Author: itsybitsybiter
Downloads: 1,348
File Size: 135.0 MB
Created:
Updated:
Mod ID: 1090961
Categories:
Quality Living
Quality Living expands the standard of life around your base by adding new structures and improving existing ones.
Spawn codes, cheat commands, and configs for Quality Living Items
Class Name:
PrimalItemStructure_QL_AirConditioner_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_AirConditioner.PrimalItemStructure_QL_AirConditionerGFI Command:
Cheat GFI PrimalItemStructure_QL_AirConditioner_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_AirConditioner.PrimalItemStructure_QL_AirConditioner'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_AirConditioner_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_AirConditioner_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_AnvilBench_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_AnvilBench.PrimalItemStructure_QL_AnvilBenchGFI Command:
Cheat GFI PrimalItemStructure_QL_AnvilBench_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_AnvilBench.PrimalItemStructure_QL_AnvilBench'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_AnvilBench_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_AnvilBench_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_Bonfire_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_Bonfire.PrimalItemStructure_QL_BonfireGFI Command:
Cheat GFI PrimalItemStructure_QL_Bonfire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_Bonfire.PrimalItemStructure_QL_Bonfire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_Bonfire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_Bonfire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_Cauldron_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_Cauldron.PrimalItemStructure_QL_CauldronGFI Command:
Cheat GFI PrimalItemStructure_QL_Cauldron_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_Cauldron.PrimalItemStructure_QL_Cauldron'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_Cauldron_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_Cauldron_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_ChemBench_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_ChemBench.PrimalItemStructure_QL_ChemBenchGFI Command:
Cheat GFI PrimalItemStructure_QL_ChemBench_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_ChemBench.PrimalItemStructure_QL_ChemBench'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_ChemBench_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_ChemBench_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_CompostBin_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_CompostBin.PrimalItemStructure_QL_CompostBinGFI Command:
Cheat GFI PrimalItemStructure_QL_CompostBin_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_CompostBin.PrimalItemStructure_QL_CompostBin'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_CompostBin_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_CompostBin_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_CropPlot_Large_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_CropPlot_Large.PrimalItemStructure_QL_CropPlot_LargeGFI Command:
Cheat GFI PrimalItemStructure_QL_CropPlot_Large_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_CropPlot_Large.PrimalItemStructure_QL_CropPlot_Large'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_CropPlot_Large_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_CropPlot_Large_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_CropPlot_Medium_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_CropPlot_Medium.PrimalItemStructure_QL_CropPlot_MediumGFI Command:
Cheat GFI PrimalItemStructure_QL_CropPlot_Medium_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_CropPlot_Medium.PrimalItemStructure_QL_CropPlot_Medium'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_CropPlot_Medium_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_CropPlot_Medium_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_CropPlot_Small_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_CropPlot_Small.PrimalItemStructure_QL_CropPlot_SmallGFI Command:
Cheat GFI PrimalItemStructure_QL_CropPlot_Small_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_CropPlot_Small.PrimalItemStructure_QL_CropPlot_Small'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_CropPlot_Small_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_CropPlot_Small_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_EmbryoIncubator_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_EmbryoIncubator.PrimalItemStructure_QL_EmbryoIncubatorGFI Command:
Cheat GFI PrimalItemStructure_QL_EmbryoIncubator_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_EmbryoIncubator.PrimalItemStructure_QL_EmbryoIncubator'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_EmbryoIncubator_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_EmbryoIncubator_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_Fabricator_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_Fabricator.PrimalItemStructure_QL_FabricatorGFI Command:
Cheat GFI PrimalItemStructure_QL_Fabricator_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_Fabricator.PrimalItemStructure_QL_Fabricator'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_Fabricator_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_Fabricator_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_FeedTrough_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_FeedTrough.PrimalItemStructure_QL_FeedTroughGFI Command:
Cheat GFI PrimalItemStructure_QL_FeedTrough_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_FeedTrough.PrimalItemStructure_QL_FeedTrough'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_FeedTrough_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_FeedTrough_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_Grill_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_Grill.PrimalItemStructure_QL_GrillGFI Command:
Cheat GFI PrimalItemStructure_QL_Grill_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_Grill.PrimalItemStructure_QL_Grill'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_Grill_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_Grill_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_Grinder_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_Grinder.PrimalItemStructure_QL_GrinderGFI Command:
Cheat GFI PrimalItemStructure_QL_Grinder_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_Grinder.PrimalItemStructure_QL_Grinder'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_Grinder_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_Grinder_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_Handmill_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_Handmill.PrimalItemStructure_QL_HandmillGFI Command:
Cheat GFI PrimalItemStructure_QL_Handmill_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_Handmill.PrimalItemStructure_QL_Handmill'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_Handmill_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_Handmill_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_IceBox_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_IceBox.PrimalItemStructure_QL_IceBoxGFI Command:
Cheat GFI PrimalItemStructure_QL_IceBox_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_IceBox.PrimalItemStructure_QL_IceBox'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_IceBox_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_IceBox_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_IndustrialCookingPot_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_IndustrialCookingPot.PrimalItemStructure_QL_IndustrialCookingPotGFI Command:
Cheat GFI PrimalItemStructure_QL_IndustrialCookingPot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_IndustrialCookingPot.PrimalItemStructure_QL_IndustrialCookingPot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_IndustrialCookingPot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_IndustrialCookingPot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_IndustrialForge_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_IndustrialForge.PrimalItemStructure_QL_IndustrialForgeGFI Command:
Cheat GFI PrimalItemStructure_QL_IndustrialForge_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_IndustrialForge.PrimalItemStructure_QL_IndustrialForge'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_IndustrialForge_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_IndustrialForge_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_IndustrialPreservinBin_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_IndustrialPreservinBin.PrimalItemStructure_QL_IndustrialPreservinBinGFI Command:
Cheat GFI PrimalItemStructure_QL_IndustrialPreservinBin_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_IndustrialPreservinBin.PrimalItemStructure_QL_IndustrialPreservinBin'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_IndustrialPreservinBin_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_IndustrialPreservinBin_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_LinkedStorage_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_LinkedStorage.PrimalItemStructure_QL_LinkedStorageGFI Command:
Cheat GFI PrimalItemStructure_QL_LinkedStorage_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_LinkedStorage.PrimalItemStructure_QL_LinkedStorage'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_LinkedStorage_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_LinkedStorage_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_PowerGenerator_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_PowerGenerator.PrimalItemStructure_QL_PowerGeneratorGFI Command:
Cheat GFI PrimalItemStructure_QL_PowerGenerator_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_PowerGenerator.PrimalItemStructure_QL_PowerGenerator'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_PowerGenerator_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_PowerGenerator_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_Preserver_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_Preserver.PrimalItemStructure_QL_PreserverGFI Command:
Cheat GFI PrimalItemStructure_QL_Preserver_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_Preserver.PrimalItemStructure_QL_Preserver'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_Preserver_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_Preserver_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_StandingTorch_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_StandingTorch.PrimalItemStructure_QL_StandingTorchGFI Command:
Cheat GFI PrimalItemStructure_QL_StandingTorch_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_StandingTorch.PrimalItemStructure_QL_StandingTorch'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_StandingTorch_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_StandingTorch_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_SteamForge_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_SteamForge.PrimalItemStructure_QL_SteamForgeGFI Command:
Cheat GFI PrimalItemStructure_QL_SteamForge_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_SteamForge.PrimalItemStructure_QL_SteamForge'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_SteamForge_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_SteamForge_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_StorageLarge_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_StorageLarge.PrimalItemStructure_QL_StorageLargeGFI Command:
Cheat GFI PrimalItemStructure_QL_StorageLarge_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_StorageLarge.PrimalItemStructure_QL_StorageLarge'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_StorageLarge_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_StorageLarge_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_StorageSmall_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_StorageSmall.PrimalItemStructure_QL_StorageSmallGFI Command:
Cheat GFI PrimalItemStructure_QL_StorageSmall_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_StorageSmall.PrimalItemStructure_QL_StorageSmall'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_StorageSmall_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_StorageSmall_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_QL_WallTorch_CBlueprint Path:
/QualityLiving/StructureBPs/PrimalItemStructure_QL_WallTorch.PrimalItemStructure_QL_WallTorchGFI Command:
Cheat GFI PrimalItemStructure_QL_WallTorch_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/QualityLiving/StructureBPs/PrimalItemStructure_QL_WallTorch.PrimalItemStructure_QL_WallTorch'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_QL_WallTorch_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_QL_WallTorch_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))