Author: StudioWildcardMods
Downloads: 2,324,118
File Size: 2.0 GB
Created:
Updated:
Mod ID: 1005639
Categories:
Club ARK
Club ARK
Spawn codes, cheat commands, and configs for Club ARK Dinos
Class Name:
Dodo_Character_BP_Town_Gold_SB_CBlueprint Path:
/BobsMissions/SummerBash/Dodo_Character_BP_Town_Gold_SB.Dodo_Character_BP_Town_Gold_SBCommand to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_Town_Gold_SB_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/SummerBash/Dodo_Character_BP_Town_Gold_SB.Dodo_Character_BP_Town_Gold_SB'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_Town_Gold_SB_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_Town_Gold_SB",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/SummerBash/Dodo_Character_BP_Town_Gold_SB.Dodo_Character_BP_Town_Gold_SB_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/SummerBash/Dodo_Character_BP_Town_Gold_SB.Dodo_Character_BP_Town_Gold_SB_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_Town_Gold_SB_C",ToClassName="")
Class Name:
Dodo_Character_BP_Town_SB_CBlueprint Path:
/BobsMissions/SummerBash/Dodo_Character_BP_Town_SB.Dodo_Character_BP_Town_SBCommand to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_Town_SB_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/SummerBash/Dodo_Character_BP_Town_SB.Dodo_Character_BP_Town_SB'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_Town_SB_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_Town_SB",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/SummerBash/Dodo_Character_BP_Town_SB.Dodo_Character_BP_Town_SB_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/SummerBash/Dodo_Character_BP_Town_SB.Dodo_Character_BP_Town_SB_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_Town_SB_C",ToClassName="")
Class Name:
Soldier_Character_BP_Town_SummerBash_CBlueprint Path:
/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash.Soldier_Character_BP_Town_SummerBashCommand to Spawn Wild (random level):
Cheat Summon Soldier_Character_BP_Town_SummerBash_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash.Soldier_Character_BP_Town_SummerBash'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Soldier_Character_BP_Town_SummerBash_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Soldier_Town_SummerBash",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash.Soldier_Character_BP_Town_SummerBash_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash.Soldier_Character_BP_Town_SummerBash_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Soldier_Character_BP_Town_SummerBash_C",ToClassName="")
Class Name:
Soldier_Character_BP_Town_SummerBash_Variant01_CBlueprint Path:
/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash_Variant01.Soldier_Character_BP_Town_SummerBash_Variant01Command to Spawn Wild (random level):
Cheat Summon Soldier_Character_BP_Town_SummerBash_Variant01_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash_Variant01.Soldier_Character_BP_Town_SummerBash_Variant01'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Soldier_Character_BP_Town_SummerBash_Variant01_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Soldier_Town_SummerBash_Variant01",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash_Variant01.Soldier_Character_BP_Town_SummerBash_Variant01_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash_Variant01.Soldier_Character_BP_Town_SummerBash_Variant01_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Soldier_Character_BP_Town_SummerBash_Variant01_C",ToClassName="")
Class Name:
Soldier_Character_BP_Town_SummerBash_Variant02_CBlueprint Path:
/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash_Variant02.Soldier_Character_BP_Town_SummerBash_Variant02Command to Spawn Wild (random level):
Cheat Summon Soldier_Character_BP_Town_SummerBash_Variant02_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash_Variant02.Soldier_Character_BP_Town_SummerBash_Variant02'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Soldier_Character_BP_Town_SummerBash_Variant02_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Soldier_Town_SummerBash_Variant02",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash_Variant02.Soldier_Character_BP_Town_SummerBash_Variant02_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/SummerBash/Soldier_Character_BP_Town_SummerBash_Variant02.Soldier_Character_BP_Town_SummerBash_Variant02_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Soldier_Character_BP_Town_SummerBash_Variant02_C",ToClassName="")
Class Name:
Soldier_Character_BP_Town_CBlueprint Path:
/BobsMissions/Town/Soldier_Character_BP_Town.Soldier_Character_BP_TownCommand to Spawn Wild (random level):
Cheat Summon Soldier_Character_BP_Town_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Town/Soldier_Character_BP_Town.Soldier_Character_BP_Town'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Soldier_Character_BP_Town_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Soldier_Town",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Town/Soldier_Character_BP_Town.Soldier_Character_BP_Town_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Town/Soldier_Character_BP_Town.Soldier_Character_BP_Town_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Soldier_Character_BP_Town_C",ToClassName="")
Class Name:
Dodo_Character_BP_Town_CBlueprint Path:
