C Variants TLC
Adds C Variant Creatures
Spawn codes, cheat commands, and configs for C Variants TLC Dinos
Class Name:
C_Titanoboa_Character_BP_CBlueprint Path:
/C_Variants/C_BoaFrill/C_Titanoboa_Character_BP.C_Titanoboa_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Titanoboa_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_BoaFrill/C_Titanoboa_Character_BP.C_Titanoboa_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Titanoboa_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Titanoboa",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_BoaFrill/C_Titanoboa_Character_BP.C_Titanoboa_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_BoaFrill/C_Titanoboa_Character_BP.C_Titanoboa_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Titanoboa_Character_BP_C",ToClassName="")
Class Name:
C_Carno_Character_BP_CBlueprint Path:
/C_Variants/C_Carno/C_Carno_Character_BP.C_Carno_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Carno_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Carno/C_Carno_Character_BP.C_Carno_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Carno_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Carno",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Carno/C_Carno_Character_BP.C_Carno_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Carno/C_Carno_Character_BP.C_Carno_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Carno_Character_BP_C",ToClassName="")
Class Name:
C_Compy_Character_BP_CBlueprint Path:
/C_Variants/C_Compy/C_Compy_Character_BP.C_Compy_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Compy_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Compy/C_Compy_Character_BP.C_Compy_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Compy_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Compy",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Compy/C_Compy_Character_BP.C_Compy_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Compy/C_Compy_Character_BP.C_Compy_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Compy_Character_BP_C",ToClassName="")
Class Name:
C_Dilo_Character_BP_CBlueprint Path:
/C_Variants/C_Dilo/C_Dilo_Character_BP.C_Dilo_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Dilo_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Dilo/C_Dilo_Character_BP.C_Dilo_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Dilo_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Dilo",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Dilo/C_Dilo_Character_BP.C_Dilo_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Dilo/C_Dilo_Character_BP.C_Dilo_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Dilo_Character_BP_C",ToClassName="")
Class Name:
C_Diplodocus_Character_BP_CBlueprint Path:
/C_Variants/C_Diplodocus/C_Diplodocus_Character_BP.C_Diplodocus_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Diplodocus_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Diplodocus/C_Diplodocus_Character_BP.C_Diplodocus_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Diplodocus_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Diplodocus",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Diplodocus/C_Diplodocus_Character_BP.C_Diplodocus_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Diplodocus/C_Diplodocus_Character_BP.C_Diplodocus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Diplodocus_Character_BP_C",ToClassName="")
Class Name:
C_Moschops_Character_BP_CBlueprint Path:
/C_Variants/C_Moschops/C_Moschops_Character_BP.C_Moschops_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Moschops_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Moschops/C_Moschops_Character_BP.C_Moschops_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Moschops_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Moschops",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Moschops/C_Moschops_Character_BP.C_Moschops_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Moschops/C_Moschops_Character_BP.C_Moschops_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Moschops_Character_BP_C",ToClassName="")
Class Name:
C_Pachy_Character_BP_CBlueprint Path:
/C_Variants/C_Pachy/C_Pachy_Character_BP.C_Pachy_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Pachy_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Pachy/C_Pachy_Character_BP.C_Pachy_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Pachy_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Pachy",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Pachy/C_Pachy_Character_BP.C_Pachy_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Pachy/C_Pachy_Character_BP.C_Pachy_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Pachy_Character_BP_C",ToClassName="")
Class Name:
C_Pachyrhino_Character_BP_CBlueprint Path:
/C_Variants/C_Pachyrhino/C_Pachyrhino_Character_BP.C_Pachyrhino_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Pachyrhino_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Pachyrhino/C_Pachyrhino_Character_BP.C_Pachyrhino_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Pachyrhino_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Pachyrhino",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Pachyrhino/C_Pachyrhino_Character_BP.C_Pachyrhino_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Pachyrhino/C_Pachyrhino_Character_BP.C_Pachyrhino_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Pachyrhino_Character_BP_C",ToClassName="")
Class Name:
C_Phiomia_Character_BP_CBlueprint Path:
/C_Variants/C_Phiomia/C_Phiomia_Character_BP.C_Phiomia_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Phiomia_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Phiomia/C_Phiomia_Character_BP.C_Phiomia_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Phiomia_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Phiomia",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Phiomia/C_Phiomia_Character_BP.C_Phiomia_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Phiomia/C_Phiomia_Character_BP.C_Phiomia_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Phiomia_Character_BP_C",ToClassName="")
