Author: khalahad_
Downloads: 6,945
File Size: 213.2 KB
Created:
Updated:
Mod ID: 1167088
Categories:
Tame Traits - Items
Adds New Equipment Traits to Extinction OSD's
Spawn codes, cheat commands, and configs for Tame Traits - Items Items
Class Name:
PrimalItemTameTrait_Aggressive_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_Aggressive.PrimalItemTameTrait_AggressiveGFI Command:
Cheat GFI PrimalItemTameTrait_Aggressive_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_Aggressive.PrimalItemTameTrait_Aggressive'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_Aggressive_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_Aggressive_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_CorruptionWard_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_CorruptionWard.PrimalItemTameTrait_CorruptionWardGFI Command:
Cheat GFI PrimalItemTameTrait_CorruptionWard_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_CorruptionWard.PrimalItemTameTrait_CorruptionWard'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_CorruptionWard_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_CorruptionWard_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_Filtered_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_Filtered.PrimalItemTameTrait_FilteredGFI Command:
Cheat GFI PrimalItemTameTrait_Filtered_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_Filtered.PrimalItemTameTrait_Filtered'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_Filtered_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_Filtered_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_Gunslinger_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_Gunslinger.PrimalItemTameTrait_GunslingerGFI Command:
Cheat GFI PrimalItemTameTrait_Gunslinger_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_Gunslinger.PrimalItemTameTrait_Gunslinger'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_Gunslinger_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_Gunslinger_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_Harnessed_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_Harnessed.PrimalItemTameTrait_HarnessedGFI Command:
Cheat GFI PrimalItemTameTrait_Harnessed_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_Harnessed.PrimalItemTameTrait_Harnessed'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_Harnessed_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_Harnessed_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_HealthyArmor_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_HealthyArmor.PrimalItemTameTrait_HealthyArmorGFI Command:
Cheat GFI PrimalItemTameTrait_HealthyArmor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_HealthyArmor.PrimalItemTameTrait_HealthyArmor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_HealthyArmor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_HealthyArmor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_RadiationShielding_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_RadiationShielding.PrimalItemTameTrait_RadiationShieldingGFI Command:
Cheat GFI PrimalItemTameTrait_RadiationShielding_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_RadiationShielding.PrimalItemTameTrait_RadiationShielding'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_RadiationShielding_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_RadiationShielding_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_TraitorousArmor_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_TraitorousArmor.PrimalItemTameTrait_TraitorousArmorGFI Command:
Cheat GFI PrimalItemTameTrait_TraitorousArmor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_TraitorousArmor.PrimalItemTameTrait_TraitorousArmor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_TraitorousArmor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_TraitorousArmor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_TraitorousGun_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_TraitorousGun.PrimalItemTameTrait_TraitorousGunGFI Command:
Cheat GFI PrimalItemTameTrait_TraitorousGun_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_TraitorousGun.PrimalItemTameTrait_TraitorousGun'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_TraitorousGun_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_TraitorousGun_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_TraitorousMelee_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_TraitorousMelee.PrimalItemTameTrait_TraitorousMeleeGFI Command:
Cheat GFI PrimalItemTameTrait_TraitorousMelee_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_TraitorousMelee.PrimalItemTameTrait_TraitorousMelee'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_TraitorousMelee_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_TraitorousMelee_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_TraitorousProjectile_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_TraitorousProjectile.PrimalItemTameTrait_TraitorousProjectileGFI Command:
Cheat GFI PrimalItemTameTrait_TraitorousProjectile_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_TraitorousProjectile.PrimalItemTameTrait_TraitorousProjectile'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_TraitorousProjectile_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_TraitorousProjectile_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_UnbreakableArmor_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_UnbreakableArmor.PrimalItemTameTrait_UnbreakableArmorGFI Command:
Cheat GFI PrimalItemTameTrait_UnbreakableArmor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_UnbreakableArmor.PrimalItemTameTrait_UnbreakableArmor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_UnbreakableArmor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_UnbreakableArmor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_UnbreakableMelee_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_UnbreakableMelee.PrimalItemTameTrait_UnbreakableMeleeGFI Command:
