Mod Name: "Enforce Water Fog"
Mod ID: 1099069
Discord: https://discord.com/invite/9QeB6mPXvy
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cheat giveitem "/EnforceFogUnderwater/Main/SettingStructure/PIS_FogBox.PIS_FogBox" 1 0 0 false
This mod was request as a commision from Rune!
This mod will create a fog of war effect when the player heads underwater, thus adding back a 'fog' effect when a user is traversing underwater.
Codes=
primal item: /EnforceFogUnderwater/Main/SettingStructure/PIS_FogBox
engram entry: /EnforceFogUnderwater/Main/SettingStructure/EE_FogBox
Details:
A single structure can be placed via admin commands to change the settings of the F.O.W effect.
This structure will dynamically update and persist all across the server, so only 1 is needed.
The admin structure can access the F.O.W system, and change these settings:
RBG Options: Red = (0-255) Green = (0-255) Blue = (0-255)
Opacities: (without scuba/tek - with equips) (0.0-1) - (0.0-1.0)
Separation Distance (sphere distance - from player starting sphere) in foundation range: (0-500) - (0-500)
is Snapping to cam? (does the spheres snap to the players camera or the player pawn itself?) (true/false)
Amount of spheres total around the player (0-50)
Error checking Rate: (due to system bugging out in sections in the water)(time is in seconds) (0-inf)
Extra details:
this system will spawn slightly transparent spheres around the player/players camera, and follow the user when they enter the water. Each sphere will spaced apart to give a "fogging" effect. The color can be changed as needed for a more dark feel vs a more swamp (green) feel.
This system used to run off of INI, but was replaced due to having to restart the servers when debugging.