Author: Deckard
Downloads: 450,872
File Size: 604.2 MB
Created:
Updated:
Premium Price: $2.00
Mod ID: 1123596
Categories:
MSVV Premium Monster Skins
Player Cosmetic Skins
Spawn codes, cheat commands, and configs for MSVV Premium Monster Skins Items
Class Name:
PrimalItem_WeaponStoneClub_TestCustomCosmetic_CBlueprint Path:
/Halloween_Cosmetic_Skins/Baseball_Bat/PrimalItem_WeaponStoneClub_TestCustomCosmetic.PrimalItem_WeaponStoneClub_TestCustomCosmeticGFI Command:
Cheat GFI PrimalItem_WeaponStoneClub_TestCustomCosmetic_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Baseball_Bat/PrimalItem_WeaponStoneClub_TestCustomCosmetic.PrimalItem_WeaponStoneClub_TestCustomCosmetic'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponStoneClub_TestCustomCosmetic_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponStoneClub_TestCustomCosmetic_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Glider_Vampire_Wings_CBlueprint Path:
/Halloween_Cosmetic_Skins/Glider/PrimalItemArmor_Glider_Vampire_Wings.PrimalItemArmor_Glider_Vampire_WingsGFI Command:
Cheat GFI PrimalItemArmor_Glider_Vampire_Wings_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Glider/PrimalItemArmor_Glider_Vampire_Wings.PrimalItemArmor_Glider_Vampire_Wings'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Glider_Vampire_Wings_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Glider_Vampire_Wings_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponOrcAxe_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponOrcAxe.PrimalItem_WeaponOrcAxeGFI Command:
Cheat GFI PrimalItem_WeaponOrcAxe_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponOrcAxe.PrimalItem_WeaponOrcAxe'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponOrcAxe_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponOrcAxe_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponPike_Child_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponPike_Child.PrimalItem_WeaponPike_ChildGFI Command:
Cheat GFI PrimalItem_WeaponPike_Child_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponPike_Child.PrimalItem_WeaponPike_Child'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponPike_Child_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponPike_Child_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponSoulHammer_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponSoulHammer.PrimalItem_WeaponSoulHammerGFI Command:
Cheat GFI PrimalItem_WeaponSoulHammer_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponSoulHammer.PrimalItem_WeaponSoulHammer'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponSoulHammer_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponSoulHammer_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponUndead_Axe_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Axe.PrimalItem_WeaponUndead_AxeGFI Command:
Cheat GFI PrimalItem_WeaponUndead_Axe_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Axe.PrimalItem_WeaponUndead_Axe'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponUndead_Axe_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponUndead_Axe_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponUndead_Cutlass_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Cutlass.PrimalItem_WeaponUndead_CutlassGFI Command:
Cheat GFI PrimalItem_WeaponUndead_Cutlass_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Cutlass.PrimalItem_WeaponUndead_Cutlass'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponUndead_Cutlass_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponUndead_Cutlass_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponUndead_Hammer_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Hammer.PrimalItem_WeaponUndead_HammerGFI Command:
Cheat GFI PrimalItem_WeaponUndead_Hammer_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Hammer.PrimalItem_WeaponUndead_Hammer'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponUndead_Hammer_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponUndead_Hammer_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponUndead_Mace_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Mace.PrimalItem_WeaponUndead_MaceGFI Command:
Cheat GFI PrimalItem_WeaponUndead_Mace_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Mace.PrimalItem_WeaponUndead_Mace'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponUndead_Mace_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponUndead_Mace_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponUndead_Scythe_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Scythe.PrimalItem_WeaponUndead_ScytheGFI Command:
Cheat GFI PrimalItem_WeaponUndead_Scythe_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Scythe.PrimalItem_WeaponUndead_Scythe'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponUndead_Scythe_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponUndead_Scythe_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponUndead_Sword_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Sword.PrimalItem_WeaponUndead_SwordGFI Command:
Cheat GFI PrimalItem_WeaponUndead_Sword_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/PrimalItem_WeaponUndead_Sword.PrimalItem_WeaponUndead_Sword'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponUndead_Sword_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponUndead_Sword_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponBow_Child_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/Bow/PrimalItem_WeaponBow_Child.PrimalItem_WeaponBow_ChildGFI Command:
Cheat GFI PrimalItem_WeaponBow_Child_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/Bow/PrimalItem_WeaponBow_Child.PrimalItem_WeaponBow_Child'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponBow_Child_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponBow_Child_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponBow_ChildNEW_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/Bow/PrimalItem_WeaponBow_ChildNEW.PrimalItem_WeaponBow_ChildNEWGFI Command:
Cheat GFI PrimalItem_WeaponBow_ChildNEW_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/Bow/PrimalItem_WeaponBow_ChildNEW.PrimalItem_WeaponBow_ChildNEW'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponBow_ChildNEW_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponBow_ChildNEW_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponCompoundBow_CBlueprint Path:
/Halloween_Cosmetic_Skins/Weapons/Bow/PrimalItem_WeaponCompoundBow.PrimalItem_WeaponCompoundBowGFI Command:
Cheat GFI PrimalItem_WeaponCompoundBow_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Halloween_Cosmetic_Skins/Weapons/Bow/PrimalItem_WeaponCompoundBow.PrimalItem_WeaponCompoundBow'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))