Author: davidkruse
Downloads: 9,415
File Size: 6.3 GB
Created:
Updated:
Premium Price: $10.00
Mod ID: 1117983
Categories:
Necrotic Dominion
Combat the vicious Necrotic King and gain magical powers
Spawn codes, cheat commands, and configs for Necrotic Dominion Dinos
Class Name:
Undead_Bigfoot_Character_BP_Easy_CBlueprint Path:
/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Easy.Undead_Bigfoot_Character_BP_EasyCommand to Spawn Wild (random level):
Cheat Summon Undead_Bigfoot_Character_BP_Easy_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Easy.Undead_Bigfoot_Character_BP_Easy'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_Bigfoot_Character_BP_Easy_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_Bigfoot_Easy",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Easy.Undead_Bigfoot_Character_BP_Easy_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Easy.Undead_Bigfoot_Character_BP_Easy_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_Bigfoot_Character_BP_Easy_C",ToClassName="")
Class Name:
Undead_Bigfoot_Character_BP_Hard_CBlueprint Path:
/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Hard.Undead_Bigfoot_Character_BP_HardCommand to Spawn Wild (random level):
Cheat Summon Undead_Bigfoot_Character_BP_Hard_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Hard.Undead_Bigfoot_Character_BP_Hard'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_Bigfoot_Character_BP_Hard_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_Bigfoot_Hard",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Hard.Undead_Bigfoot_Character_BP_Hard_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Hard.Undead_Bigfoot_Character_BP_Hard_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_Bigfoot_Character_BP_Hard_C",ToClassName="")
Class Name:
Undead_Bigfoot_Character_BP_Medium_CBlueprint Path:
/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Medium.Undead_Bigfoot_Character_BP_MediumCommand to Spawn Wild (random level):
Cheat Summon Undead_Bigfoot_Character_BP_Medium_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Medium.Undead_Bigfoot_Character_BP_Medium'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_Bigfoot_Character_BP_Medium_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_Bigfoot_Medium",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Medium.Undead_Bigfoot_Character_BP_Medium_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Gameplay/Spawns/DungeonDinos/Undead_Bigfoot_Character_BP_Medium.Undead_Bigfoot_Character_BP_Medium_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_Bigfoot_Character_BP_Medium_C",ToClassName="")
Class Name:
BigDirebear_Character_BP_CBlueprint Path:
/SorceryEvolved/Levels/World/spawns/Bear/BigDirebear_Character_BP.BigDirebear_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BigDirebear_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Levels/World/spawns/Bear/BigDirebear_Character_BP.BigDirebear_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BigDirebear_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BigDirebear",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Levels/World/spawns/Bear/BigDirebear_Character_BP.BigDirebear_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Levels/World/spawns/Bear/BigDirebear_Character_BP.BigDirebear_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BigDirebear_Character_BP_C",ToClassName="")
Class Name:
Chalico_Character_BP_CBlueprint Path:
/SorceryEvolved/Levels/World/spawns/Chalico/Chalico_Character_BP.Chalico_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Chalico_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Levels/World/spawns/Chalico/Chalico_Character_BP.Chalico_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Chalico_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Chalico",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Levels/World/spawns/Chalico/Chalico_Character_BP.Chalico_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Levels/World/spawns/Chalico/Chalico_Character_BP.Chalico_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Chalico_Character_BP_C",ToClassName="")
Class Name:
Outpost_Mammoth_Character_BP_CBlueprint Path:
/SorceryEvolved/Levels/World/spawns/Mammoth/Outpost_Mammoth_Character_BP.Outpost_Mammoth_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Outpost_Mammoth_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Levels/World/spawns/Mammoth/Outpost_Mammoth_Character_BP.Outpost_Mammoth_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Outpost_Mammoth_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Outpost_Mammoth",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Levels/World/spawns/Mammoth/Outpost_Mammoth_Character_BP.Outpost_Mammoth_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Levels/World/spawns/Mammoth/Outpost_Mammoth_Character_BP.Outpost_Mammoth_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Outpost_Mammoth_Character_BP_C",ToClassName="")
Class Name:
Snake_Character_BP_CBlueprint Path:
/SorceryEvolved/Levels/World/spawns/Snake/Snake_Character_BP.Snake_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Snake_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Levels/World/spawns/Snake/Snake_Character_BP.Snake_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Snake_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Snake",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Levels/World/spawns/Snake/Snake_Character_BP.Snake_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Levels/World/spawns/Snake/Snake_Character_BP.Snake_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Snake_Character_BP_C",ToClassName="")
Class Name:
Outpost_Spino_Character_BP_CBlueprint Path:
/SorceryEvolved/Levels/World/spawns/Spino/Outpost_Spino_Character_BP.Outpost_Spino_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Outpost_Spino_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Levels/World/spawns/Spino/Outpost_Spino_Character_BP.Outpost_Spino_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Outpost_Spino_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Outpost_Spino",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Levels/World/spawns/Spino/Outpost_Spino_Character_BP.Outpost_Spino_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Levels/World/spawns/Spino/Outpost_Spino_Character_BP.Outpost_Spino_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Outpost_Spino_Character_BP_C",ToClassName="")