/BobsMissions/Town/NPC/Dodo_Character_BP_Town.Dodo_Character_BP_TownCommand to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_Town_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Town/NPC/Dodo_Character_BP_Town.Dodo_Character_BP_Town'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_Town_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_Town",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Town/NPC/Dodo_Character_BP_Town.Dodo_Character_BP_Town_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Town/NPC/Dodo_Character_BP_Town.Dodo_Character_BP_Town_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_Town_C",ToClassName="")
Class Name:
Dodo_Character_BP_Town_Gold_CBlueprint Path:
/BobsMissions/Town/NPC/Dodo_Character_BP_Town_Gold.Dodo_Character_BP_Town_GoldCommand to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_Town_Gold_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Town/NPC/Dodo_Character_BP_Town_Gold.Dodo_Character_BP_Town_Gold'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_Town_Gold_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_Town_Gold",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Town/NPC/Dodo_Character_BP_Town_Gold.Dodo_Character_BP_Town_Gold_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Town/NPC/Dodo_Character_BP_Town_Gold.Dodo_Character_BP_Town_Gold_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_Town_Gold_C",ToClassName="")
Class Name:
Soldier_Character_BP_Static_CBlueprint Path:
/BobsMissions/Town/NPC/Soldier_Character_BP_Static.Soldier_Character_BP_StaticCommand to Spawn Wild (random level):
Cheat Summon Soldier_Character_BP_Static_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Town/NPC/Soldier_Character_BP_Static.Soldier_Character_BP_Static'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Soldier_Character_BP_Static_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Soldier_Static",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Town/NPC/Soldier_Character_BP_Static.Soldier_Character_BP_Static_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Town/NPC/Soldier_Character_BP_Static.Soldier_Character_BP_Static_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Soldier_Character_BP_Static_C",ToClassName="")
Class Name:
Soldier_Character_BP_Static_Nerva_CBlueprint Path:
/BobsMissions/Town/NPC/Soldier_Character_BP_Static_Nerva.Soldier_Character_BP_Static_NervaCommand to Spawn Wild (random level):
Cheat Summon Soldier_Character_BP_Static_Nerva_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Town/NPC/Soldier_Character_BP_Static_Nerva.Soldier_Character_BP_Static_Nerva'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Soldier_Character_BP_Static_Nerva_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Soldier_Static_Nerva",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Town/NPC/Soldier_Character_BP_Static_Nerva.Soldier_Character_BP_Static_Nerva_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Town/NPC/Soldier_Character_BP_Static_Nerva.Soldier_Character_BP_Static_Nerva_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Soldier_Character_BP_Static_Nerva_C",ToClassName="")
Class Name:
Soldier_Character_BP_Static_PlayMontage_Auto_CBlueprint Path:
/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Auto.Soldier_Character_BP_Static_PlayMontage_AutoCommand to Spawn Wild (random level):
Cheat Summon Soldier_Character_BP_Static_PlayMontage_Auto_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Auto.Soldier_Character_BP_Static_PlayMontage_Auto'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Soldier_Character_BP_Static_PlayMontage_Auto_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Soldier_Static_PlayMontage_Auto",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Auto.Soldier_Character_BP_Static_PlayMontage_Auto_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Auto.Soldier_Character_BP_Static_PlayMontage_Auto_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Soldier_Character_BP_Static_PlayMontage_Auto_C",ToClassName="")
Class Name:
Soldier_Character_BP_Static_PlayMontage_Base_CBlueprint Path:
/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Base.Soldier_Character_BP_Static_PlayMontage_BaseCommand to Spawn Wild (random level):
Cheat Summon Soldier_Character_BP_Static_PlayMontage_Base_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Base.Soldier_Character_BP_Static_PlayMontage_Base'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Soldier_Character_BP_Static_PlayMontage_Base_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Soldier_Static_PlayMontage_Base",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Base.Soldier_Character_BP_Static_PlayMontage_Base_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Base.Soldier_Character_BP_Static_PlayMontage_Base_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Soldier_Character_BP_Static_PlayMontage_Base_C",ToClassName="")
Class Name:
Soldier_Character_BP_Static_PlayMontage_Trigger_CBlueprint Path:
/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Trigger.Soldier_Character_BP_Static_PlayMontage_TriggerCommand to Spawn Wild (random level):
