ARK310CR
CrateRebarance
Spawn codes, cheat commands, and configs for ARK310CR Supply Crates
Class Name:
SupplyCrate_Cave_QualityTier1_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_Cave_QualityTier1_Child.SupplyCrate_Cave_QualityTier1_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier1_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Cave_QualityTier2_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_Cave_QualityTier2_Child.SupplyCrate_Cave_QualityTier2_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier2_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Cave_QualityTier3_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_Cave_QualityTier3_Child.SupplyCrate_Cave_QualityTier3_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier3_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Cave_QualityTier4_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_Cave_QualityTier4_Child.SupplyCrate_Cave_QualityTier4_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier4_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_IceCaveTier1_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_IceCaveTier1_Child.SupplyCrate_IceCaveTier1_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_IceCaveTier1_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_IceCaveTier2_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_IceCaveTier2_Child.SupplyCrate_IceCaveTier2_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_IceCaveTier2_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_IceCaveTier3_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_IceCaveTier3_Child.SupplyCrate_IceCaveTier3_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_IceCaveTier3_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_OceanInstant_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_OceanInstant_Child.SupplyCrate_OceanInstant_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_OceanInstant_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_SwampCaveTier1_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_SwampCaveTier1_Child.SupplyCrate_SwampCaveTier1_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_SwampCaveTier1_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_SwampCaveTier2_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_SwampCaveTier2_Child.SupplyCrate_SwampCaveTier2_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_SwampCaveTier2_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_SwampCaveTier3_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_SwampCaveTier3_Child.SupplyCrate_SwampCaveTier3_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_SwampCaveTier3_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_UnderwaterCaveTier1_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_UnderwaterCaveTier1_Child.SupplyCrate_UnderwaterCaveTier1_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_UnderwaterCaveTier1_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_UnderwaterCaveTier2_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_UnderwaterCaveTier2_Child.SupplyCrate_UnderwaterCaveTier2_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_UnderwaterCaveTier2_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_UnderwaterCaveTier3_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandCrate/SupplyCrate_UnderwaterCaveTier3_Child.SupplyCrate_UnderwaterCaveTier3_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_UnderwaterCaveTier3_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level03_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandSupply/SupplyCrate_Level03_Child.SupplyCrate_Level03_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level03_Double_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandSupply/SupplyCrate_Level03_Double_Child.SupplyCrate_Level03_Double_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_Double_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level15_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandSupply/SupplyCrate_Level15_Child.SupplyCrate_Level15_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level15_Double_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandSupply/SupplyCrate_Level15_Double_Child.SupplyCrate_Level15_Double_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_Double_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level25_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandSupply/SupplyCrate_Level25_Child.SupplyCrate_Level25_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level25_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level25_Double_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandSupply/SupplyCrate_Level25_Double_Child.SupplyCrate_Level25_Double_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level25_Double_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level35_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandSupply/SupplyCrate_Level35_Child.SupplyCrate_Level35_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level35_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level35_Double_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandSupply/SupplyCrate_Level35_Double_Child.SupplyCrate_Level35_Double_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level35_Double_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level45_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandSupply/SupplyCrate_Level45_Child.SupplyCrate_Level45_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level45_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level45_Double_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandSupply/SupplyCrate_Level45_Double_Child.SupplyCrate_Level45_Double_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level45_Double_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level60_Child_CBlueprint Path:
/ARK310CrateRebalance/Crate/IslandSupply/SupplyCrate_Level60_Child.SupplyCrate_Level60_ChildAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level60_Child_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))