Schlingel Cluster Mod
Game change for Cluster Schlingelhausen
Spawn codes, cheat commands, and configs for Schlingel Cluster Mod Supply Crates
Class Name:
SupplyCrate_Base_Horde_EasyN_CBlueprint Path:
/Schlingel-Hausen/Loot/EXE/SupplyCrate_Base_Horde_EasyN.SupplyCrate_Base_Horde_EasyNAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Base_Horde_EasyN_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Base_Horde_HardN_CBlueprint Path:
/Schlingel-Hausen/Loot/EXE/SupplyCrate_Base_Horde_HardN.SupplyCrate_Base_Horde_HardNAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Base_Horde_HardN_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Base_Horde_LegendaryN_CBlueprint Path:
/Schlingel-Hausen/Loot/EXE/SupplyCrate_Base_Horde_LegendaryN.SupplyCrate_Base_Horde_LegendaryNAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Base_Horde_LegendaryN_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Base_Horde_MediumN_CBlueprint Path:
/Schlingel-Hausen/Loot/EXE/SupplyCrate_Base_Horde_MediumN.SupplyCrate_Base_Horde_MediumNAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Base_Horde_MediumN_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level03_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level03.SupplyCrateN_Level03Add an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level03_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level03_Double_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level03_Double.SupplyCrateN_Level03_DoubleAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level03_Double_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level03_Double_ScorchedEarth_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level03_Double_ScorchedEarth.SupplyCrateN_Level03_Double_ScorchedEarthAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level03_Double_ScorchedEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level03_ScorchedEarth_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level03_ScorchedEarth.SupplyCrateN_Level03_ScorchedEarthAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level03_ScorchedEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level15_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level15.SupplyCrateN_Level15Add an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level15_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level15_Double_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level15_Double.SupplyCrateN_Level15_DoubleAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level15_Double_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level15_Double_ScorchedEarth_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level15_Double_ScorchedEarth.SupplyCrateN_Level15_Double_ScorchedEarthAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level15_Double_ScorchedEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level15_ScorchedEarth_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level15_ScorchedEarth.SupplyCrateN_Level15_ScorchedEarthAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level15_ScorchedEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level25_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level25.SupplyCrateN_Level25Add an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level25_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level25_Double_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level25_Double.SupplyCrateN_Level25_DoubleAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level25_Double_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level30_Double_ScorchedEarth_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level30_Double_ScorchedEarth.SupplyCrateN_Level30_Double_ScorchedEarthAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level30_Double_ScorchedEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level30_ScorchedEarth_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level30_ScorchedEarth.SupplyCrateN_Level30_ScorchedEarthAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level30_ScorchedEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level35_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level35.SupplyCrateN_Level35Add an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level35_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level35_Double_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level35_Double.SupplyCrateN_Level35_DoubleAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level35_Double_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level45_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level45.SupplyCrateN_Level45Add an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level45_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level45_Double_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level45_Double.SupplyCrateN_Level45_DoubleAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level45_Double_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level45_Double_ScorchedEarth_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level45_Double_ScorchedEarth.SupplyCrateN_Level45_Double_ScorchedEarthAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level45_Double_ScorchedEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level45_ScorchedEarth_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level45_ScorchedEarth.SupplyCrateN_Level45_ScorchedEarthAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level45_ScorchedEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level55_Double_ScorchedEarth_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level55_Double_ScorchedEarth.SupplyCrateN_Level55_Double_ScorchedEarthAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level55_Double_ScorchedEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level55_ScorchedEarth_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level55_ScorchedEarth.SupplyCrateN_Level55_ScorchedEarthAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level55_ScorchedEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrateN_Level60_CBlueprint Path:
/Schlingel-Hausen/Loot/SupplyCrate/SupplyCrateN_Level60.SupplyCrateN_Level60Add an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrateN_Level60_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))