Okay, hopefully this update doesn't break everything, but the Huskywolf is alive again, rebuilt to be identical and tested on my single player so hopefully it doesn't harm your existing pups. I also went ahead and added an Alpha Huskywolf and an Alpha costume and changed the way I was doing spawns so now Huskywolves just spawn where ever direwolves spawn, which means it should work on all maps :D
Adds a new creature to the game, the HuskyWolf, which is a larger, fluffier wolf with a saddle and stats more comparable to a Thyla so it can be used late game against bosses without taking the normal Dire Wolf's spot as a cave dino.
It's basically just a bigger version of the Atlas wolf, which in itself is just a modified Ark wolf lol But a friend of mine wanted a better wolf so this is a starting point while I learn creature modding. I do plan on redoing a lot of stuff whenever I get good, but I have a smooth brain, so it might take some time lol
It now spawns wherever normal Direwolves spawn, not replacing them, just spawning in the same area, regardless of map. And the Aberrant variant spawns where ever Ravagers spawn.
Higher quality saddles and saddle BPs are no longer found in caves or drops, didn't want to touch those with how finicky the weighting can be with other mods, so instead they are now rewards for killing Alpha Huskywolves, along with an Alpha Huskywolf costume.
Spawn Commands
cheat gfi HuskywolfSaddle 1 0 0
Cheat gmsummon HuskyWolf_Character_BP 150
cheat spawndino "Blueprint'/HuskyWolf/HuskyWolf/HuskyWolf_Character_BP.HuskyWolf_Character_BP'" 500 0 0 150
Cheat gmsummon AberrantHuskyWolf_Character_BP 150
Let me know if you find any bugs or think it's balance should be changed in some way :D