Cheat Summon Soldier_Character_BP_Static_PlayMontage_Trigger_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Trigger.Soldier_Character_BP_Static_PlayMontage_Trigger'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Soldier_Character_BP_Static_PlayMontage_Trigger_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Soldier_Static_PlayMontage_Trigger",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Trigger.Soldier_Character_BP_Static_PlayMontage_Trigger_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Trigger.Soldier_Character_BP_Static_PlayMontage_Trigger_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Soldier_Character_BP_Static_PlayMontage_Trigger_C",ToClassName="")
Class Name:
Soldier_Character_BP_Static_PlayMontage_Trigger_Seating_CBlueprint Path:
/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Trigger_Seating.Soldier_Character_BP_Static_PlayMontage_Trigger_SeatingCommand to Spawn Wild (random level):
Cheat Summon Soldier_Character_BP_Static_PlayMontage_Trigger_Seating_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Trigger_Seating.Soldier_Character_BP_Static_PlayMontage_Trigger_Seating'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Soldier_Character_BP_Static_PlayMontage_Trigger_Seating_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Soldier_Static_PlayMontage_Trigger_Seating",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Trigger_Seating.Soldier_Character_BP_Static_PlayMontage_Trigger_Seating_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Town/NPC/Soldier_Character_BP_Static_PlayMontage_Trigger_Seating.Soldier_Character_BP_Static_PlayMontage_Trigger_Seating_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Soldier_Character_BP_Static_PlayMontage_Trigger_Seating_C",ToClassName="")
Class Name:
Doed_Character_BP_AAA_CBlueprint Path:
/BobsMissions/RawMigratedAAA/Animated/Dinos/Doed_Character_BP_AAA.Doed_Character_BP_AAACommand to Spawn Wild (random level):
Cheat Summon Doed_Character_BP_AAA_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/RawMigratedAAA/Animated/Dinos/Doed_Character_BP_AAA.Doed_Character_BP_AAA'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Doed_Character_BP_AAA_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Doed_AAA",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/RawMigratedAAA/Animated/Dinos/Doed_Character_BP_AAA.Doed_Character_BP_AAA_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/RawMigratedAAA/Animated/Dinos/Doed_Character_BP_AAA.Doed_Character_BP_AAA_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Doed_Character_BP_AAA_C",ToClassName="")
Class Name:
Para_Character_BP_AAA_CBlueprint Path:
/BobsMissions/RawMigratedAAA/Animated/Dinos/Para_Character_BP_AAA.Para_Character_BP_AAACommand to Spawn Wild (random level):
Cheat Summon Para_Character_BP_AAA_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/RawMigratedAAA/Animated/Dinos/Para_Character_BP_AAA.Para_Character_BP_AAA'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Para_Character_BP_AAA_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Para_AAA",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/RawMigratedAAA/Animated/Dinos/Para_Character_BP_AAA.Para_Character_BP_AAA_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/RawMigratedAAA/Animated/Dinos/Para_Character_BP_AAA.Para_Character_BP_AAA_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Para_Character_BP_AAA_C",ToClassName="")
Class Name:
Ptero_Character_BP_AAA_CBlueprint Path:
/BobsMissions/RawMigratedAAA/Animated/Dinos/Ptero_Character_BP_AAA.Ptero_Character_BP_AAACommand to Spawn Wild (random level):
Cheat Summon Ptero_Character_BP_AAA_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/RawMigratedAAA/Animated/Dinos/Ptero_Character_BP_AAA.Ptero_Character_BP_AAA'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ptero_Character_BP_AAA_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ptero_AAA",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/RawMigratedAAA/Animated/Dinos/Ptero_Character_BP_AAA.Ptero_Character_BP_AAA_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/RawMigratedAAA/Animated/Dinos/Ptero_Character_BP_AAA.Ptero_Character_BP_AAA_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ptero_Character_BP_AAA_C",ToClassName="")
Class Name:
Raptor_Character_BP_AAA_CBlueprint Path:
/BobsMissions/RawMigratedAAA/Animated/Dinos/Raptor_Character_BP_AAA.Raptor_Character_BP_AAACommand to Spawn Wild (random level):
Cheat Summon Raptor_Character_BP_AAA_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/RawMigratedAAA/Animated/Dinos/Raptor_Character_BP_AAA.Raptor_Character_BP_AAA'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Raptor_Character_BP_AAA_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Raptor_AAA",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/RawMigratedAAA/Animated/Dinos/Raptor_Character_BP_AAA.Raptor_Character_BP_AAA_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/RawMigratedAAA/Animated/Dinos/Raptor_Character_BP_AAA.Raptor_Character_BP_AAA_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Raptor_Character_BP_AAA_C",ToClassName="")
Class Name:
Dodo_Character_BP_MoleBoss_e01c01_CBlueprint Path:
/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01.Dodo_Character_BP_MoleBoss_e01c01Command to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_MoleBoss_e01c01_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01.Dodo_Character_BP_MoleBoss_e01c01'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_MoleBoss_e01c01_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_MoleBoss_e01c01",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01.Dodo_Character_BP_MoleBoss_e01c01_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01.Dodo_Character_BP_MoleBoss_e01c01_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_MoleBoss_e01c01_C",ToClassName="")
