Vintalian Additions
This mod adds some extra content to the map, Vintal!
Spawn codes, cheat commands, and configs for Vintalian Additions Dinos
Class Name:
Archelon_Character_BP_ASA_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Archelon/Archelon_Character_BP_ASA_Vintal.Archelon_Character_BP_ASA_VintalCommand to Spawn Wild (random level):
Cheat Summon Archelon_Character_BP_ASA_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Archelon/Archelon_Character_BP_ASA_Vintal.Archelon_Character_BP_ASA_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Archelon_Character_BP_ASA_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Archelon_ASA_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Archelon/Archelon_Character_BP_ASA_Vintal.Archelon_Character_BP_ASA_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Archelon/Archelon_Character_BP_ASA_Vintal.Archelon_Character_BP_ASA_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Archelon_Character_BP_ASA_Vintal_C",ToClassName="")
Class Name:
Sauropod_Character_BP_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Bronto/Sauropod_Character_BP_Vintal.Sauropod_Character_BP_VintalCommand to Spawn Wild (random level):
Cheat Summon Sauropod_Character_BP_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Bronto/Sauropod_Character_BP_Vintal.Sauropod_Character_BP_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Sauropod_Character_BP_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Sauropod_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Bronto/Sauropod_Character_BP_Vintal.Sauropod_Character_BP_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Bronto/Sauropod_Character_BP_Vintal.Sauropod_Character_BP_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Sauropod_Character_BP_Vintal_C",ToClassName="")
Class Name:
Ceratosaurus_Character_BP_ASA_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Cerato/Ceratosaurus_Character_BP_ASA_Vintal.Ceratosaurus_Character_BP_ASA_VintalCommand to Spawn Wild (random level):
Cheat Summon Ceratosaurus_Character_BP_ASA_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Cerato/Ceratosaurus_Character_BP_ASA_Vintal.Ceratosaurus_Character_BP_ASA_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ceratosaurus_Character_BP_ASA_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ceratosaurus_ASA_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Cerato/Ceratosaurus_Character_BP_ASA_Vintal.Ceratosaurus_Character_BP_ASA_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Cerato/Ceratosaurus_Character_BP_ASA_Vintal.Ceratosaurus_Character_BP_ASA_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ceratosaurus_Character_BP_ASA_Vintal_C",ToClassName="")
Class Name:
DeinosuchusASA_Character_BP_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Deinosuchus/DeinosuchusASA_Character_BP_Vintal.DeinosuchusASA_Character_BP_VintalCommand to Spawn Wild (random level):
Cheat Summon DeinosuchusASA_Character_BP_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Deinosuchus/DeinosuchusASA_Character_BP_Vintal.DeinosuchusASA_Character_BP_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "DeinosuchusASA_Character_BP_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="DeinosuchusASA_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Deinosuchus/DeinosuchusASA_Character_BP_Vintal.DeinosuchusASA_Character_BP_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Deinosuchus/DeinosuchusASA_Character_BP_Vintal.DeinosuchusASA_Character_BP_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="DeinosuchusASA_Character_BP_Vintal_C",ToClassName="")
Class Name:
Dodo_Character_BP_Aberrant_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Dodo/Dodo_Character_BP_Aberrant_Vintal.Dodo_Character_BP_Aberrant_VintalCommand to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_Aberrant_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Dodo/Dodo_Character_BP_Aberrant_Vintal.Dodo_Character_BP_Aberrant_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_Aberrant_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_Aberrant_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Dodo/Dodo_Character_BP_Aberrant_Vintal.Dodo_Character_BP_Aberrant_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Dodo/Dodo_Character_BP_Aberrant_Vintal.Dodo_Character_BP_Aberrant_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_Aberrant_Vintal_C",ToClassName="")
Class Name:
Equus_Character_BP_Aberrant_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Equus/Equus_Character_BP_Aberrant_Vintal.Equus_Character_BP_Aberrant_VintalCommand to Spawn Wild (random level):
Cheat Summon Equus_Character_BP_Aberrant_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Equus/Equus_Character_BP_Aberrant_Vintal.Equus_Character_BP_Aberrant_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Equus_Character_BP_Aberrant_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Equus_Aberrant_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Equus/Equus_Character_BP_Aberrant_Vintal.Equus_Character_BP_Aberrant_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Equus/Equus_Character_BP_Aberrant_Vintal.Equus_Character_BP_Aberrant_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Equus_Character_BP_Aberrant_Vintal_C",ToClassName="")
Class Name:
Gigantoraptor_Character_BP_Aberrant_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Gigantoraptor/Gigantoraptor_Character_BP_Aberrant_Vintal.Gigantoraptor_Character_BP_Aberrant_VintalCommand to Spawn Wild (random level):
