The first entry in the ‘Colonial Expansion’ series. In this mod package, players have the ability to build and customize the materials of their cottages to their liking. Made out of numerous sizes of foundations, walls, ceilings and more, players have the ability to make anywhere from simple, to complex multi-storied cottages. Please note that these structures are intended to only work with each other, snapping to and from vanilla and other modded structures will not be supported. Placement on platform saddles has also been restricted due to the in game material related issues that would dramatically break immersion. Regardless Subscribers can expect to receive plenty of support for this mod and others going forward.
If you would like to follow my work and keep track of what I'm working on at any given time, please feel free to join my Discord:
Spawn Codes:
Ceilings: cheat giveitem "/Cottages/Structures/Ceilings/PrimalItemStructure_CottageCeilings_BP.PrimalItemStructure_CottageCeilings_BP" 1 0 0 false
Crafting Bench: cheat giveitem "/Cottages/Structures/CraftingBench/PrimalItemStructure_CottageCraftingTable.PrimalItemStructure_CottageCraftingTable" 1 0 0 false
Foundations: cheat giveitem "/Cottages/Structures/Foundations/PrimalItemStructure_CottageFoundations_BP.PrimalItemStructure_CottageFoundations_BP" 1 0 0 false
Misc Items: cheat giveitem "/Cottages/Structures/Misc/Misc/PrimalItemStructure_MiscellaneousCottageItems.PrimalItemStructure_MiscellaneousCottageItems" 1 0 0 false
Pillars and Trimmings: cheat giveitem "/Cottages/Structures/Pillars/PrimalItemStructure_CottagePillars.PrimalItemStructure_CottagePillars" 10 0 0 false
Railings: cheat giveitem "/Cottages/Structures/Railings/PrimalItemStructure_CottageRailings.PrimalItemStructure_CottageRailings" 1 0 0 false
Awnings: cheat giveitem "/Cottages/Structures/Roofs/Awnings/PrimalItemStructure_CottageAwnings_BP.PrimalItemStructure_CottageAwnings_BP" 1 0 0 false
Roof Extensions: cheat giveitem "/Cottages/Structures/Roofs/Extensions/PrimalItemStructure_CottageRoofExtensions.PrimalItemStructure_CottageRoofExtensions" 1 0 0 false
X by 1.5 Roof Panels: cheat giveitem "/Cottages/Structures/Roofs/Extensions/PrimalItemStructure_CottageRoofExtensions.PrimalItemStructure_CottageRoofExtensions" 1 0 0 false
X by 3 Roof Panels: cheat giveitem "/Cottages/Structures/Roofs/Panels/x3/PrimalItemStructure_X_3_CottageRoofPanels.PrimalItemStructure_X_3_CottageRoofPanels" 1 0 0 false
X by 4.5 Roof Panels: cheat giveitem "/Cottages/Structures/Roofs/Panels/x3/PrimalItemStructure_X_3_CottageRoofPanels.PrimalItemStructure_X_3_CottageRoofPanels" 1 0 0 false
Prebuilt Roofs: cheat giveitem "/Cottages/Structures/Roofs/PrebuiltRoofs/PrimalItemStructure_CottagePrebuiltRoofs.PrimalItemStructure_CottagePrebuiltRoofs" 1 0 0 false
Roof Ends: cheat giveitem "/Cottages/Structures/Roofs/RoofEnds/PrimalItemStructure_CottageRoofEnds.PrimalItemStructure_CottageRoofEnds" 1 0 0 false
Walls: cheat giveitem "/Cottages/Structures/Walls/SetA/PrimalItemStructure_CottageWalls_SetA_BP.PrimalItemStructure_CottageWalls_SetA_BP" 10 0 0 false