Author: Cliffan_
Downloads: 564,235
File Size: 39.4 MB
Created:
Updated:
Mod ID: 1083969
Categories:
Cliffans Weapon CCs: Vanilla Firearms (Custom Cosmetic)
Camos and skins for vanilla weapons! (Custom Cosmetic)
Spawn codes, cheat commands, and configs for Cliffans Weapon CCs: Vanilla Firearms (Custom Cosmetic) Items
Class Name:
PrimalItem_WeaponRifle_Camo_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/AssaultRifle/PrimalItem_WeaponRifle_Camo.PrimalItem_WeaponRifle_CamoGFI Command:
Cheat GFI PrimalItem_WeaponRifle_Camo_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/AssaultRifle/PrimalItem_WeaponRifle_Camo.PrimalItem_WeaponRifle_Camo'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponRifle_Camo_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponRifle_Camo_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponCompoundBow_Camo_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/CompoundBow/PrimalItem_WeaponCompoundBow_Camo.PrimalItem_WeaponCompoundBow_CamoGFI Command:
Cheat GFI PrimalItem_WeaponCompoundBow_Camo_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/CompoundBow/PrimalItem_WeaponCompoundBow_Camo.PrimalItem_WeaponCompoundBow_Camo'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_Camo_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_Camo_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeapFlamethrower_Camo_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/Flamethrower/PrimalItem_WeapFlamethrower_Camo.PrimalItem_WeapFlamethrower_CamoGFI Command:
Cheat GFI PrimalItem_WeapFlamethrower_Camo_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/Flamethrower/PrimalItem_WeapFlamethrower_Camo.PrimalItem_WeapFlamethrower_Camo'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeapFlamethrower_Camo_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeapFlamethrower_Camo_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedPistol_Camo_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedPistol/PrimalItem_WeaponMachinedPistol_Camo.PrimalItem_WeaponMachinedPistol_CamoGFI Command:
Cheat GFI PrimalItem_WeaponMachinedPistol_Camo_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedPistol/PrimalItem_WeaponMachinedPistol_Camo.PrimalItem_WeaponMachinedPistol_Camo'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedPistol_Camo_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedPistol_Camo_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedSniper_CamoBase_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedSniper/PrimalItem_WeaponMachinedSniper_CamoBase.PrimalItem_WeaponMachinedSniper_CamoBaseGFI Command:
Cheat GFI PrimalItem_WeaponMachinedSniper_CamoBase_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedSniper/PrimalItem_WeaponMachinedSniper_CamoBase.PrimalItem_WeaponMachinedSniper_CamoBase'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedSniper_CamoBase_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedSniper_CamoBase_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponRifle_Camo_Floral_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/AssaultRifle/Floral/PrimalItem_WeaponRifle_Camo_Floral.PrimalItem_WeaponRifle_Camo_FloralGFI Command:
Cheat GFI PrimalItem_WeaponRifle_Camo_Floral_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/AssaultRifle/Floral/PrimalItem_WeaponRifle_Camo_Floral.PrimalItem_WeaponRifle_Camo_Floral'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponRifle_Camo_Floral_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponRifle_Camo_Floral_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponRifle_Camo_Tiger_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/AssaultRifle/Tiger/PrimalItem_WeaponRifle_Camo_Tiger.PrimalItem_WeaponRifle_Camo_TigerGFI Command:
Cheat GFI PrimalItem_WeaponRifle_Camo_Tiger_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/AssaultRifle/Tiger/PrimalItem_WeaponRifle_Camo_Tiger.PrimalItem_WeaponRifle_Camo_Tiger'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponRifle_Camo_Tiger_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponRifle_Camo_Tiger_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponRifle_Camo_Traditional_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/AssaultRifle/Traditional/PrimalItem_WeaponRifle_Camo_Traditional.PrimalItem_WeaponRifle_Camo_TraditionalGFI Command:
Cheat GFI PrimalItem_WeaponRifle_Camo_Traditional_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/AssaultRifle/Traditional/PrimalItem_WeaponRifle_Camo_Traditional.PrimalItem_WeaponRifle_Camo_Traditional'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponRifle_Camo_Traditional_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponRifle_Camo_Traditional_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponCompoundBow_Camo_Frogs_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/CompoundBow/Frogs/PrimalItem_WeaponCompoundBow_Camo_Frogs.PrimalItem_WeaponCompoundBow_Camo_FrogsGFI Command:
Cheat GFI PrimalItem_WeaponCompoundBow_Camo_Frogs_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/CompoundBow/Frogs/PrimalItem_WeaponCompoundBow_Camo_Frogs.PrimalItem_WeaponCompoundBow_Camo_Frogs'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_Camo_Frogs_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_Camo_Frogs_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponCompoundBow_Camo_Tiger_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/CompoundBow/Tiger/PrimalItem_WeaponCompoundBow_Camo_Tiger.PrimalItem_WeaponCompoundBow_Camo_TigerGFI Command:
Cheat GFI PrimalItem_WeaponCompoundBow_Camo_Tiger_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/CompoundBow/Tiger/PrimalItem_WeaponCompoundBow_Camo_Tiger.PrimalItem_WeaponCompoundBow_Camo_Tiger'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_Camo_Tiger_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_Camo_Tiger_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponCompoundBow_Camo_Military_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/CompoundBow/TraditionalCamo/PrimalItem_WeaponCompoundBow_Camo_Military.PrimalItem_WeaponCompoundBow_Camo_MilitaryGFI Command:
Cheat GFI PrimalItem_WeaponCompoundBow_Camo_Military_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/CompoundBow/TraditionalCamo/PrimalItem_WeaponCompoundBow_Camo_Military.PrimalItem_WeaponCompoundBow_Camo_Military'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_Camo_Military_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_Camo_Military_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeapFlamethrower_Camo_Frog_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/Flamethrower/Frog/PrimalItem_WeapFlamethrower_Camo_Frog.PrimalItem_WeapFlamethrower_Camo_FrogGFI Command:
Cheat GFI PrimalItem_WeapFlamethrower_Camo_Frog_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/Flamethrower/Frog/PrimalItem_WeapFlamethrower_Camo_Frog.PrimalItem_WeapFlamethrower_Camo_Frog'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeapFlamethrower_Camo_Frog_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeapFlamethrower_Camo_Frog_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeapFlamethrower_Camo_Tiger_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/Flamethrower/Tiger/PrimalItem_WeapFlamethrower_Camo_Tiger.PrimalItem_WeapFlamethrower_Camo_TigerGFI Command:
Cheat GFI PrimalItem_WeapFlamethrower_Camo_Tiger_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/Flamethrower/Tiger/PrimalItem_WeapFlamethrower_Camo_Tiger.PrimalItem_WeapFlamethrower_Camo_Tiger'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeapFlamethrower_Camo_Tiger_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeapFlamethrower_Camo_Tiger_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeapFlamethrower_Camo_TraditionalCamo_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/Flamethrower/TraditionalCamo/PrimalItem_WeapFlamethrower_Camo_TraditionalCamo.PrimalItem_WeapFlamethrower_Camo_TraditionalCamoGFI Command:
Cheat GFI PrimalItem_WeapFlamethrower_Camo_TraditionalCamo_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/Flamethrower/TraditionalCamo/PrimalItem_WeapFlamethrower_Camo_TraditionalCamo.PrimalItem_WeapFlamethrower_Camo_TraditionalCamo'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeapFlamethrower_Camo_TraditionalCamo_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeapFlamethrower_Camo_TraditionalCamo_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedPistol_Camo_Floral_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedPistol/Floral/PrimalItem_WeaponMachinedPistol_Camo_Floral.PrimalItem_WeaponMachinedPistol_Camo_FloralGFI Command:
Cheat GFI PrimalItem_WeaponMachinedPistol_Camo_Floral_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedPistol/Floral/PrimalItem_WeaponMachinedPistol_Camo_Floral.PrimalItem_WeaponMachinedPistol_Camo_Floral'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedPistol_Camo_Floral_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedPistol_Camo_Floral_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedPistol_Camo_GeometricWaves_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedPistol/GeometricWaves/PrimalItem_WeaponMachinedPistol_Camo_GeometricWaves.PrimalItem_WeaponMachinedPistol_Camo_GeometricWavesGFI Command:
Cheat GFI PrimalItem_WeaponMachinedPistol_Camo_GeometricWaves_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedPistol/GeometricWaves/PrimalItem_WeaponMachinedPistol_Camo_GeometricWaves.PrimalItem_WeaponMachinedPistol_Camo_GeometricWaves'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedPistol_Camo_GeometricWaves_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedPistol_Camo_GeometricWaves_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedPistol_Camo_Tiger_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedPistol/Tiger/PrimalItem_WeaponMachinedPistol_Camo_Tiger.PrimalItem_WeaponMachinedPistol_Camo_TigerGFI Command:
