprint Path:
/Skins_ModernPlaster/Regal_lattice/PrimalItemStructureSkin_Tileset_Greek_RegalLAttice.PrimalItemStructureSkin_Tileset_Greek_RegalLAtticeGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Greek_RegalLAttice_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Regal_lattice/PrimalItemStructureSkin_Tileset_Greek_RegalLAttice.PrimalItemStructureSkin_Tileset_Greek_RegalLAttice'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Greek_RegalLAttice_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Greek_RegalLAttice_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_WallDecor_Signs_CBlueprint Path:
/Skins_ModernPlaster/Signs/PrimalItemStructureSkin_Tileset_WallDecor_Signs.PrimalItemStructureSkin_Tileset_WallDecor_SignsGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_WallDecor_Signs_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Signs/PrimalItemStructureSkin_Tileset_WallDecor_Signs.PrimalItemStructureSkin_Tileset_WallDecor_Signs'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_WallDecor_Signs_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_WallDecor_Signs_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_Stone_Accents_CBlueprint Path:
/Skins_ModernPlaster/Stone_Accent/PrimalItemStructureSkin_Tileset_Stone_Accents.PrimalItemStructureSkin_Tileset_Stone_AccentsGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_Stone_Accents_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Stone_Accent/PrimalItemStructureSkin_Tileset_Stone_Accents.PrimalItemStructureSkin_Tileset_Stone_Accents'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Stone_Accents_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Stone_Accents_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_WallDecor_Vines_CBlueprint Path:
/Skins_ModernPlaster/Vines/PrimalItemStructureSkin_Tileset_WallDecor_Vines.PrimalItemStructureSkin_Tileset_WallDecor_VinesGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_WallDecor_Vines_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Vines/PrimalItemStructureSkin_Tileset_WallDecor_Vines.PrimalItemStructureSkin_Tileset_WallDecor_Vines'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_WallDecor_Vines_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_WallDecor_Vines_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Tileset_WallDecor_Waterfall_CBlueprint Path:
/Skins_ModernPlaster/Waterfall/PrimalItemStructureSkin_Tileset_WallDecor_Waterfall.PrimalItemStructureSkin_Tileset_WallDecor_WaterfallGFI Command:
Cheat GFI PrimalItemStructureSkin_Tileset_WallDecor_Waterfall_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Skins_ModernPlaster/Waterfall/PrimalItemStructureSkin_Tileset_WallDecor_Waterfall.PrimalItemStructureSkin_Tileset_WallDecor_Waterfall'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_WallDecor_Waterfall_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_WallDecor_Waterfall_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))