Cheat GFI PrimalItemTameTrait_UnbreakableMelee_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_UnbreakableMelee.PrimalItemTameTrait_UnbreakableMelee'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_UnbreakableMelee_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_UnbreakableMelee_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_UnbreakableProjectile_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_UnbreakableProjectile.PrimalItemTameTrait_UnbreakableProjectileGFI Command:
Cheat GFI PrimalItemTameTrait_UnbreakableProjectile_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_UnbreakableProjectile.PrimalItemTameTrait_UnbreakableProjectile'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_UnbreakableProjectile_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_UnbreakableProjectile_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemTameTrait_UnbreakableRanged_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_UnbreakableRanged.PrimalItemTameTrait_UnbreakableRangedGFI Command:
Cheat GFI PrimalItemTameTrait_UnbreakableRanged_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItemTameTrait_UnbreakableRanged.PrimalItemTameTrait_UnbreakableRanged'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemTameTrait_UnbreakableRanged_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemTameTrait_UnbreakableRanged_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TameTrait_Aggressive_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_Aggressive.PrimalItem_TameTrait_AggressiveGFI Command:
Cheat GFI PrimalItem_TameTrait_Aggressive_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_Aggressive.PrimalItem_TameTrait_Aggressive'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TameTrait_Aggressive_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TameTrait_Aggressive_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TameTrait_CorruptionWard_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_CorruptionWard.PrimalItem_TameTrait_CorruptionWardGFI Command:
Cheat GFI PrimalItem_TameTrait_CorruptionWard_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_CorruptionWard.PrimalItem_TameTrait_CorruptionWard'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TameTrait_CorruptionWard_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TameTrait_CorruptionWard_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TameTrait_Filtered_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_Filtered.PrimalItem_TameTrait_FilteredGFI Command:
Cheat GFI PrimalItem_TameTrait_Filtered_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_Filtered.PrimalItem_TameTrait_Filtered'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TameTrait_Filtered_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TameTrait_Filtered_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TameTrait_Gunslinger_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_Gunslinger.PrimalItem_TameTrait_GunslingerGFI Command:
Cheat GFI PrimalItem_TameTrait_Gunslinger_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_Gunslinger.PrimalItem_TameTrait_Gunslinger'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TameTrait_Gunslinger_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TameTrait_Gunslinger_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TameTrait_Harnessed_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_Harnessed.PrimalItem_TameTrait_HarnessedGFI Command:
Cheat GFI PrimalItem_TameTrait_Harnessed_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_Harnessed.PrimalItem_TameTrait_Harnessed'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TameTrait_Harnessed_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TameTrait_Harnessed_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TameTrait_HealthyArmor_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_HealthyArmor.PrimalItem_TameTrait_HealthyArmorGFI Command:
Cheat GFI PrimalItem_TameTrait_HealthyArmor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_HealthyArmor.PrimalItem_TameTrait_HealthyArmor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TameTrait_HealthyArmor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TameTrait_HealthyArmor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TameTrait_RadiationShielding_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_RadiationShielding.PrimalItem_TameTrait_RadiationShieldingGFI Command:
Cheat GFI PrimalItem_TameTrait_RadiationShielding_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_RadiationShielding.PrimalItem_TameTrait_RadiationShielding'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TameTrait_RadiationShielding_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TameTrait_RadiationShielding_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TameTrait_TraitorousArmor_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_TraitorousArmor.PrimalItem_TameTrait_TraitorousArmorGFI Command:
Cheat GFI PrimalItem_TameTrait_TraitorousArmor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_TraitorousArmor.PrimalItem_TameTrait_TraitorousArmor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TameTrait_TraitorousArmor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TameTrait_TraitorousArmor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TameTrait_TraitorousGun_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_TraitorousGun.PrimalItem_TameTrait_TraitorousGunGFI Command:
Cheat GFI PrimalItem_TameTrait_TraitorousGun_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_TraitorousGun.PrimalItem_TameTrait_TraitorousGun'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TameTrait_TraitorousGun_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TameTrait_TraitorousGun_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TameTrait_TraitorousMelee_CBlueprint Path:
/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_TraitorousMelee.PrimalItem_TameTrait_TraitorousMeleeGFI Command:
Cheat GFI PrimalItem_TameTrait_TraitorousMelee_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/TameTraits-Equipment/TameTraits/PrimalItem_TameTrait_TraitorousMelee.PrimalItem_TameTrait_TraitorousMelee'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TameTrait_TraitorousMelee_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TameTrait_TraitorousMelee_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))