Cheat GFI PrimalItem_WeaponMachinedPistol_Camo_Tiger_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedPistol/Tiger/PrimalItem_WeaponMachinedPistol_Camo_Tiger.PrimalItem_WeaponMachinedPistol_Camo_Tiger'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedPistol_Camo_Tiger_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedPistol_Camo_Tiger_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedSniper_Camo_Floral_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedSniper/Floral/PrimalItem_WeaponMachinedSniper_Camo_Floral.PrimalItem_WeaponMachinedSniper_Camo_FloralGFI Command:
Cheat GFI PrimalItem_WeaponMachinedSniper_Camo_Floral_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedSniper/Floral/PrimalItem_WeaponMachinedSniper_Camo_Floral.PrimalItem_WeaponMachinedSniper_Camo_Floral'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Floral_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Floral_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedSniper_Camo_GeometricWaves_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedSniper/GeometricWaves/PrimalItem_WeaponMachinedSniper_Camo_GeometricWaves.PrimalItem_WeaponMachinedSniper_Camo_GeometricWavesGFI Command:
Cheat GFI PrimalItem_WeaponMachinedSniper_Camo_GeometricWaves_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedSniper/GeometricWaves/PrimalItem_WeaponMachinedSniper_Camo_GeometricWaves.PrimalItem_WeaponMachinedSniper_Camo_GeometricWaves'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_GeometricWaves_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_GeometricWaves_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedSniper_Camo_Lightning_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedSniper/Lightning/PrimalItem_WeaponMachinedSniper_Camo_Lightning.PrimalItem_WeaponMachinedSniper_Camo_LightningGFI Command:
Cheat GFI PrimalItem_WeaponMachinedSniper_Camo_Lightning_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedSniper/Lightning/PrimalItem_WeaponMachinedSniper_Camo_Lightning.PrimalItem_WeaponMachinedSniper_Camo_Lightning'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Lightning_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Lightning_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedSniper_Camo_Ornamental_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedSniper/Ornamental/PrimalItem_WeaponMachinedSniper_Camo_Ornamental.PrimalItem_WeaponMachinedSniper_Camo_OrnamentalGFI Command:
Cheat GFI PrimalItem_WeaponMachinedSniper_Camo_Ornamental_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedSniper/Ornamental/PrimalItem_WeaponMachinedSniper_Camo_Ornamental.PrimalItem_WeaponMachinedSniper_Camo_Ornamental'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Ornamental_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Ornamental_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedSniper_Camo_Stars_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedSniper/Stars/PrimalItem_WeaponMachinedSniper_Camo_Stars.PrimalItem_WeaponMachinedSniper_Camo_StarsGFI Command:
Cheat GFI PrimalItem_WeaponMachinedSniper_Camo_Stars_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedSniper/Stars/PrimalItem_WeaponMachinedSniper_Camo_Stars.PrimalItem_WeaponMachinedSniper_Camo_Stars'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Stars_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Stars_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedSniper_Camo_Tiger_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedSniper/Tiger/PrimalItem_WeaponMachinedSniper_Camo_Tiger.PrimalItem_WeaponMachinedSniper_Camo_TigerGFI Command:
Cheat GFI PrimalItem_WeaponMachinedSniper_Camo_Tiger_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedSniper/Tiger/PrimalItem_WeaponMachinedSniper_Camo_Tiger.PrimalItem_WeaponMachinedSniper_Camo_Tiger'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Tiger_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Tiger_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMachinedSniper_Camo_Traditional_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/MachinedSniper/TraditionalCamo/PrimalItem_WeaponMachinedSniper_Camo_Traditional.PrimalItem_WeaponMachinedSniper_Camo_TraditionalGFI Command:
Cheat GFI PrimalItem_WeaponMachinedSniper_Camo_Traditional_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/MachinedSniper/TraditionalCamo/PrimalItem_WeaponMachinedSniper_Camo_Traditional.PrimalItem_WeaponMachinedSniper_Camo_Traditional'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Traditional_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedSniper_Camo_Traditional_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponRifle_Camo_TigerWDF_CBlueprint Path:
/CosmeticFirearmsCamo/Weapons/AssaultRifle/Tiger/WDF/PrimalItem_WeaponRifle_Camo_TigerWDF.PrimalItem_WeaponRifle_Camo_TigerWDFGFI Command:
Cheat GFI PrimalItem_WeaponRifle_Camo_TigerWDF_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/CosmeticFirearmsCamo/Weapons/AssaultRifle/Tiger/WDF/PrimalItem_WeaponRifle_Camo_TigerWDF.PrimalItem_WeaponRifle_Camo_TigerWDF'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponRifle_Camo_TigerWDF_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponRifle_Camo_TigerWDF_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))