Usage: After death, items will be saved in the "SaveGames/InventoryCacheData_DIK" folder, Automatically recover your items when you respawn after death.
(Each file is the "PlayerID" in the game)
It works even after death offline.
automatic wearing of armor.
Fully stackable, no load order requirements.
Video: https://www.youtube.com/watch?v=wLxYxvLS8Lg
Discord:
After the character dies, the character inventory retains the folder, parameter setting: PreventRetainingTheFolders=False Video demonstration: https://youtu.be/m6ycykcyXSI
//Settings Code (Must be placed in GameUserSettings.ini)
(This is just an example, you don't need to copy all of them, just type in the settings you want)
[DeathInventoryKeeper]
Filter=/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemArmor_HideShirt.PrimalItemArmor_HideShirt_C,/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemArmor_HideGloves.PrimalItemArmor_HideGloves_C
KeepEquipOnRespawn=true
KeepInventoryOnRespawn=true
KeepQuickSlotsOnRespawn=true
KeepInventoryItemsCategories=MiscConsumable,Equipment,Weapon,Ammo,Structure,Resource,Skin,WeaponAttachment,Artifact
EnableXPLossUponDeath=true
XPLossUponDeathValue=5000.5
EnableLevelScalingXpPenalty=true
EnablePlayerResetUponDeath=true
EnableDinoHarvestingPlayer=false
EnableHPLossWhenPlayerCharacterIsResurrected=True
HPLossWhenPlayerCharacterIsResurrectedPercentage=12.5
PreventRetainingTheFolders=False
PreventDeathPlaceSpawnBed=True
DeathTemporaryBedDisappearsTime=500.0
PreventDeathRecoveryButton=True
PreventTerminalButton=True
PreventTerminalSpawnBossArena=True
PreventTerminalSpawnCave=True
TerminalExistenceTime=500
PreventNonDedicatedServersIgnoreGUS=False
PreventSaveShoulderPetButton=False
KeepSaveShoulderPetInventory=True
KeepSaveShoulderPetEquip=True
//General Settings
"Filter" : Filter out blueprint path items separated by ","(Default value is empty string) <Note: This setting cannot have any line breaks or spaces.>
"KeepEquipOnRespawn" : When it is "True", the equipment item will be returned after death.(Default value: True)
"KeepInventoryOnRespawn" : When it is "True", the Inventory item will be returned after death.(Default value: True)
"KeepQuickSlotsOnRespawn" : When it is "True", the Quick Slots item will be returned after death.(Default value: True)
"KeepInventoryItemsCategories" : This function allows you to select a project category to filter. There are several options <Note: This setting cannot have any line breaks or spaces.> :
MiscConsumable
Equipment
Weapons
Ammo
Structure
Resource
Skin
WeaponAttachment
Artifact
If it is a blank string, this function will be disabled.(Default value is empty string)
//Punishment After Death Settings
"EnableXPLossUponDeath" : When it is "True", punishment starts after death.(Default value: false)
"XPLossUponDeathValue" : Input the experience to be deducted after death, and the parameter type is a floating point number.(Default value: 0.0)
"EnableLevelScalingXpPenalty": Where the penalty would be XPLossUponDeathValue*level so for example with 5000.5 at first level but 500050 at level 100(Default value: false)
"EnablePlayerResetUponDeath" : When it is "True", player reset (level/stat/engram) upon death.(Default value: false)
"EnableDinoHarvestingPlayer" : When it is "True", dinosaurs can harvest player corpses (It is not recommended to enable it. If you enable dinosaurs to quickly harvest player corpses, this module function may be disabled).(Default value: false)
"EnableHPLossWhenPlayerCharacterIsResurrected" : When it is "True",When the character is resurrected, 0~100% of the current maximum blood volume will be deducted.(Default value: false)
"HPLossWhenPlayerCharacterIsResurrectedPercentage" : Set the percentage of blood required to be deducted during resurrection from 0 to 100 (floating point number).(Default value: 0)
"PreventRetainingTheFolders": Prevent player character from retaining inventory folder settings when respawning.(Default: False)
"PreventDeathPlaceSpawnBed":When the player character dies, a virtual bed will be generated at the place of death, and the player can be resurrected immediately at the place of death (Default: False)
"DeathTemporaryBedDisappearsTime":Virtual bed display time (default: 500 seconds)
"PreventDeathRecoveryButton":Search the cached inventory that you dropped on the map and your own corpse after death and return the items in it to the current inventory. (default value: False)
"PreventTerminalButton":Generate uploaders around the player, which can be used for cross-map teleportation and uploading items and dinosaurs. (Default value: false)
"PreventTerminalSpawnBossArena":Disable the creation of "Terminal" in the boss arena(Default value: false)
"PreventTerminalSpawnCave":Disables the generation of "Terminal" in caves(Default value: false)
"TerminalExistenceTime":After the player character generates a "Terminal", it will destroy itself after a set time (default: 500/s)
"PreventNonDedicatedServersIgnoreGUS":Ignore all GameUserSettings.ini settings and return to default values on non-dedicated servers(Default value: false)
"PreventSaveShoulderPetButton":Disables the "Save Shoulder Pet" button in the pause menu (default value: False)
"KeepSaveShoulderPetInventory":When the player character dies, keep the inventory of "Shoulder Pet" (Default value: True)
"KeepSaveShoulderPetEquip":When the player character dies, the equipment on the "Shoulder Pet" is retained (Default value: True)