Class Name:
Dodo_Character_BP_MoleBoss_e01c01_Hard_CBlueprint Path:
/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01_Hard.Dodo_Character_BP_MoleBoss_e01c01_HardCommand to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_MoleBoss_e01c01_Hard_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01_Hard.Dodo_Character_BP_MoleBoss_e01c01_Hard'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_MoleBoss_e01c01_Hard_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_MoleBoss_e01c01_Hard",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01_Hard.Dodo_Character_BP_MoleBoss_e01c01_Hard_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01_Hard.Dodo_Character_BP_MoleBoss_e01c01_Hard_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_MoleBoss_e01c01_Hard_C",ToClassName="")
Class Name:
Dodo_Character_BP_MoleBoss_e01c01_Medium_CBlueprint Path:
/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01_Medium.Dodo_Character_BP_MoleBoss_e01c01_MediumCommand to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_MoleBoss_e01c01_Medium_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01_Medium.Dodo_Character_BP_MoleBoss_e01c01_Medium'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_MoleBoss_e01c01_Medium_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_MoleBoss_e01c01_Medium",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01_Medium.Dodo_Character_BP_MoleBoss_e01c01_Medium_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_MoleBoss_e01c01_Medium.Dodo_Character_BP_MoleBoss_e01c01_Medium_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_MoleBoss_e01c01_Medium_C",ToClassName="")
Class Name:
Dodo_Character_BP_WhackMole_WithC4_e01c01_CBlueprint Path:
/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01.Dodo_Character_BP_WhackMole_WithC4_e01c01Command to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_WhackMole_WithC4_e01c01_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01.Dodo_Character_BP_WhackMole_WithC4_e01c01'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_WhackMole_WithC4_e01c01_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_WhackMole_WithC4_e01c01",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01.Dodo_Character_BP_WhackMole_WithC4_e01c01_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01.Dodo_Character_BP_WhackMole_WithC4_e01c01_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_WhackMole_WithC4_e01c01_C",ToClassName="")
Class Name:
Dodo_Character_BP_WhackMole_WithC4_e01c01_Hard_CBlueprint Path:
/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01_Hard.Dodo_Character_BP_WhackMole_WithC4_e01c01_HardCommand to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_WhackMole_WithC4_e01c01_Hard_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01_Hard.Dodo_Character_BP_WhackMole_WithC4_e01c01_Hard'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_WhackMole_WithC4_e01c01_Hard_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_WhackMole_WithC4_e01c01_Hard",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01_Hard.Dodo_Character_BP_WhackMole_WithC4_e01c01_Hard_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01_Hard.Dodo_Character_BP_WhackMole_WithC4_e01c01_Hard_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_WhackMole_WithC4_e01c01_Hard_C",ToClassName="")
Class Name:
Dodo_Character_BP_WhackMole_WithC4_e01c01_Medium_CBlueprint Path:
/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01_Medium.Dodo_Character_BP_WhackMole_WithC4_e01c01_MediumCommand to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_WhackMole_WithC4_e01c01_Medium_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01_Medium.Dodo_Character_BP_WhackMole_WithC4_e01c01_Medium'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_WhackMole_WithC4_e01c01_Medium_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_WhackMole_WithC4_e01c01_Medium",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01_Medium.Dodo_Character_BP_WhackMole_WithC4_e01c01_Medium_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_e01c01_Medium.Dodo_Character_BP_WhackMole_WithC4_e01c01_Medium_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_WhackMole_WithC4_e01c01_Medium_C",ToClassName="")
Class Name:
Dodo_Character_BP_WhackMole_WithC4_Green_e01c01_CBlueprint Path:
/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_Green_e01c01.Dodo_Character_BP_WhackMole_WithC4_Green_e01c01Command to Spawn Wild (random level):
Cheat Summon Dodo_Character_BP_WhackMole_WithC4_Green_e01c01_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_Green_e01c01.Dodo_Character_BP_WhackMole_WithC4_Green_e01c01'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dodo_Character_BP_WhackMole_WithC4_Green_e01c01_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dodo_WhackMole_WithC4_Green_e01c01",EntryWeight=0.1,NPCsToSpawn=("/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_Green_e01c01.Dodo_Character_BP_WhackMole_WithC4_Green_e01c01_C"))),NPCSpawnLimits=((NPCClass="/BobsMissions/Missions/AAA_EP1/Chapter1/Dinos/Dodo_Character_BP_WhackMole_WithC4_Green_e01c01.Dodo_Character_BP_WhackMole_WithC4_Green_e01c01_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dodo_Character_BP_WhackMole_WithC4_Green_e01c01_C",ToClassName="")