Oz-Ark Custom Structures
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Downloads: 7,659
File Size: 37.2 MB
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Mod ID: 928128
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Oz-Ark Custom Structures

The Old Ozark Structures. This may be HIGHLY buggy as it's an import

Contains a collection, of smaller & useful structures, designed specifically for the Oz-Ark Network

Smaller structures. Smaller versions of

Vault Tek Replicator Chem Bench Fabricator Grill Forge

Power Generator has an ini configurable flag to turn on Tek power from it.

This mod, as mentioned is more designed for the Oz-Ark network. However others are free to use. Enjoy!

All settings can now be found on our wiki! https://oz-ark.dev/doku.php?id=start

There Are no longer gameusersettings.ini settings for this mod. Please follow this link for more information: https://oz-ark.dev/doku.php?id=customstructures-ini

Spawn Codes: https://oz-ark.dev/doku.php?id=customstructures-spawncodes

Latest additions: 2023/12/3: Pull System, Item Collector, Animal Tender, Hitching Post, Feeder Fridge (keeps survivors fed and watered while in base), In game configuration system.

2023/12/9: Minor tweaks to optimise menus for consoles. Addition of the Oz-Ark Upgrader for upgrading your own armour.

2024/01/8: Fridges and item collectors now stack in inventory. Nanny, Hatchery, Item Collector, Farmer, Gardener, Animal Tender, Sheep herder Mutator, Feeder Fridges, now have user configurable ranges up to an admin set limit. Feeding trough and tek trough also have this option, but use the default range menu. Mutators now have a dedicated configuration tab in settings. Also, Mutators have also gained the user configurable ranges up to an admin set limit, plus 2 other options. Those are Send Settings to nearby other mutators, and Trigger all nearby mutators (handy when using stacking for the mutation buff). All mutators triggered in this manner will require element to feed the pulse. Icon cleanups on some radial menus. More to come on this, plenty more to generate and add. Server owners will note a number of savefiles generated. This is intended, and built for the user configurable structures. Spyglass tweaked to use tek binocular code with some cosmetic changes. Complete redesign of the admin panel for server configuration. Niggly issue with gas generators and them providing tek power sorted. Applying settings for server now pops a date/time & the character performing the action in logs (hint, your server needs -log to see this)
Seeds Engram issue fixed. Slightly lowered the scale at which upgraded items in the upgrader gain crafting costs. Conversion from standard structures to Oz-Ark structures added into the Crafting Table.