Convert artifacts 2:1
Currently only artifacts found on Island is added, the rest will be added as the DLC's releases
Want to change the Conversion ratio to 1:1, just add these to your Game.ini ConfigOverrideItemCraftingCosts=(ItemClassString="SCArtifact_Brute_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemArtifactGeneric_C",BaseResourceRequirement=1.00,bCraftingRequireExactResourceType=False))) ConfigOverrideItemCraftingCosts=(ItemClassString="SCArtifact_Clever_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemArtifactGeneric_C",BaseResourceRequirement=1.00,bCraftingRequireExactResourceType=False))) ConfigOverrideItemCraftingCosts=(ItemClassString="SCArtifact_Cunning_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemArtifactGeneric_C",BaseResourceRequirement=1.00,bCraftingRequireExactResourceType=False))) ConfigOverrideItemCraftingCosts=(ItemClassString="SCArtifact_Devourer",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemArtifactGeneric_C",BaseResourceRequirement=1.00,bCraftingRequireExactResourceType=False))) ConfigOverrideItemCraftingCosts=(ItemClassString="SCArtifact_Hunter_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemArtifactGeneric_C",BaseResourceRequirement=1.00,bCraftingRequireExactResourceType=False))) ConfigOverrideItemCraftingCosts=(ItemClassString="SCArtifact_Immune_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemArtifactGeneric_C",BaseResourceRequirement=1.00,bCraftingRequireExactResourceType=False))) ConfigOverrideItemCraftingCosts=(ItemClassString="SCArtifact_Massive_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemArtifactGeneric_C",BaseResourceRequirement=1.00,bCraftingRequireExactResourceType=False))) ConfigOverrideItemCraftingCosts=(ItemClassString="SCArtifact_Pack_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemArtifactGeneric_C",BaseResourceRequirement=1.00,bCraftingRequireExactResourceType=False))) ConfigOverrideItemCraftingCosts=(ItemClassString="SCArtifact_Skylord_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemArtifactGeneric_C",BaseResourceRequirement=1.00,bCraftingRequireExactResourceType=False))) ConfigOverrideItemCraftingCosts=(ItemClassString="SCArtifact_Strong_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemArtifactGeneric_C",BaseResourceRequirement=1.00,bCraftingRequireExactResourceType=False)))