Port in from ASE
Mod id: 939182
5k, 10k, 20K mostly Stacker mod for moderate to heavy users. Eggs and Kibble are vanilla. Did not touch those, though I can if enough requests. Includes Extinction, Aberration, Scorched Earth and a couple Genesis resources (when available DLCs come out). Weight and spoiling times adjusted. I did not make everything light as a feather. I still want to feel some weight, but figure 50-80% reduction as most common ;) Also some descriptive and stats adjusted-(SOME THINGS YOU CANNOT ADJUST FROM INI) More updated pics to come soon
Stack mods like this should be loaded after custom map and/or 1st load priority dino mods. So always, 1st, 2nd or 3rd depending on your mod lineup. NEVER in the middle or last! As high as possible. Vanilla resources will not stack with this mods resources. So when you first install it, will have to gather new resources. Your servers and single player StackSizeMultiplier should be default 1 with any stack mod.
Do nothing if this is your first or only stacker mod to new, fresh wiped or existing server other than include it in your mod line-up. However, if you are changing stacker mods, it is a good idea to wipe all inventory (some may be compatible, but all the previous stack mods resources should already be deleted when removing the mod)
NEED TO: Relearn any engrams that are reset and rebuild (or you can try pickup and place back down) some crafting/cooking stations if not working properly
Discord: https://discord.gg/ThdFgtq Donations welcome to: paypal.me/LarryDltn
Please report any bugs or suggestions to Discord, or bugs to mod comments page at the least. I can't fix it if I don't know or have missed it ;) Thanks!
Spawn codes are same as vanilla. Known issues: Sap tap cap of 30 has been fixed
Other mods:
Chief Stacks 500 Chief's LongLasting Plus (Reusable Tools and More) Chief's Modified Structures (coming soon)