Update 6/8/2025: This mod was automatically recooked by CurseForge at 5.5 and it looks like it broke something with performance, despite the fact nothing about how this mod works was changed in 5.5. A proper 5.5 update will come soon.
This mod allows you to enable your own dino event colors at any time in the GameUserSettings.ini. Similar to the DynamicColorset setting in ASE's DynamicConfig.ini.
You don't need to be running any other event or mod for it to work.
Should be compatible with almost everything, but if you're running an event mod that also applies colors (like Love Ascended), this mod works off a separate % and will calculate its chance to apply colors after the event mod does.
--
Example GameUserSettings.ini options:
[CustomColors]
CustomColorsSet=6,7,10,11,12,32,34,4,5,3,53,59,67,68,84,76,94,95,100
CustomColorWeight=0.1
--
Use color IDs, NOT color names!
Example: 1,2,3,4
NOT: Red,Blue,Green,Yellow
It will use the weight setting as a % chance to change the dino's colors to ones in the ini.
Example: 0.1 will be a 10% chance, while 1.0 will be 100%.