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Downloads: 64,406
File Size: 530.7 MB
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Mod ID: 1173048
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Mechanical Apostle

There are currently 6 mechanical creature BOSS units (refreshed in the wild); there are 6 tamed units, and the BOSS drops blueprints when it dies (generated using blueprints);

Source of assets

All assets were purchased from Fab; standard licenses were obtained;


Spawn


Set the boss unit to refresh in the wild, replacing a total of 0.1 Stego;


[Global NPCRandom generated class weights]
Spawn%:

Stego_Character_BP=70;

SciFi_Crab_Character_BP=5;

SciFi_Dragon_Character_BP=5;

SciFi_Frog_Character_BP=5;

SciFi_HellCat_Character_BP=5;

SciFi_Shark_Character_BP=5;

SciFi_Snake_Character_BP=5;

 

Boss Death Drops

 

When a boss unit dies, it will drop a blueprint that can be used to generate a tamed unit blueprint;

Tamed units cannot be upgraded; the health of tamed units is fixed at 1w;

Temporary enhancement items dropped when the BOSS dies:

Level 1 Energy Core, reduces damage received by 20%, increases damage by 150%; drop probability 100%;

Level 2 Energy Core, reduces damage received by 30%, increases damage by 200%; drop probability 25%;

Level 3 Energy Core, reduces damage received by 50%, increases damage by 500%; drop probability 10%;

It cannot be stacked and after the buff effect disappears, energy core items cannot be used within the 5-minute energy overload CD;

 

Summon


cheat sdf SciFi_Crab_Character_BP 0 0 1
cheat sdf SciFi_Dragon_Character_BP 0 0 1
cheat sdf SciFi_Frog_Character_BP 0 0 1
cheatsdf SciFi_HellCat_Character_BP 0 0 1
cheat sdf SciFi_Shark_Character_BP 0 0 1
cheat sdf SciFi_Snake_Character_BP 0 0 1

 
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Server ID:https://discord.gg/Eh6UB6fQDW