Usage: Install the mod and ensure the game is configured to load the mod.
To change options / defaults EnableCheats on your character and then access the multiuse/radial wheel of a placed turbine structure.
There you will see admin options and can set various options to server preference.
Options are set server wide and will update at the next wind interval check, usually within 10-20 seconds.
Modification Goals:
Initial release rolled back changes for wind turbines implemented by WildCard Studios in Mar 2025.
Follow-on updates added options to modify the Wind Turbine to provide the administrator with options that allow for more flexibility to how I feel changes should have been implemented.
Possible Future Enhancements (uncommitted)
- Possibly Make collision size a multiplier (0 - 100%) instead of on/off?
If there's a feature you'd like to see prioritized, drop a comment.
** Current Version **
- Replacement / Remapping of existing Wind Turbine - You no longer need to configure engram suppression.
- Sensible default values.
Will only affect you if you do not have previous save data for the mod or if you click Restore Defaults in the admin UI. When installed on a new server / at first time run the mod will attempt to determine the game mode (PVP or PVE) and will initialize different default values based on what is detected.
- PVE Defaults
Decay: Off
Decay Multiplier: 0.0
Clear Sky Distance: 1000
Water Generate: On
Blade Collision: Off - PVP Defaults
Decay: On
Decay Multiplier: 1.0
Clear Sky Distance: 5000
Water Generate: On
Blade Collision: On
This will not affect the ability to modify values. Administrators can still update these settings and they will save to the server.
You can also always pre-populate your own defaults by copying an existing WindTurbineAscended.sav file to your servers ./Saved/SaveGames/WindTurbineAscended/ directory before starting the server.
v4 Release (08/19/2025)
- UI Bugfix
v3 Release (08/18/2025)
- Admin Customizable Server Wide Settings. (Must have cheats enabled and access the structure menu.)
- Save Settings to .SAV file for easy copying to multiple servers.
- Options save file generates to: \Saved\SaveGames\WindTurbineAscended\WindTurbineAscended.sav
- Fix the decay math for an actual 2 weeks of use, currently the vanilla turbine is about 12 days from full health to disable.
- Toggle Decay State. (Default Off)
- Change Decay Multiplier. (Default 1)
- Toggle Generate Power In Water. (Default On)
- Toggle Blade Collision On/Off. (Default Off)
- Change Ceiling Clearance Distance for Placement. (Default 5000)
v2 Release (Initial Public - 7/31/2025)
- No Decay
- Generate Power in Water
To suppress vanilla Wind Turbine:
Game.ini
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_WindTurbine_C", EngramHidden=true, EngramPointsCost=0)
Special Thanks: Quellcrest, joehelp, Chris, Zarthan, Zen Rowe and I'm sure many others I'm forgetting over in the ARK Modding Community discord, without whom I would probably still be lost. <3