VE+ mod will enhance versions of crafting stations and storage etc. with faster crafting speeds, larger inventories that can be adjusted via INI settings. The extra cool factor is that most all structures can be changed in size while placing (green preview) to be smaller or if you change an INI setting even larger if you really wanted to. Now you can fit the crafter in the space you want rather than having to size the space for the structure. Each item engram requires the vanilla item to be unlocked before they can be unlocked for 0 engram points. Features
- All have larger inventories vs vanilla.
- Faster crafting speed.
- Size adjustability. Most with default settings will go 50% smaller while the huge structures like the industrial forge will go down to 25% of the original size.
- They are quieter and can't be heard from miles away like vanilla or if you like you can mute each structure and have no sound at all.
- The Industrial grinder has conversions to allow you to make the resources not available on some maps.
- There's a meat spoiler to spoil meat in.
- All fuel last longer.
- The smithy has the wood and stone tiers of structures added to it as well as some other items normally crafted in the players inventory.
- The fabricator has metal tier structures added to it.
- The smithy can convert vanilla items to VE+ versions and vice versa.
Currently the mod has the beer barrel, campfire, chem bench, cooking pot, fabricator, fire place, forge and industrial forge, grinder, Industrial cooking pot, meat spoiler, mortar and pestle, tek replicator, smithy, AC, compost bin, crop plots, generator and tek generator, preserving bin, tree sap tap, bookshelf, large and small storage and the vault.
INI Settings can be found here. https://legacy.curseforge.com/ark-survival-ascended/mods/eddys-vanilla-enhanced-plus/pages/ini-settings
I will be adding more structures and feature as time passes as well as refine what I have already done. I want to tackle lighting so it doesn't suck but that will be in the future.
Known issues When changing the size of a structure it does not change the snap points and they snap as if they were full size. This is something I hope I will be able to address later.