Cheat Summon Gigantoraptor_Character_BP_Aberrant_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Gigantoraptor/Gigantoraptor_Character_BP_Aberrant_Vintal.Gigantoraptor_Character_BP_Aberrant_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Gigantoraptor_Character_BP_Aberrant_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Gigantoraptor_Aberrant_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Gigantoraptor/Gigantoraptor_Character_BP_Aberrant_Vintal.Gigantoraptor_Character_BP_Aberrant_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Gigantoraptor/Gigantoraptor_Character_BP_Aberrant_Vintal.Gigantoraptor_Character_BP_Aberrant_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Gigantoraptor_Character_BP_Aberrant_Vintal_C",ToClassName="")
Class Name:
Megalodon_Character_BP_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Megalodon/Megalodon_Character_BP_Vintal.Megalodon_Character_BP_VintalCommand to Spawn Wild (random level):
Cheat Summon Megalodon_Character_BP_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Megalodon/Megalodon_Character_BP_Vintal.Megalodon_Character_BP_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Megalodon_Character_BP_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Megalodon_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Megalodon/Megalodon_Character_BP_Vintal.Megalodon_Character_BP_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Megalodon/Megalodon_Character_BP_Vintal.Megalodon_Character_BP_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Megalodon_Character_BP_Vintal_C",ToClassName="")
Class Name:
Otter_Character_BP_Aberrant_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Otter/Otter_Character_BP_Aberrant_Vintal.Otter_Character_BP_Aberrant_VintalCommand to Spawn Wild (random level):
Cheat Summon Otter_Character_BP_Aberrant_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Otter/Otter_Character_BP_Aberrant_Vintal.Otter_Character_BP_Aberrant_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Otter_Character_BP_Aberrant_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Otter_Aberrant_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Otter/Otter_Character_BP_Aberrant_Vintal.Otter_Character_BP_Aberrant_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Otter/Otter_Character_BP_Aberrant_Vintal.Otter_Character_BP_Aberrant_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Otter_Character_BP_Aberrant_Vintal_C",ToClassName="")
Class Name:
Sheep_Character_BP_Aberrant_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Ovis/Sheep_Character_BP_Aberrant_Vintal.Sheep_Character_BP_Aberrant_VintalCommand to Spawn Wild (random level):
Cheat Summon Sheep_Character_BP_Aberrant_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Ovis/Sheep_Character_BP_Aberrant_Vintal.Sheep_Character_BP_Aberrant_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Sheep_Character_BP_Aberrant_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Sheep_Aberrant_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Ovis/Sheep_Character_BP_Aberrant_Vintal.Sheep_Character_BP_Aberrant_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Ovis/Sheep_Character_BP_Aberrant_Vintal.Sheep_Character_BP_Aberrant_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Sheep_Character_BP_Aberrant_Vintal_C",ToClassName="")
Class Name:
Para_Character_BP_Aberrant_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Parasaur/Para_Character_BP_Aberrant_Vintal.Para_Character_BP_Aberrant_VintalCommand to Spawn Wild (random level):
Cheat Summon Para_Character_BP_Aberrant_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Parasaur/Para_Character_BP_Aberrant_Vintal.Para_Character_BP_Aberrant_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Para_Character_BP_Aberrant_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Para_Aberrant_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Parasaur/Para_Character_BP_Aberrant_Vintal.Para_Character_BP_Aberrant_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Parasaur/Para_Character_BP_Aberrant_Vintal.Para_Character_BP_Aberrant_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Para_Character_BP_Aberrant_Vintal_C",ToClassName="")
Class Name:
Phiomia_Character_BP_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Phiomia/Phiomia_Character_BP_Vintal.Phiomia_Character_BP_VintalCommand to Spawn Wild (random level):
Cheat Summon Phiomia_Character_BP_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Phiomia/Phiomia_Character_BP_Vintal.Phiomia_Character_BP_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Phiomia_Character_BP_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Phiomia_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Phiomia/Phiomia_Character_BP_Vintal.Phiomia_Character_BP_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Phiomia/Phiomia_Character_BP_Vintal.Phiomia_Character_BP_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Phiomia_Character_BP_Vintal_C",ToClassName="")
Class Name:
Ptero_Character_BP_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Pteranodon/Ptero_Character_BP_Vintal.Ptero_Character_BP_VintalCommand to Spawn Wild (random level):
