This mod will add various new eatable items with different new effects aswell as editing vanilla eatables to be more in line with my mod. All items are craftable out of vanilla ressources in vanilla structures! (Childed mod strcutres aswell)
A full list of all changes and buffs can be found in my Discord!
Overhauled:
- Cooked Fish Meat reduced amount of food from 10 to 5
- Cooked Meat reduced amount of food from 20 to 10
- Cooked Meat Jerky reduced amount of food from 20 to 15
- Cooked Prime Meat Jerky reduced amount of food from 35 to 20
- Medical Brew heal reduced from 40 to 20
Added:
A bunch of new ingredients to use in my recepies. They will be mostly crafted in the mortar and pestle and preservin bin.
Various new normal food vom lvl 0 until lvl 100. This food will focus on restoring food and water.
Tons of new bufffood from early game until endgame (WIP).This includes: Movement boosts, crafting helper jams, stamina recovery, insulation and much much more
various new healing items from early game to endgame (WIP) to heal you any even you allys over time. Some will heal you in shorter time,some in long therm, some will even prove you buffs like dmg reduction!
(WIP) taming food to help you get your tames faster and with better levels. For nor its just one item to test how this works
Dino food for nutrition
(WIP) Dino Buff food and heal food
You want tu support me and my mods?
You want to commission something or make a bug report?
Planned:
- More of those items for midgame, lategame and endgame
- Bufffood and healfood for dinos (finally "veggie" cakes for carnivores!)
- add DLC types from early game to endgame