Class Name:
C_Procoptodon_Character_BP_CBlueprint Path:
/C_Variants/C_Procoptodon/C_Procoptodon_Character_BP.C_Procoptodon_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Procoptodon_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Procoptodon/C_Procoptodon_Character_BP.C_Procoptodon_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Procoptodon_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Procoptodon",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Procoptodon/C_Procoptodon_Character_BP.C_Procoptodon_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Procoptodon/C_Procoptodon_Character_BP.C_Procoptodon_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Procoptodon_Character_BP_C",ToClassName="")
Class Name:
C_Quetz_Character_BP_CBlueprint Path:
/C_Variants/C_Quetz/C_Quetz_Character_BP.C_Quetz_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Quetz_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Quetz/C_Quetz_Character_BP.C_Quetz_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Quetz_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Quetz",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Quetz/C_Quetz_Character_BP.C_Quetz_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Quetz/C_Quetz_Character_BP.C_Quetz_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Quetz_Character_BP_C",ToClassName="")
Class Name:
C_Saber_Character_BP_CBlueprint Path:
/C_Variants/C_Saber/C_Saber_Character_BP.C_Saber_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Saber_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Saber/C_Saber_Character_BP.C_Saber_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Saber_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Saber",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Saber/C_Saber_Character_BP.C_Saber_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Saber/C_Saber_Character_BP.C_Saber_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Saber_Character_BP_C",ToClassName="")
Class Name:
C_Turtle_Character_BP_CBlueprint Path:
/C_Variants/C_Turtle/C_Turtle_Character_BP.C_Turtle_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_Turtle_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Turtle/C_Turtle_Character_BP.C_Turtle_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_Turtle_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_Turtle",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Turtle/C_Turtle_Character_BP.C_Turtle_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Turtle/C_Turtle_Character_BP.C_Turtle_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_Turtle_Character_BP_C",ToClassName="")
Class Name:
C_DominantSpino_Character_BP_CBlueprint Path:
/C_Variants/C_Dominants/Aberrant_DominantSpino/C_DominantSpino_Character_BP.C_DominantSpino_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_DominantSpino_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Dominants/Aberrant_DominantSpino/C_DominantSpino_Character_BP.C_DominantSpino_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_DominantSpino_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_DominantSpino",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Dominants/Aberrant_DominantSpino/C_DominantSpino_Character_BP.C_DominantSpino_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Dominants/Aberrant_DominantSpino/C_DominantSpino_Character_BP.C_DominantSpino_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_DominantSpino_Character_BP_C",ToClassName="")
Class Name:
C_DominantArgent_Character_BP_CBlueprint Path:
/C_Variants/C_Dominants/DominantArgy/C_DominantArgent_Character_BP.C_DominantArgent_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_DominantArgent_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Dominants/DominantArgy/C_DominantArgent_Character_BP.C_DominantArgent_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_DominantArgent_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_DominantArgent",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Dominants/DominantArgy/C_DominantArgent_Character_BP.C_DominantArgent_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Dominants/DominantArgy/C_DominantArgent_Character_BP.C_DominantArgent_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_DominantArgent_Character_BP_C",ToClassName="")
Class Name:
C_DominantMegalodon_Character_BP_CBlueprint Path:
/C_Variants/C_Dominants/DominantMegalodon/C_DominantMegalodon_Character_BP.C_DominantMegalodon_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_DominantMegalodon_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Dominants/DominantMegalodon/C_DominantMegalodon_Character_BP.C_DominantMegalodon_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_DominantMegalodon_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_DominantMegalodon",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Dominants/DominantMegalodon/C_DominantMegalodon_Character_BP.C_DominantMegalodon_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Dominants/DominantMegalodon/C_DominantMegalodon_Character_BP.C_DominantMegalodon_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_DominantMegalodon_Character_BP_C",ToClassName="")
Class Name:
C_DominantTherizino_Character_BP_CBlueprint Path:
/C_Variants/C_Dominants/DominantTheri/C_DominantTherizino_Character_BP.C_DominantTherizino_Character_BPCommand to Spawn Wild (random level):
Cheat Summon C_DominantTherizino_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/C_Variants/C_Dominants/DominantTheri/C_DominantTherizino_Character_BP.C_DominantTherizino_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "C_DominantTherizino_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="C_DominantTherizino",EntryWeight=0.1,NPCsToSpawn=("/C_Variants/C_Dominants/DominantTheri/C_DominantTherizino_Character_BP.C_DominantTherizino_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/C_Variants/C_Dominants/DominantTheri/C_DominantTherizino_Character_BP.C_DominantTherizino_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="C_DominantTherizino_Character_BP_C",ToClassName="")