Cheat Summon Ptero_Character_BP_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Pteranodon/Ptero_Character_BP_Vintal.Ptero_Character_BP_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ptero_Character_BP_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ptero_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Pteranodon/Ptero_Character_BP_Vintal.Ptero_Character_BP_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Pteranodon/Ptero_Character_BP_Vintal.Ptero_Character_BP_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ptero_Character_BP_Vintal_C",ToClassName="")
Class Name:
Raptor_Character_BP_Aberrant_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Raptor/Raptor_Character_BP_Aberrant_Vintal.Raptor_Character_BP_Aberrant_VintalCommand to Spawn Wild (random level):
Cheat Summon Raptor_Character_BP_Aberrant_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Raptor/Raptor_Character_BP_Aberrant_Vintal.Raptor_Character_BP_Aberrant_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Raptor_Character_BP_Aberrant_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Raptor_Aberrant_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Raptor/Raptor_Character_BP_Aberrant_Vintal.Raptor_Character_BP_Aberrant_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Raptor/Raptor_Character_BP_Aberrant_Vintal.Raptor_Character_BP_Aberrant_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Raptor_Character_BP_Aberrant_Vintal_C",ToClassName="")
Class Name:
Rex_Character_BP_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Rex/Rex_Character_BP_Vintal.Rex_Character_BP_VintalCommand to Spawn Wild (random level):
Cheat Summon Rex_Character_BP_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Rex/Rex_Character_BP_Vintal.Rex_Character_BP_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Rex_Character_BP_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Rex_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Rex/Rex_Character_BP_Vintal.Rex_Character_BP_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Rex/Rex_Character_BP_Vintal.Rex_Character_BP_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Rex_Character_BP_Vintal_C",ToClassName="")
Class Name:
Saber_Character_BP_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Saber/Saber_Character_BP_Vintal.Saber_Character_BP_VintalCommand to Spawn Wild (random level):
Cheat Summon Saber_Character_BP_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Saber/Saber_Character_BP_Vintal.Saber_Character_BP_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Saber_Character_BP_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Saber_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Saber/Saber_Character_BP_Vintal.Saber_Character_BP_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Saber/Saber_Character_BP_Vintal.Saber_Character_BP_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Saber_Character_BP_Vintal_C",ToClassName="")
Class Name:
Achatina_Character_BP_Aberrant_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Snail/Achatina_Character_BP_Aberrant_Vintal.Achatina_Character_BP_Aberrant_VintalCommand to Spawn Wild (random level):
Cheat Summon Achatina_Character_BP_Aberrant_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Snail/Achatina_Character_BP_Aberrant_Vintal.Achatina_Character_BP_Aberrant_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Achatina_Character_BP_Aberrant_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Achatina_Aberrant_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Snail/Achatina_Character_BP_Aberrant_Vintal.Achatina_Character_BP_Aberrant_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Snail/Achatina_Character_BP_Aberrant_Vintal.Achatina_Character_BP_Aberrant_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Achatina_Character_BP_Aberrant_Vintal_C",ToClassName="")
Class Name:
Trike_Character_BP_Aberrant_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Trike/Trike_Character_BP_Aberrant_Vintal.Trike_Character_BP_Aberrant_VintalCommand to Spawn Wild (random level):
Cheat Summon Trike_Character_BP_Aberrant_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Trike/Trike_Character_BP_Aberrant_Vintal.Trike_Character_BP_Aberrant_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Trike_Character_BP_Aberrant_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Trike_Aberrant_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Trike/Trike_Character_BP_Aberrant_Vintal.Trike_Character_BP_Aberrant_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Trike/Trike_Character_BP_Aberrant_Vintal.Trike_Character_BP_Aberrant_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Trike_Character_BP_Aberrant_Vintal_C",ToClassName="")
Class Name:
Turtle_Character_BP_Aberrant_Vintal_CBlueprint Path:
/VintalAdditions/Assets/Dinos/Turtle/Turtle_Character_BP_Aberrant_Vintal.Turtle_Character_BP_Aberrant_VintalCommand to Spawn Wild (random level):
Cheat Summon Turtle_Character_BP_Aberrant_Vintal_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/VintalAdditions/Assets/Dinos/Turtle/Turtle_Character_BP_Aberrant_Vintal.Turtle_Character_BP_Aberrant_Vintal'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Turtle_Character_BP_Aberrant_Vintal_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Turtle_Aberrant_Vintal",EntryWeight=0.1,NPCsToSpawn=("/VintalAdditions/Assets/Dinos/Turtle/Turtle_Character_BP_Aberrant_Vintal.Turtle_Character_BP_Aberrant_Vintal_C"))),NPCSpawnLimits=((NPCClass="/VintalAdditions/Assets/Dinos/Turtle/Turtle_Character_BP_Aberrant_Vintal.Turtle_Character_BP_Aberrant_Vintal_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Turtle_Character_BP_Aberrant_Vintal_C",ToClassName="")