Class Name:
Outpost_Wyvern_Character_BP_CBlueprint Path:
/SorceryEvolved/Levels/World/spawns/Wyvern/Outpost_Wyvern_Character_BP.Outpost_Wyvern_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Outpost_Wyvern_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Levels/World/spawns/Wyvern/Outpost_Wyvern_Character_BP.Outpost_Wyvern_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Outpost_Wyvern_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Outpost_Wyvern",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Levels/World/spawns/Wyvern/Outpost_Wyvern_Character_BP.Outpost_Wyvern_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Levels/World/spawns/Wyvern/Outpost_Wyvern_Character_BP.Outpost_Wyvern_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Outpost_Wyvern_Character_BP_C",ToClassName="")
Class Name:
Undead_BigfootNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_BigfootNight_Character_BP.Undead_BigfootNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_BigfootNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_BigfootNight_Character_BP.Undead_BigfootNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_BigfootNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_BigfootNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_BigfootNight_Character_BP.Undead_BigfootNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_BigfootNight_Character_BP.Undead_BigfootNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_BigfootNight_Character_BP_C",ToClassName="")
Class Name:
Undead_BoaFrillNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_BoaFrillNight_Character_BP.Undead_BoaFrillNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_BoaFrillNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_BoaFrillNight_Character_BP.Undead_BoaFrillNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_BoaFrillNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_BoaFrillNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_BoaFrillNight_Character_BP.Undead_BoaFrillNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_BoaFrillNight_Character_BP.Undead_BoaFrillNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_BoaFrillNight_Character_BP_C",ToClassName="")
Class Name:
Undead_CarnoNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_CarnoNight_Character_BP.Undead_CarnoNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_CarnoNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_CarnoNight_Character_BP.Undead_CarnoNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_CarnoNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_CarnoNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_CarnoNight_Character_BP.Undead_CarnoNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_CarnoNight_Character_BP.Undead_CarnoNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_CarnoNight_Character_BP_C",ToClassName="")
Class Name:
Undead_DaeodonNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_DaeodonNight_Character_BP.Undead_DaeodonNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_DaeodonNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_DaeodonNight_Character_BP.Undead_DaeodonNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_DaeodonNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_DaeodonNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_DaeodonNight_Character_BP.Undead_DaeodonNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_DaeodonNight_Character_BP.Undead_DaeodonNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_DaeodonNight_Character_BP_C",ToClassName="")
Class Name:
Undead_DirebearNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_DirebearNight_Character_BP.Undead_DirebearNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_DirebearNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_DirebearNight_Character_BP.Undead_DirebearNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_DirebearNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_DirebearNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_DirebearNight_Character_BP.Undead_DirebearNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_DirebearNight_Character_BP.Undead_DirebearNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_DirebearNight_Character_BP_C",ToClassName="")
Class Name:
Undead_GigantNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_GigantNight_Character_BP.Undead_GigantNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_GigantNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_GigantNight_Character_BP.Undead_GigantNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_GigantNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_GigantNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_GigantNight_Character_BP.Undead_GigantNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_GigantNight_Character_BP.Undead_GigantNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_GigantNight_Character_BP_C",ToClassName="")
Class Name:
Undead_MammothNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_MammothNight_Character_BP.Undead_MammothNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_MammothNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_MammothNight_Character_BP.Undead_MammothNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_MammothNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_MammothNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_MammothNight_Character_BP.Undead_MammothNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_MammothNight_Character_BP.Undead_MammothNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_MammothNight_Character_BP_C",ToClassName="")
Class Name:
Undead_RaptorNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_RaptorNight_Character_BP.Undead_RaptorNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_RaptorNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_RaptorNight_Character_BP.Undead_RaptorNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_RaptorNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_RaptorNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_RaptorNight_Character_BP.Undead_RaptorNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_RaptorNight_Character_BP.Undead_RaptorNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_RaptorNight_Character_BP_C",ToClassName="")
Class Name:
Undead_RexNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_RexNight_Character_BP.Undead_RexNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_RexNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_RexNight_Character_BP.Undead_RexNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_RexNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_RexNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_RexNight_Character_BP.Undead_RexNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_RexNight_Character_BP.Undead_RexNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_RexNight_Character_BP_C",ToClassName="")
Class Name:
Undead_SaberNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_SaberNight_Character_BP.Undead_SaberNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_SaberNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_SaberNight_Character_BP.Undead_SaberNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_SaberNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_SaberNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_SaberNight_Character_BP.Undead_SaberNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_SaberNight_Character_BP.Undead_SaberNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_SaberNight_Character_BP_C",ToClassName="")
Class Name:
Undead_ScorpionNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_ScorpionNight_Character_BP.Undead_ScorpionNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_ScorpionNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_ScorpionNight_Character_BP.Undead_ScorpionNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_ScorpionNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_ScorpionNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_ScorpionNight_Character_BP.Undead_ScorpionNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_ScorpionNight_Character_BP.Undead_ScorpionNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_ScorpionNight_Character_BP_C",ToClassName="")
Class Name:
Undead_ThylacoleoNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_ThylacoleoNight_Character_BP.Undead_ThylacoleoNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_ThylacoleoNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_ThylacoleoNight_Character_BP.Undead_ThylacoleoNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_ThylacoleoNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_ThylacoleoNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_ThylacoleoNight_Character_BP.Undead_ThylacoleoNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_ThylacoleoNight_Character_BP.Undead_ThylacoleoNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_ThylacoleoNight_Character_BP_C",ToClassName="")
Class Name:
Undead_TrikeNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_TrikeNight_Character_BP.Undead_TrikeNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_TrikeNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_TrikeNight_Character_BP.Undead_TrikeNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_TrikeNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_TrikeNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_TrikeNight_Character_BP.Undead_TrikeNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_TrikeNight_Character_BP.Undead_TrikeNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_TrikeNight_Character_BP_C",ToClassName="")
Class Name:
Undead_YutyrannusNight_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_YutyrannusNight_Character_BP.Undead_YutyrannusNight_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_YutyrannusNight_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_YutyrannusNight_Character_BP.Undead_YutyrannusNight_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_YutyrannusNight_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_YutyrannusNight",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_YutyrannusNight_Character_BP.Undead_YutyrannusNight_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/NightCreatures/Undead_YutyrannusNight_Character_BP.Undead_YutyrannusNight_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_YutyrannusNight_Character_BP_C",ToClassName="")
Class Name:
Undead_Bigfoot_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/Undead_Bigfoot/Undead_Bigfoot_Character_BP.Undead_Bigfoot_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_Bigfoot_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/Undead_Bigfoot/Undead_Bigfoot_Character_BP.Undead_Bigfoot_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_Bigfoot_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_Bigfoot",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/Undead_Bigfoot/Undead_Bigfoot_Character_BP.Undead_Bigfoot_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/Undead_Bigfoot/Undead_Bigfoot_Character_BP.Undead_Bigfoot_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_Bigfoot_Character_BP_C",ToClassName="")
Class Name:
Undead_BoaFrill_Character_BP_CBlueprint Path:
/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/Undead_BoaFrill/Undead_BoaFrill_Character_BP.Undead_BoaFrill_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Undead_BoaFrill_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/Undead_BoaFrill/Undead_BoaFrill_Character_BP.Undead_BoaFrill_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Undead_BoaFrill_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Undead_BoaFrill",EntryWeight=0.1,NPCsToSpawn=("/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/Undead_BoaFrill/Undead_BoaFrill_Character_BP.Undead_BoaFrill_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/SorceryEvolved/Unsorted/Max_Devfolder/Undead_Creatures/Undead_BoaFrill/Undead_BoaFrill_Character_BP.Undead_BoaFrill_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Undead_BoaFrill_Character_BP_C",ToClassName="")