Sc_Music
none
Spawn codes, cheat commands, and configs for Sc_Music Items
Class Name:
PrimalItemArmor_ShenmiDLOutfit_XieE_CBlueprint Path:
/SC_Music/AoMan/PrimalItemArmor_ShenmiDLOutfit_XieE.PrimalItemArmor_ShenmiDLOutfit_XieEGFI Command:
Cheat GFI PrimalItemArmor_ShenmiDLOutfit_XieE_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/AoMan/PrimalItemArmor_ShenmiDLOutfit_XieE.PrimalItemArmor_ShenmiDLOutfit_XieE'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ShenmiDLOutfit_XieE_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ShenmiDLOutfit_XieE_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ShenmiDLOutfit_XieE_CBlueprint Path:
/SC_Music/GU/PrimalItemArmor_ShenmiDLOutfit_XieE.PrimalItemArmor_ShenmiDLOutfit_XieEGFI Command:
Cheat GFI PrimalItemArmor_ShenmiDLOutfit_XieE_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/GU/PrimalItemArmor_ShenmiDLOutfit_XieE.PrimalItemArmor_ShenmiDLOutfit_XieE'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ShenmiDLOutfit_XieE_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ShenmiDLOutfit_XieE_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ShenmiDLOutfit_XieE_CBlueprint Path:
/SC_Music/HeShang/PrimalItemArmor_ShenmiDLOutfit_XieE.PrimalItemArmor_ShenmiDLOutfit_XieEGFI Command:
Cheat GFI PrimalItemArmor_ShenmiDLOutfit_XieE_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/HeShang/PrimalItemArmor_ShenmiDLOutfit_XieE.PrimalItemArmor_ShenmiDLOutfit_XieE'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ShenmiDLOutfit_XieE_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ShenmiDLOutfit_XieE_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ShenmiDLOutfit_HuiMie_CBlueprint Path:
/SC_Music/HuiMie/PrimalItemArmor_ShenmiDLOutfit_HuiMie.PrimalItemArmor_ShenmiDLOutfit_HuiMieGFI Command:
Cheat GFI PrimalItemArmor_ShenmiDLOutfit_HuiMie_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/HuiMie/PrimalItemArmor_ShenmiDLOutfit_HuiMie.PrimalItemArmor_ShenmiDLOutfit_HuiMie'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ShenmiDLOutfit_HuiMie_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ShenmiDLOutfit_HuiMie_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ShenmiDLOutfit_Dafenqi_CBlueprint Path:
/SC_Music/MONKEY/PrimalItemArmor_ShenmiDLOutfit_Dafenqi.PrimalItemArmor_ShenmiDLOutfit_DafenqiGFI Command:
Cheat GFI PrimalItemArmor_ShenmiDLOutfit_Dafenqi_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/MONKEY/PrimalItemArmor_ShenmiDLOutfit_Dafenqi.PrimalItemArmor_ShenmiDLOutfit_Dafenqi'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ShenmiDLOutfit_Dafenqi_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ShenmiDLOutfit_Dafenqi_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Muisc_48/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Muisc_48/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Muisc_50/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Muisc_50/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music57/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music57/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_1/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_1/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_10/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_10/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_11/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_11/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_12/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_12/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_13/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_13/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_14/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_14/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_15/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_15/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_16/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_16/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_17/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_17/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_18/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_18/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_19/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_19/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_2/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_2/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_20/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_20/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_21/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_21/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_22/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_22/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_1_CBlueprint Path:
/SC_Music/Music_23/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/SC_Music/Music_23/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))