Author: Hazearil Downloads: 13,520 File Size: 2.1 MB Created: 2024-05-12 Updated: 2025-05-26 Mod ID: 1016632 Copied to clipboard Categories: Structures Arkitecture Adding various structure parts. Description Engrams Items Spawn codes, cheat commands, and configs for Arkitecture Items PrimalItemStructureSkin_Tileset_Adobe_C Class Name: PrimalItemStructureSkin_Tileset_Adobe_CCopied to clipboard Blueprint Path: /Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Adobe.PrimalItemStructureSkin_Tileset_AdobeCopied to clipboard GFI Command: Cheat GFI PrimalItemStructureSkin_Tileset_Adobe_C 1 0 0Copied to clipboard GiveItem Command: Cheat GiveItem "Blueprint'/Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Adobe.PrimalItemStructureSkin_Tileset_Adobe'" 1 0 0Copied to clipboard Override Crafting Costs (Game.ini): ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Adobe_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Copied to clipboard Override Stack Size (Game.ini): ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Adobe_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))Copied to clipboard PrimalItemStructureSkin_Tileset_Greenhouse_C Class Name: PrimalItemStructureSkin_Tileset_Greenhouse_CCopied to clipboard Blueprint Path: /Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Greenhouse.PrimalItemStructureSkin_Tileset_GreenhouseCopied to clipboard GFI Command: Cheat GFI PrimalItemStructureSkin_Tileset_Greenhouse_C 1 0 0Copied to clipboard GiveItem Command: Cheat GiveItem "Blueprint'/Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Greenhouse.PrimalItemStructureSkin_Tileset_Greenhouse'" 1 0 0Copied to clipboard Override Crafting Costs (Game.ini): ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Greenhouse_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Copied to clipboard Override Stack Size (Game.ini): ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Greenhouse_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))Copied to clipboard PrimalItemStructureSkin_Tileset_Metal_C Class Name: PrimalItemStructureSkin_Tileset_Metal_CCopied to clipboard Blueprint Path: /Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Metal.PrimalItemStructureSkin_Tileset_MetalCopied to clipboard GFI Command: Cheat GFI PrimalItemStructureSkin_Tileset_Metal_C 1 0 0Copied to clipboard GiveItem Command: Cheat GiveItem "Blueprint'/Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Metal.PrimalItemStructureSkin_Tileset_Metal'" 1 0 0Copied to clipboard Override Crafting Costs (Game.ini): ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Metal_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Copied to clipboard Override Stack Size (Game.ini): ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Metal_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))Copied to clipboard PrimalItemStructureSkin_Tileset_Stone_C Class Name: PrimalItemStructureSkin_Tileset_Stone_CCopied to clipboard Blueprint Path: /Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Stone.PrimalItemStructureSkin_Tileset_StoneCopied to clipboard GFI Command: Cheat GFI PrimalItemStructureSkin_Tileset_Stone_C 1 0 0Copied to clipboard GiveItem Command: Cheat GiveItem "Blueprint'/Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Stone.PrimalItemStructureSkin_Tileset_Stone'" 1 0 0Copied to clipboard Override Crafting Costs (Game.ini): ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Stone_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Copied to clipboard Override Stack Size (Game.ini): ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Stone_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))Copied to clipboard PrimalItemStructureSkin_Tileset_Tek_C Class Name: PrimalItemStructureSkin_Tileset_Tek_CCopied to clipboard Blueprint Path: /Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Tek.PrimalItemStructureSkin_Tileset_TekCopied to clipboard GFI Command: Cheat GFI PrimalItemStructureSkin_Tileset_Tek_C 1 0 0Copied to clipboard GiveItem Command: Cheat GiveItem "Blueprint'/Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Tek.PrimalItemStructureSkin_Tileset_Tek'" 1 0 0Copied to clipboard Override Crafting Costs (Game.ini): ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Tek_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Copied to clipboard Override Stack Size (Game.ini): ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Tek_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))Copied to clipboard PrimalItemStructureSkin_Tileset_Thatch_C Class Name: PrimalItemStructureSkin_Tileset_Thatch_CCopied to clipboard Blueprint Path: /Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Thatch.PrimalItemStructureSkin_Tileset_ThatchCopied to clipboard GFI Command: Cheat GFI PrimalItemStructureSkin_Tileset_Thatch_C 1 0 0Copied to clipboard GiveItem Command: Cheat GiveItem "Blueprint'/Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Thatch.PrimalItemStructureSkin_Tileset_Thatch'" 1 0 0Copied to clipboard Override Crafting Costs (Game.ini): ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Thatch_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Copied to clipboard Override Stack Size (Game.ini): ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Thatch_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))Copied to clipboard PrimalItemStructureSkin_Tileset_Wood_C Class Name: PrimalItemStructureSkin_Tileset_Wood_CCopied to clipboard Blueprint Path: /Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Wood.PrimalItemStructureSkin_Tileset_WoodCopied to clipboard GFI Command: Cheat GFI PrimalItemStructureSkin_Tileset_Wood_C 1 0 0Copied to clipboard GiveItem Command: Cheat GiveItem "Blueprint'/Arkitecture/Structures/Skins/PrimalItemStructureSkin_Tileset_Wood.PrimalItemStructureSkin_Tileset_Wood'" 1 0 0Copied to clipboard Override Crafting Costs (Game.ini): ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Tileset_Wood_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Copied to clipboard Override Stack Size (Game.ini): ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Tileset_Wood_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))Copied to clipboard