Otherworld
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File Size: 2.3 GB
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Mod ID: 1139532
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Otherworld

Otherworld

《Otherworld》The current version is v0.5

It is a large-scale mod gameplay, which is different from the previous mod gameplay, but it is also similar, this mod has its own exclusive mechanism, and if you want to develop and survive, you need to climb up step by step.

Then challenge different leader creatures and boss creatures, and then you can challenge the arena with some strength, and you can't quit without victory in the arena!

This mod contains: Normal Creatures - Leader Creatures - Boss Creatures - Hidden Creatures - NPCs - Items - Buildings - Resources - Artifacts - Mounts, etc

The most important artifacts are: levels 1-100, each of which is a weapon or something else and can only be obtained through special means

模组所有ini设置-------ini settings------------------------------------------------------------------------------------------------

1.异界模组专属UI按键,设置F几在游戏内按F几就可以打开异界UI界面,如果不输入以下ini设置那默认就是F3打开,例如: 我想设置F1打开UI那就这样设置 Otherworldly mod exclusive UI buttons, set F-number, press F-number in the game to open the Otherworldly UI interface, if you don't enter the following ini settings, the default is F3 open, for example: I want to set F1 to open the UI, so set it up like this [UI按键默认F3] 设置F1-F9=F1

[UI按键默认F3] 设置F1-F9=(F几?)


2.设置物品召唤驯服的生物/BOSS/首领/等级,最高设置1000级,最低设置100级,如果不输入以下ini设置那默认就是100级,例如: 我想让物品召唤的驯服BOSS或首领召唤后是500级那就这样设置 Set the item to summon tamed creatures/bosses/bosses/levels, the highest setting is 1000 levels, the lowest setting is 100 levels, if you do not enter the following ini settings, it will be level 100 by default, for example: I want the tamed boss or boss summoned by the item to be level 500 after summoning, so it's set like this [设置召唤驯服的BOSS或首领基础等级] 设置的等级=500

[设置召唤驯服的BOSS或首领基础等级] 设置的等级=(在此输入等级只能输入数字100-1000级,不要连括号一块输,只有数字!)


3.设置召唤挑战(野生)的BOSS等级,(就是,玩家在竞技场挑战的那个BOSS是多少等级)和上面一样不输入默认100级 Set the boss level of the summon challenge (wild), (i.e., what is the level of the boss that the player is challenging in the arena) as above, and do not enter the default level of 100

[设置挑战的(野生)首领和BOSS等级] 服务器属性高可调=(多少级100-1000)


4.设置全部试炼挑战竞技场(野怪)生物等级,包括试炼挑战单人,不输入默认100级(建议调整,因为试炼挑战给的奖励比较多) Set all Trials Challenge Arena (creep) creature levels, including Trials Challenge solo, without entering the default level of 100 (recommended to adjust, because Trials Challenge gives more rewards)

[试炼竞技场野怪等级] 设置100-1000级=(多少级100-1000)

Changelog: v0.5 major update (beta version) Optimized the effect of the Ghost Wolf's right-click bite and added the Tear buff Optimized the effect of the Shadow Wolf Nether Fire Enhanced Shadow Wolf Z damage (from base 50 damage to base 120 damage) Fixed an issue where the Z button of the Shadow Wolf had a Nether Fire effect Fixed the issue that the C key did not play the ghost Fixed Dreadphantom not playing Optimized the Trials Challenge Arena texture texture Fixed incorrect icons for Meteorite Chest and Meteorite Shoes Fixed an issue where the Wolfwalker Shop could not be purchased Optimized and reworked the Wolfwalker Store's in-app purchase system and feedback Delete illegal tracking effects (because the tracking effects are located in real time and the number is very large, it will consume a lot of server memory, and the release will directly cause it to freeze) Fixed and reworked the Trials Challenge Arena mechanic Removed building: SPGs New item: 7.62mm bullets New building: Basic automatic machine gun New Building: Advanced Automatic Machine Gun Fixed and modified the cooldown UI and mechanics for all creatures Removed the ghost teleport mechanic (right-click teleport [deleted due to a bug that caused it to teleport underground and fix it]) Changed the ghost C key to right-click, X key to C key, and reduced right-click cooldown (from 30 seconds to 15 seconds) Fixed zombie bear death material missing Fixed the camera issue of the three-legged bird and adjusted the brightness of the lightning effect

Optimized mobs: Rare (Escape Mechanic) Now tamed Rare can no longer escape indefinitely, only for a maximum of 2 minutes, and will be forced to unearth after a timeout (X Escape cooldown increased from 30s to 45s) (Z Unearthed cooldown increased from 15s to 30s) Optimized Creature: Added second trigger interval (30 seconds) to Rare (Burn Buff)

Weakening Buff: Iron Vanguard Scorch (reduced from 20 seconds to 15 seconds)

New Armor: Flame Helmet (Ignores some of the Scorch Buff)

Optimized mobs: Anger (right-click cooldown reduced from 30 seconds to 12 seconds) (C cooldown reduced from 35 seconds to 20 seconds) (X-key thunder cooldown increased from 20 seconds to 40 seconds) and increased the number and duration of lightning strikes in C-keys

Optimized Creature: Fear (reworked the transformation mechanic and the extra damage mechanic after transformation, added a new left/right/C button cooldown after transformation, and greatly reduced the cooldown of skills after transformation)

Optimized and repaired creatures: Captain Shackles (Fixed a situation where Sea Spin would get involved with allies and yourself [but that doesn't mean your captain would be immune to enemy Captain Sea Whirl!!] (and fixed a situation where enemy mobs caught in a swirl would be forced to pass through walls [now force a stop being involved if the target is caught in something touches something])

Optimized and fixed Creature: Eight Feet (the spear with additional attacks after transformation does not play animation, and fixed the issue that the CD is not refreshed after switching between dual forms, and reduced the cooldown of skills after transformation [10 seconds cooldown for right clicks/20 seconds cooldown for C keys/30 seconds cooldown for X buttons]) (After adding eight feet transform, you will also get: Absolute Defense Buff [for 50 seconds] and does not conflict with the Absolute Defense Buff of Shadow Form) (Reduced the Eight-Foot Shadow Form X Button Buff: Absolute Defense Duration [ Reduced from the original 30 seconds